tModLoader

tModLoader

HP Awareness
Showing 1-10 of 39 entries
< 1  2  3  4 >
Update: Oct 6 @ 11:24am
by Core

v1.0.5.1 published to Stable tML v2025.8.

- Added bar start percentage
- Fixed UI options not disappearing/updating when disabled/changed
- Minor code optimizations

Update: Oct 3 @ 3:06pm
by Core

v1.0.5.0 published to Stable tML v2025.8.

- Added gray vision as an extra feature
- Added color option to both overlays
- Added ability to disable low hp flashing (set flashing to 0)
- Tweaked some config wording

Update: Sep 18 @ 3:34pm
by Core

v1.0.4.1 published to Stable tML v2025.7.

Clarified debuff list being obsolete in config

Update: Sep 18 @ 1:43pm
by Core

v1.0.4.0 published to Stable tML v2025.7.

- Added much simpler way of adding debuffs into blacklist, enabled in config
-- This new method pretty much obsoletes the old one, but I'll still keep it since it has some utility.
- Added config icon
- Debuff pop up now immediately hides debuffs that were recently added to blacklist

Update: Mar 24, 2024 @ 12:32pm
by Core

v1.0.3.4 published to Preview tML v2024.2.

  • Updated asset code for new tmod changes

Update: Feb 24, 2024 @ 3:14pm
by Core

v1.0.3.3 published to Stable tML v2023.12.

  • Removed unused files

Update: Feb 24, 2024 @ 3:06pm
by Core

v1.0.3.2 published to Stable tML v2023.12.

  • Slightly optimized code
  • Debuff and HP bar can be set to infinite
  • Added Bell (No Pitch) to Low HP hurt sound list. This is part of a workaround for custom sounds. See guide in description for more info.

Update: Jul 19, 2023 @ 1:46pm

v1.0.3.1 published to Stable (1.4.3)
See 1.0.3.0 changelog below

Update: Jul 19, 2023 @ 1:39pm

v1.0.3.1 published to Preview (1.4.4)
Hotfix

Update: Jul 19, 2023 @ 1:32pm

v1.0.3.0 published to Preview (1.4.4)

  • Added potion icon and debuff duration options
  • Added buff timer option, disabled by default
  • Slightly reworked debuff management code