Ravenfield

Ravenfield

Black Ops: Cold War Style HUD [EA27+]
Showing 21-30 of 35 entries
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Update: Aug 10, 2021 @ 5:47pm

  • Version 1.4.0
  • Added compatibility with Enhanced Health Simulator for Health Bars.
  • Added configs to disable UI elements.

Update: Aug 6, 2021 @ 8:20am

  • Version 1.3.3
  • Removed accidentall left over debug inputs. (oops)

Update: Aug 6, 2021 @ 7:52am

  • Version 1.3.2
  • Fixed issue where spare ammo text would not update if swapping from a weapon that disables it.

Update: Aug 6, 2021 @ 4:27am

  • Version 1.3.1
  • Scaled up the squad and vehicle elements.
  • Spare ammo will now turn red if you're low on reserves.

Update: Aug 5, 2021 @ 5:25pm

  • Version 1.3.0
  • Added fire mode text to weapon HUD

Update: Aug 5, 2021 @ 5:11am

  • Version 1.2.1
  • Fixed issue where vehicle HUD was not being displayed (again)

Update: Aug 5, 2021 @ 4:26am

  • Version 1.2.0
  • Fixed issue where ammo counts above 99 would cause the number to not be properly displayed
  • Subweapon ammo counts are now properly displayed when switching to them (i.e. grenade launchers)
  • Decoupled UI elements from main script. Elements are now divided by modules, each with their own script. This is for easy reusability for potential future projects.

Update: Aug 4, 2021 @ 7:28pm

  • Version 1.1.4
  • Minor bug fixes

Update: Aug 4, 2021 @ 5:20pm

  • Version 1.1.3
  • Added setting for overriding the on screen player name

Update: Aug 4, 2021 @ 4:11pm

  • Version 1.1.2
  • Fixed issue where vehicle health did not update when inside the vehicle
  • (Hopefully) fixed issue where squad and ammo UI do not update.