RimWorld

RimWorld

SeedsPlease: Lite
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Update: Oct 24, 2021 @ 10:50am

- General compatibility update, +4 mods supported.

Update: Oct 15, 2021 @ 4:06pm

New feature
- A settings menu has finally arrived, allowing you to customize various difficulty aspects of this mod.
- Added an in-game message about how to use the "Do until X" bill.

Update: Oct 15, 2021 @ 4:44am

- General compatibility update
- Some patches modExtensions were more complicated than they needed to be, and were cleaned up.

Update: Oct 12, 2021 @ 8:56pm

- The Seed Processing Spot has been moved from production -> misc. The reason is because when RimWorld tries to determine what type of room this is, the category matters. By moving it out of production, the seed spot should no longer make kitchens be considered Workshops.
- When you click on a stove now, the seed processing spot is listed as a related building (like linked buildings).

Update: Oct 10, 2021 @ 9:49pm

- The timbershroom seeds have been removed because they are impossible to sow if respecting vanilla's rules. Should they be added again, it would come from a mod (like any of the other growable mushrooms mods)
- +2 mods supported

Update: Sep 30, 2021 @ 4:39pm

Seeds won't be auto suggested as caravan food

Update: Sep 22, 2021 @ 7:44pm

Fixes the Achtung! patch. More specifically removes it altogether, doesn't seem needed anymore.

Update: Sep 19, 2021 @ 6:44am

7 more mods supported, based on submitted reports

Update: Sep 18, 2021 @ 3:15am

General mod support update and conflict fixing

Update: Sep 15, 2021 @ 7:56pm

Fixes a handful of conflicts people reported.