RimWorld

RimWorld

Ultima Forge of Virtue
Showing 1-10 of 10 entries
Update: Jul 13 @ 2:39pm

1.6 Update

Update: Jul 2, 2024 @ 5:45pm

Blackrock veins now support the mine vein option.

Update: Apr 12, 2024 @ 11:18pm

[Auto-generated text]: Update on 4/12/2024 11:18:49 PM.

Update: Oct 22, 2022 @ 3:57pm

[Auto-generated text]: Update on 10/22/2022 3:57:41 PM.

Update: Oct 15, 2021 @ 12:45pm

* Armor has been divided up so there are now boots, leggings and gauntlets.
Overall material costs, work amount and coverage for all pieces is the same as the original armor.
* Original armor has been renamed but removed from the recipes so as not to disrupt anyone's game.
* Armor pieces have had their layers adjusted to make more sense. ie Boots use skin, middle and outer layers as having multiple layers of footwear seems silly.
* Fixed masks for the forge.

Update: Sep 10, 2021 @ 2:53am

Fixed UpdateFeatures XML.

Update: Aug 28, 2021 @ 3:12am

Fixed an XML error

Update: Aug 26, 2021 @ 10:07pm

* Blackrock weapons should no longer use hit points. (They can't be destroyed)
* Fixed a compatibility issue with Medieval Overhaul.

Update: Aug 5, 2021 @ 1:53am

* Blackrock weapons should no longer be flammable.
* Building with blackrocks bricks is fixed.
* Art for Blackrock Armor has been redone.

It's very likely there will be additional pieces of the blackrock armor. IE: gloves, boots, leggings. At which point the armor will probably be rebalanced.

Update: Jul 27, 2021 @ 2:40am

[Auto-generated text]: Initial upload.