Crusader Kings III

Crusader Kings III

Houses Traditions
1,089 Comments
-=Illumifant=- May 1 @ 10:16am 
Does this mod need to be updated for the latest DLC?
Beyond Disbelief  [author] Apr 27 @ 10:12pm 
@SockeySoka try swapping the load order between this mod and AGoT. I'll look into it the next time I have time to play.
SockeySoka Apr 26 @ 2:47pm 
This mod is great, but I'm pretty sure the changes to marriage in this mod are the reason Wildlings keep ending up married to the Starks and a million other Westerosi houses. I think that needs looking into.
0th Law Apr 19 @ 7:22pm 
In the comments for Valor, it notes that, for a ruler living 25 years, they'd need to win two wars with no losses to break even on legitimacy. However, since you lose 1.125 monthly, or 13.5 annually, and since a war against a target on the same tier grants 62.5 legitimacy, "breaking even" requires winning a war once every 4 years and 7 months, which I don't think is very sustainable unless you have a warmonger faith. If you want a pace of 2 wars/25 years, then you'd want to lower the monthly loss from 0.75 to 0.277.
kapsellola Apr 16 @ 10:24am 
Yay, update! :D
roman.mahmoodi Apr 13 @ 7:05am 
update
kapsellola Apr 12 @ 4:16pm 
Update wen? :*(
Darkwing Phoenix Mar 27 @ 9:34pm 
Mod works perfectly fine, no need for updates :)
Zarathustra Mar 16 @ 12:05pm 
@YBKiller
You'll need to found a cadet branch of your dynasty. Only way.
YBKiller Mar 15 @ 11:03pm 
How do I change my tradition after its set?
caburn Mar 14 @ 1:09am 
Hey thanks for making a fantastic mod. I use this in just about every game I play, it's just super nice. Hope you continue to keep it updated, but even if you don't, you rock!
Iskander Feb 25 @ 5:05pm 
Alright, thanks for the answer!
I'll keep my hands of your great work.
Beyond Disbelief  [author] Feb 25 @ 11:34am 
@Islander adding your own is a pretty huge endeavor. Modifying existing is possible but it requires changing a lot of things all over multiple files or weird things would happen; you’d need to fully understand how everything is linked that even I can’t remember off the top of my head.
Iskander Feb 21 @ 1:14pm 
Is it easy to add my own house tradition? Or to change the traits of an existing house tradition? Or are there many interlinked mechanics that would mess things up?
Danie Feb 10 @ 4:12pm 
Same issue as @Dajay42, not sure if these errors are actually affecting anything but they do get spammed in the error log.
Zarathustra Feb 4 @ 12:00pm 
@kapsellola Yeah, I can confirm it does. I've used it in POD before.
kapsellola Feb 4 @ 11:07am 
Does it work with POD?
DaJay42 Feb 2 @ 11:15am 
Currently setting up a new game, and would have liked to use this mod. However upon starting the game I'm getting an enormous amount of error log messages about it. Looks like a lot of things in house_traditions_events are broken or use wrong syntax. Unfortunaty, it looks like I'll have to skip on this.
AmirJamali Jan 31 @ 10:47pm 
I do not see a major decision to establish a house tradition.
Beyond Disbelief  [author] Jan 26 @ 6:27am 
@Strangelove can you elaborate on that? Most of the events don't even trigger for the player.
Strängelöve Jan 26 @ 12:16am 
Events are way too spammy.
Beyond Disbelief  [author] Jan 15 @ 7:51pm 
@Nibbes I'm not sure what legacy you're talking about? Scourge of Gods is a modifier for conquerors. Norse legacies Adventure and Pillage are both supported.
Nibbes Jan 15 @ 7:00pm 
Can you add the Norse the scourge of god legacy? Norman too?
ΑLΕΡΗ Jan 7 @ 12:51pm 
@Beyond Disbelief
I am wrong, thank you for your response. thank you for the great mod <3
Beyond Disbelief  [author] Jan 7 @ 1:05am 
@aleph swap their load order for now and see if that helps.
Doudline Jan 5 @ 5:53pm 
@IamtheJok4911 All CK3 mods are achievement compatible.
Vinsmoke_42o Dec 28, 2024 @ 10:17pm 
is this achievement compatible?
DangerTrick Dec 17, 2024 @ 9:47pm 
@Beyond Disbelief hallo is there a way to change tradition mid game after choosing one already?
cuomo860 Dec 17, 2024 @ 2:43pm 
Within my Super Compatch are the compatched files for Houses Traditions other mods. I have compatched most of the major childhood education mods and anyone can feel free to use those files even if they don't use the whole compatch.
Beyond Disbelief  [author] Dec 16, 2024 @ 6:22pm 
@MRKripo For CK3, the mod lower in the load order will overwrite files above it.

Sounds like the other mod made changes to the childhood events which it depends on and loads incorrectly because it is missing unless you load it last.

Just note that if this is the case, any Noble Houses using Valor tradition will be losing out on one of their major perks in prowess education for all their kids as they become an adult.

As a general reminder: Please try to seek out the other mod creators for support for their mods. I really do not have the capacity, interest, nor technical skills to provide QA for other people's mods and find out what their mods are doing.
MRKripo Dec 16, 2024 @ 7:10am 
The problem that if I disable Travelers or this mod they dissapear. I am not saying that Travelers overwrite it. I am just saying that it somehow it causes issues with other mods which overwrite it and cause problems. I just shuffled your mod up in the list before Travelers and it stoped appearing.
Beyond Disbelief  [author] Dec 16, 2024 @ 2:54am 
@MRKripo Nope. This mod does not overwrite coming_of_age.1001.

As to coming of age I just double checked in Diffmerge the only thing it overwrites is coming_of_age.0003 due to special prowess education mechanics for the Valor tradition, the rest of the code are identical to vanilla. If you have issues with 1001 you should have issues even with the mod disabled as the relevant code are untouched and identical.
MRKripo Dec 15, 2024 @ 9:05pm 
Cant be sure about this but for any future struggles with black boxes. It is event windows from what I saw and they appear and dissapear immidiatly because there is some conflict with other mods. For me error log showed it 5 times with error that event "}" doesnt have any options. Cant be 100% sure but this mod contains 5 events with "is_travelling" limit (coming_of_age.1001 for example) which is I think vanilla event but overwritten in the mod??? For me black boxes was in strange conflict with "Travelers", strange because it doesnt contain this events from what I have seen but for me at least this black boxes only appeared after each time when I begin to travel, disabling it and later shuffling this mod before it in load order helped(But Travelers is 2 mod in my load order before other 70 so it most likely one of this) Hope this long comment will help anyone to find the root of their version of the problem
Aaaargh Dec 15, 2024 @ 8:25am 
Thanks for your reply, I finally found that there was a conflict with Better Battles Updated. I will convey this issue to its author and continue to enjoy this mod :)
Beyond Disbelief  [author] Dec 13, 2024 @ 4:40pm 
@Aaaargh You should consider asking the mod you have that has the acronym LMF, Lulu, or any vietnamese mods you have. I am not able to answer any questions or issues pertaining to other people's mods.
Aaaargh Dec 13, 2024 @ 3:43pm 
Hello, I really like this great mod. Sometimes, it was found that an event box background without images or text would appear, flash by in half a second, but this did not cause the game to interrupt or crash. I have no idea. Maybe it's a mod conflict? Tests have excluded LMF/unofficial patch/lulu and VIET.
Beyond Disbelief  [author] Dec 12, 2024 @ 11:11pm 
@dpmx1131 swap the load order and let agot override this one. You'll lose out on the house tradition marriage preferences but I think honoring AGOT's setup is probably more important. I can look into better compatibility with agot next time i get into CK3.
dpmx1131 Dec 12, 2024 @ 8:58pm 
the -1000 wilding marriage debuff is gone when using only this mod is there a agot compatch.
Beyond Disbelief  [author] Dec 10, 2024 @ 7:37am 
@Zarathustra ya the way i set it up only works in the main bookmark because I pegged it to "historical" characters that don't exist in earlier dates. I need to revisit it to make it work across all bookmarks.
Zarathustra Dec 9, 2024 @ 2:14pm 
Just as an FYI, the pre-set traditions for various houses in AGOT does not work as expected if playing the sub-mod that adds a bookmark for Aegons conquest. Might be the same for other bookmark sub-mods, but I can't confirm it as I've only tried the one.
Millennium Dec 3, 2024 @ 4:47am 
Also getting a bunch of errors in the crash log, looks like theyre tied back to this mod for whatever reason? Could be a mod conflict, but not sure. Will test!
Vince Hsiao Nov 30, 2024 @ 9:10am 
Excuse me, just checking game crashed log. Is this error means mod conflict?
-----------------------
[17:48:42][E][jomini_script_system.cpp:284]: Script system error!
Error: every_in_list effect [ Scoped object is not valid. Type: (null)weak (Dynasty_house-4294967295)! ]
Script location: file: common/on_action/house_trad_vendetta_on_actions.txt line: 17 (on_killed)
file: common/on_action/house_trad_vendetta_on_actions.txt line: 4 (on_killed)
file: common/on_action/zz_lmfmod_on_actions.txt line: 583 (on_death)
file: common/scripted_effects/00_murder_effects.txt line: 433 (known_murder_effect)
file: events/lifestyles/intrigue_lifestyle/intrigue_dread_events.txt line: 5452 (intrigue_dread.2301:option)
hermione Nov 24, 2024 @ 1:23am 
Excuse me, how do I change a house tradition after I establish it.
echoes222 Nov 23, 2024 @ 1:18pm 
would this work with AGOT?
Beyond Disbelief  [author] Nov 23, 2024 @ 3:42am 
@bboy_damo. They aren't nobles. They are also there for their own adventure not to build a dynasty (except legitimists). You also can't even reliably get married. Scroll back a couple pages for more detailed explanation.
bboy_damo Nov 22, 2024 @ 9:23am 
There a reason you're excluding landless adventurers?
Beyond Disbelief  [author] Nov 21, 2024 @ 7:09pm 
@cuevas.2517 Must be landed, admin, or legitimist. Major Decision -> Establish House Traditions.
cuevas.2517 Nov 21, 2024 @ 1:13am 
i created a character and dont see the option to create a house tradition
Fennekii Nov 19, 2024 @ 5:30pm 
@MRKripo , Intriguing roleplay, and a good splash of plot added in to the mix.
MRKripo Nov 14, 2024 @ 7:47pm 
Used this in my rp Shogunate campaign yesterday. Nothing beats fact when I get the event that I die during dinner, this character was unlanded and after getting land fought war after war to secure his land. Only to get killed by his own son