tModLoader

tModLoader

Magic Storage
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Update: Oct 8, 2022 @ 10:48am

Version 0.5.7.9 has been published to Stable learn more @ https://github.com/blushiemagic/MagicStorage/wiki

v0.5.7.9
See #magic-storage-changelog[discord.com] for more information.

- Updated the codebase to account for new tModLoader changes in 1.4 preview
- Improved the detection logic for the Filter Potions filter
- Added a new module to the Storage Configuration Interface: Use Journey Mode Infinite Items
- Added a new help tip from the Automaton regarding Storage Units
- Made the logic responsible for checking if a player can be connected to a storage system from a Portable Access happen less often in order to reduce lag
- Fixed a bug which caused tiles to run their "nearby effects" logic more often than they should've been
- Reorganized the client config and made it look better
- Renamed the Sort by Quantity sorting option to Sort by Total Quantity
- Renamed the Sort by Quantity Ratio sorting option to Sort by Stack Count
- Added icons for the "newer" filtering icons, which previously just used the same icon as the miscellaneous filter
- Fixed a bug which caused the Delete Unloaded Items button in the Storage UI's Controls panel to do nothing
- Fixed a bug where opening a portable Storage access and then trying to open a portable Crafting access (or vice versa) would just cause the UI to close
- Tweaked the logic for loading some edits to make them not cause the mod to fail to load on 1.4dev (tModLoader v9999.0) builds
- Fixed some oversights which caused the Filter Items Fully Researched and Filter Items Not Fully Researched filters to do nothing when used

Update: Oct 8, 2022 @ 10:46am

Version 0.5.7.9 has been published to Preview learn more @ https://github.com/blushiemagic/MagicStorage/wiki

v0.5.7.9
See #magic-storage-changelog[discord.com] for more information.

- Updated the codebase to account for new tModLoader changes in 1.4 preview
- Improved the detection logic for the Filter Potions filter
- Added a new module to the Storage Configuration Interface: Use Journey Mode Infinite Items
- Added a new help tip from the Automaton regarding Storage Units
- Made the logic responsible for checking if a player can be connected to a storage system from a Portable Access happen less often in order to reduce lag
- Fixed a bug which caused tiles to run their "nearby effects" logic more often than they should've been
- Reorganized the client config and made it look better
- Renamed the Sort by Quantity sorting option to Sort by Total Quantity
- Renamed the Sort by Quantity Ratio sorting option to Sort by Stack Count
- Added icons for the "newer" filtering icons, which previously just used the same icon as the miscellaneous filter
- Fixed a bug which caused the Delete Unloaded Items button in the Storage UI's Controls panel to do nothing
- Fixed a bug where opening a portable Storage access and then trying to open a portable Crafting access (or vice versa) would just cause the UI to close
- Tweaked the logic for loading some edits to make them not cause the mod to fail to load on 1.4dev (tModLoader v9999.0) builds
- Fixed some oversights which caused the Filter Items Fully Researched and Filter Items Not Fully Researched filters to do nothing when used

Update: Sep 21, 2022 @ 8:07pm

Version 0.5.7.8 has been published to Stable learn more @ https://github.com/blushiemagic/MagicStorage/wiki

v0.5.7.8
See #magic-storage-changelog[discord.com] for more information.

- fixed a bug which caused the Recipe History to end up in an invalid state when Recursive Craft is enabled
- fixed a typo which caused the filtering logic in the Crafting UI to be significantly slower than it should be
- changed the name of the Environment Simulator to the Storage Configuration Interface
- made the tooltip for the Storage Configuration Interface indicate which modules are available
- fixed a bug which caused the cursor's item icon to not be hidden properly when hovering over the Configuration UI
- fixed an oversight which caused client logs to print a message about "Locator does not use CloneByReference"
- made the Clear search text config option default to being enabled
- updated the EnvironmentModule API
- added 4 new buttons to the Storage UI's Controls page: Deposit Piggy Bank Items, Deposit Safe Items, Deposit Defender's Forge Items and Deposit Void Vault Items
- updated localization files

Update: Sep 5, 2022 @ 4:06pm

Version 0.5.7.7 has been published to Stable learn more @ https://github.com/blushiemagic/MagicStorage/wiki

v0.5.7.7
See #magic-storage-changelog[discord.com] for more information.

- Fixed a bug which caused the Crafting Access to not properly recognize crafting stations in its station slots
- Fixed a bug which caused items from Environment Simulator modules to not be consumed when crafting in the Crafting Access
- Various other bug fixes which improved the logic for crafting in the Crafting Access

Update: Sep 4, 2022 @ 8:17pm

Version 0.5.7.6 has been published to Stable learn more @ https://github.com/blushiemagic/MagicStorage/wiki

v0.5.7.6
See #magic-storage-changelog[discord.com] for more information.

- Fixed a bug which caused biomes near certain pylons to be mistakenly considered as "nearby" when using the Basic or Advanced Portable Remote Storage Access items

Update: Sep 3, 2022 @ 10:07am

Version 0.5.7.5 has been published to Stable learn more @ https://github.com/blushiemagic/MagicStorage/wiki

v0.5.7.5
See #magic-storage-changelog[discord.com] for more information.

- Fixed an oversight which caused the Ultimate Portable Remote Storage Access and Portable Remote Crafting Access to instantly close their UIs when used
- Added safeguards in the Recursive Craft integration's logic
- Fixed a bug which caused recipes to sometimes be sorted in reverse order
- Fixed a bug which caused recipe slots in the Crafting UI to be duplicated when Recursive Craft is enabled
- Fixed a bug which caused the screen to tear when clicking empty recipe slots in the Crafting UI

Update: Sep 2, 2022 @ 9:39pm

Version 0.5.7.4 has been published to Stable learn more @ https://github.com/blushiemagic/MagicStorage/wiki

v0.5.7.4
See #magic-storage-changelog[discord.com] for more information.

- Fixed an oversight which caused empty item slots in the Storage UI to ignore clicks
- Portable Accesses now only open the UI at the end of the item use animation when Autopause is enabled
- Fixed an oversight which caused Magic Storage to overwrite "mouse text" usage by other mods
- Improved the stability of the netcode for Storage Units
- Fixed a bug which caused the Bestiary to malfunction
- Fixed a bug where the sorting/filtering options wouldn't refresh the UI when being reset to their default values
- Improved the logic responsible for detecting when the UI should refresh
- Made the Quick stack deposit mode config option be enabled by default
- Improved the expanded Quick Stack logic to properly mesh with the existing logic
- Renamed the Portable Remote Storage Access to Ultimate Portable Remote Storage Access
- Added two new items: the Basic Portable Remote Storage Access and the Advanced Portable Remote Storage Access. These two items act like the existing Ultimate Portable Remote Storage Access item, but they have a limited range. The linked Storage Heart can only be accessed if 1) the player is close enough to the Storage Heart or 2) the player is close enough to any Pylon and at least one Pylon is close enough to the Storage Heart. The Basic access can be crafted in Pre-Hardmode and the Advanced access can be crafted in early Hardmode.
- Updated the tooltips for the Ultimate Portable Remote Storage Access and the Portable Remote Crafting Access to indicate that they have an unlimited range
- Updated and reorganized some of the help tips from the Automaton
- Fixed a bug which caused item withdrawal from Storage Units to sometimes fail or delete items
- Added logic during mod loading to detect when another mod adds a recipe with an invalid state or modifies an existing recipe to be in an invalid state
- The Locator, Locator Drive, Basic Portable Remote Storage Access, Advanced Portable Remote Storage Access, Ultimate Portable Remote Storage Access and Portable Remote Crafting Access can now save a unique location per world name.
- The "Any Demon Altar" ingredient group now supports the Demon Altar and Crimson Altar items from Fargo's Mutant Mod[/b], as well as the Corrupt Altar and Crimson Altar items from LuiAFK Reborn
- Fixed a bug which caused Environment Simulators attached to a Remote Access to be not detectable by the Storage Heart
- Removed the messages that would appear in chat when any fallback logic for filtering would trigger. Instead, the text in the search bar will turn red and the warning message will appear in its hover text.
- Added various safeguards in the netcode to help improve multiplayer stability
- Rewrote the Magic Storage Server Config config to work on "Server Operator" system. Users can request the "Server Admin" status via the /reqop command. Any players with the Server Admin status can then grant other players the "Server Operator" status via the /op command and remove it with the /deop command.
- Added new buttons in the UIs for resizing the UI panel's height and for resetting the position and size of the UI panel
- Added a config option which, when disabled, prevents moving and resizing the UI panels
- Fixed some bugs which caused the scroll bars in the Environment Simulator UI and the Controls page of the Storage UI to not properly render or update

Update: Aug 21, 2022 @ 7:38am

Version v0.5.7.3 has been published to Stable learn more @ https://github.com/blushiemagic/MagicStorage/wiki

Literally the same thing as the v0.5.7.2 update but a breaking change in 1.4 Preview forces me to make a new version for the Stable release.

Update: Aug 21, 2022 @ 7:04am

Version 0.5.7.2 has been published to Preview learn more @ https://github.com/blushiemagic/MagicStorage/wiki

v0.5.7.2
See #magic-storage-changelog[discord.com] for more information.

- Fixed a bug which caused the search bars to try to load textures on servers, leading to a crash
- Fixed an oversight which caused item/recipe favorites to no longer be forced to the top of the display order
- Fixed a bug which caused the UI panels to still try and block mouse inputs "underneath" them when they weren't visible
- Made the sorting/filtering icons in the main UI pages (Storage and Crafting) be smaller
- Reimplemented the "Search by Mod" button that had been removed in update v0.5.7
- Modified the search bar's help text to only use the @ModName help text when not using the "All Mods" mod search
- Fixed some bugs caused by the UI elements trying to refresh items/recipes when they shouldn't be
- Added hover text to the search bars explaining how the @ModName and #Search Tooltip searches work
- Properly implemented the ItemCombining API in places where it wasn't used, but should have been
- Fixed an oversight which caused the mass crafting logic to end up in an infinite loop when trying to craft items with no ingredients
- Renamed the "Use Inventory Module" module to "Use Player Inventory Items" and extended its usage to include the ammo and coin slots
- Added a "Use Non-Favorited Player Inventory Items" module
- Fixed a bug which would sometimes cause the UI to require two inventory key presses to close
- Fixed a bug which caused items added by Environment Simulator modules to be duplicated
- Fixed a bug which allowed empty slots in the Crafting UI's Stored Ingredients zone to be blacklisted as ingredients
- Fixed a bug which caused the Crafting UI's Stored Ingredients zone to sometimes overlap the mass crafting buttons
- Fixed a bug which allowed infinite duplication of items from the Crafting UI's result slot
- Added logic to make the UIs recalculate their bounds when the game's resolution changes and improved the logic that handles detecting the change for UI Scale as well
- Fixed various oversights in the item withdrawal/deposit code
- Modified the sorting/filtering icon alignments to be more accurate at lower scales
- Fixed the Quick Stack logic (from the inventory button) being broken in multiplayer
- Added a highly-requested feature: Recipe History
- Removed the Filter Unstackables and Filter Stackables filtering options
- Filter Armor and Equipment is now hidden when Filter Armor and Filter Equipment are easily accessible
- Added an error message that's printed to the chat when the Storage/Crafting UIs are too small to properly create and align all UI elements
- Fixed an oversight which caused clicking empty slots in the Storage UI to refresh the UI
- Fixed a bug where the ModernDropdown layout's dropdown menu's scroll bars would still make noise when not visible
- Fixed a few bugs which prevented the Item debug information config and Print Item Data keybinding from being handled properly
- Fixed various bugs caused by not properly checking if certain configs have changed
- Modified the message displayed by the Print Item Data keybinding to be less misleading
- Fixed various bugs which caused the Sell Duplicates logic to not work as intended
- Added a safeguard for a tModLoader bug which would sometimes cause the scroll bars in Magic Storage to stop working
- Fixed an oversight which allowed Inactive Storage Units to be considered as valid "destinations" for item transfers
- Fixed a bug which would sometimes cause the mass crafting logic to incorrectly cap the amount of resulting items requested
- Added a warning that's printed to the chat whenever a combination of filtering options causes no entries to exist, when they would exist otherwise. This is just an indicator for already-existing filtering logic so that it's less confusing.
NOTE: The "item transfers cause items to temporarily disappear" bug in Multiplayer has not been fixed yet.

Update: Aug 13, 2022 @ 12:32pm

Version v0.5.7.1 has been published to Stable learn more @ https://github.com/blushiemagic/MagicStorage/wiki

v0.5.7.1
See #magic-storage-changelog[discord.com] for more information.

- Fixed being unable to right click items in a storage
- Fixed a bug which caused the UI panels to initialize with the wrong height
- Added a safeguard for creating the ModConfigs folder if it doesn't exist
- Changed the search bars to show a random help text string (search name, search mod and name, search tooltip, search mod and tooltip)
- Fixed a bug which caused all loot bags to have a chance to drop a Radiant Jewel
- Compressed and rearranged the Craft Amount buttons to give the Stored Ingredients zone more room
- Fixed a bug where the Crafting Access would ignore recipe events (e.g. the Alchemy Table's 33% to not consume ingredients)
- Added a safeguard to the mass crafting logic to prevent attempts to craft more items than can be crafted
- Added logic to block all mouse events from UI elements located underneath Magic Storage's UI panels
- Prevented the ModernConfigurable button layout config file (MagicStorage_Options.nbt) from saving on servers since they can't use the file anyway
- Fixed a bug which allowed the UI panels to stay "active" after leaving a world