RimWorld

RimWorld

[LTS]Furnishing
Showing 11-20 of 38 entries
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Update: Oct 25, 2022 @ 12:44pm

2022-10-25
- Added the new LTS-system power toggle functionality to them special walls.
- Removed darklight versions of my lights. Added the new functionality from 1.4 to chose colours for them.
Also added the functionality of altering graphics depending on mode (darklight, power on).

Update: Oct 24, 2022 @ 8:02am

- Added new storage, Hyllis a metallic relatively cheap structure for massive storage. 1x1.
- Removed fine floor tag from regular wood floor
- Floors are paintable.
- Due to popular demand, power transmitting is removed from my walls and doors. I'll await backlash and see how people feel about this.
Reasoning: performance, people don't need power all around the entire bases.

Update: Oct 9, 2022 @ 12:40am

2022-10-09
- Updated for 1.4, 1.3 stays as is and wont be updated.
- Fixed the wrong coloured lights for Lanterpost and Vidja etc
- Fixed Gamlared texture
- Fences link to walls, rocks and doors assymetrically
- Removed terrain affordance from pathways
- Patched ideology precepts to accept pillars as well as columns.
- Moved BuildingBases to LTS_Systems to allow other mods to use the same base and designations.

Update: Sep 16, 2022 @ 6:57am

- Adjusted the arch graphics.
- Added fine tag to the nicer stone base
- Fixed inheritance issue with dark fireplace.
- Restructured ThingDef Files a bit, for readability due to increased amount of furniture.
Apologies, you might need to delete the files and redownload.
- Added Skogsta 1x3 table
- Added Askholmen 1x1 table for them porches
- Added Nordviken 1x2 tables, 1x bright and 1x dark
- Added Gamlrared 1x1 round table
- Added darklight versions for the non-fireplace lights.
- Reversed order for LTS Furnish and LTS Build in architect menu
- Fixed assymetric door write right first graphics.
- Added 5x table lanterns, all with darklight compatibility.
- Moved fireplaces to Temperature tab, instead of LTS-Build
- Moved carpets and rugs to LTS Furnish

Update: Aug 17, 2022 @ 8:07am

- Added Darklight firepits.
- Added LTS Columns to royalty throneroom requirements.
- Fixed Malsjo UI Icon displacement.
- Made fireplaces flickable
- Made Counters qualityless.
- Removed gatherspot for seats.
- Flickable CompDirectionalFire

Update: Jul 31, 2022 @ 4:14am

- Fixed issue with chairs not placeable on interactionspots.

Update: Jul 28, 2022 @ 3:43am

- Added basecolour to warningborders built of steel
- Updated all walls to use the missed core features. Thanks [GDI] Alexander ♥
- Fixed large door costs to be higher when bigger, balanced pricing a bit, overall a tad lower.
- Fixed UI scaling for doors, frames and archs
- Some code cleanup
- Added compatibility for Locks, Thanks Winter Wolf! ♥

Update: Jul 21, 2022 @ 6:44am

- Added patch for VE and MO kudos Phantom5
- Added 2 more Assymetric doors
- Added 3 seater sofa
- Added a display case Malsjö, to display beautiful items. Works with DeepStorage
- Added a warning border.
- Made stone borders inflammable
- Added a rustic wooden wall
Notes:
thanks to Boltacton Jack for donation!

Update: Jun 25, 2022 @ 1:23am

- Made my walls inflammable
- Increased health of reinforced walls 350-600
- Upped steel cost from 2-4 for reinforced walls. (Not the stuffable)
- Fixed metallic floor UI icons
- Made single doors... single doors
- Renamed Reinforced Wall to modern wall
- Changed health of modern wall -> 500
- Added a reinforced wall
- Added assymetric doors.

Update: Jun 11, 2022 @ 2:41am

- Added LTS dressers and end tables as options for the royally entitled required rooms.
- Added some powered futuristic doors and doorframes
- Made carpets overlapable by zones
- Added 3 new futuristic floors
- Added 1 floor covering atlas
- Added futuristic wall capable of transmitting power.
- Appliances, carpets, pathways and tabletops does not clear building area anymore.