Project Zomboid

Project Zomboid

KillCount
Viser 21-30 af 30 forekomster
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Opdatering: 23. dec. 2021 kl. 3:13

version 1.9

  • optimise server performances for multiplayer.

Opdatering: 14. dec. 2021 kl. 16:34

version 1.8

  • avoid counting range weapon kills from driving position in a car as car kills. Those are weapon kills.

Opdatering: 13. dec. 2021 kl. 12:43

version 1.7

  • adapt kill count to B41.60 and multiplayer.
  • Car kills now count only kills for the driver.
  • Fire kills are counted for everyone connected.

Opdatering: 5. sep. 2021 kl. 5:16

version 1.6

- remove from the total the kills by pushing that are not handled by genuine counter.
- implement traduction.

Opdatering: 10. aug. 2021 kl. 13:21

version 1.5

- corrects the potentially incorrect fire & car kill counters for respawned zombies (B41.50).

Opdatering: 8. aug. 2021 kl. 8:40

version 1.4

- replace number of zombies killed in the PostDeathUI text by the total from this mod (so it will include fire and car kills).
- corrects the potentially incorrect fire & car kill counters for respawned zombies (B41.53+).

Opdatering: 29. juli 2021 kl. 12:31

version 1.3

- correct formatting to not overlap when a new power of 10 for weapon kills is reached.

Opdatering: 27. juli 2021 kl. 14:54

version 1.2

- distinguish fire kills from car kills
- now works the same for B41.50 & B41.52. (obviously not maintained for B41.51)

Opdatering: 22. juli 2021 kl. 10:51

version 1.1

- Remove log that floods and decreases performances.

Opdatering: 21. juli 2021 kl. 18:48

version 1.0

- Corrects the half detection for Car & Fire kills.
- Handles character specific counter.

Tested with B41.50 & B41.51.
Tested for solo player only.