RimWorld

RimWorld

Medieval Overhaul
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Update: Nov 28, 2022 @ 11:15pm

[Auto-generated text]: Update on 11/29/2022 3:14:47 PM.

Update: May 27, 2022 @ 1:09pm

[Auto-generated text]: Update on 5/28/2022 4:09:27 AM.

-Fixed edifice patch to only affect MO buildings
-Added heat armor rating to named full plate

Update: May 26, 2022 @ 11:00am

[Auto-generated text]: Update on 5/27/2022 2:00:19 AM.

-Made heraldic helmets to be uncraftable

Update: May 26, 2022 @ 6:32am

[Auto-generated text]: Update on 5/26/2022 9:32:07 PM.

-Fixed quiver work skill issue
-Special rings are now uncraftable
-Sapphire necklace now require sapphire gems instead of emerald
-Fixed onyx ring texture

-Fixed necklaces gold costlist from 200 to 20

Update: May 26, 2022 @ 12:40am

[Auto-generated text]: Update on 5/26/2022 3:40:46 PM.

PERFORMANCE
-Processors now use VE's itemprocessor to reduce tps caused by buildings.
-Tanning racks and Windmill still use SYR's processors

NEW FEATURES
Ruins
-Ruins are generated through quests and can be captured as bases. They can contain loot and enemies.
-Added 4 types of ruins that are generated through quests
-Loot found in ruins can be converted into buildings in a workbench

-Added treatise, functions as medieval skilltrainers that can be activated to gain experience on a particular skill. One time use

ANIMALS
-Cave and Forest variants of Giant Constrictor
-Cave and Forest variants of Large Cobra
-Cave and Forest variants of Lindwurm

BUILDINGS
Doors
-Added Slab Door, can only be made out of stone
-Updated Rustic Door to be only made out of wood
-Updated Gate to be only made out of wood and metal
Additions
-Palisade walls
-Cart (Medieval orbital trader)
- Armor statue
- Bust
-11 shelves storage variants (No more empty shelves!)
-Spear rack, Mixed Weapon Rack, Updated sword rack

-Jewelry Table
Can make jewelry
-Cleaning Table
Cleans loot and turns them into placeable furniture
-Castle Walls and Embrasures (Huge thanks to Aoba for lending his textures!)


SECURITY
-Cavalry spikes walls

FACTION REWORK
-Replaced factions with 4 noble houses (Soren, Oswin, Amboise, Hesse)
-Factions have their own unique apparel

-Added hidden bandit faction

APPAREL
-Added 4 heraldic armors, 3 heraldic great helms different patterns for each noble house
-Hood
-Citrine, Onyx, Jade, Amber, Sapphire, and Ruby Necklaces and Rings
-Added Named Plate and Named Armet, can only be found in ruins
-Added shields for each Noble house

ITEMS
-Citrine
-Amber
-Onyx
-Emerald
-Sapphire
-Ruby

-Silver and Gold Chalice
-Ruby, Emerald, and Sapphire gem skulls
-Silver and Gold Bowl

-Stone boulder (ammo for trebuchet)
-Tar and Gunpowder

WEAPONS
-Added handgonne
-Added Fire pot, Smoke pot, and Flash pot

GENERAL UPDATES
-Added research prerequisite for 1x2 drying rack
-Updated bone texture
-Updated Billhook texture
-Updated armet north view
-Plowed soil can only be built on top of other soil
-Updated recipe names and jobstrings to fit vanilla
-Rations can now be cooked in the rustic cooking table, Macci in stone oven
-Chainmail body armor can now be built on MO anvils
-Fixed factions to not be hostile to the Empire
-Certain trees drop amber
-Nerfed presser to drop from 50 to 10 cheese
-Lindwurms can appear in events
-Removed crossbows and arbalest crafting recipe from anvil. Is now only available to craft in the workbench
-Fixed Ballista bolt crafting recipe. Is now craftable in workbench

Update: May 26, 2022 @ 12:06am

-Reverted to previous version

Update: May 26, 2022 @ 12:05am

[Auto-generated text]: Update on 5/26/2022 3:05:20 PM.

-Updated with ruin furniture activated, reverting back to previous version

Update: Apr 30, 2022 @ 10:03am

[Auto-generated text]: Update on 5/1/2022 1:02:51 AM.

GENERAL UPDATES
-Added Daer wanders in incident
-Fixed hauberks and shields to have stuff armor ratings
-Added pack texture for Rox
-Dire boars can now spawn in groups (1-5)
-Fixed spelling mistakes on daer description
-Added belt to hauberk texture
-Fixed gold cost of gilded plate armor to 50
-Added gilded helmet
-Fixed stuff graphics for most armors
-Added Macci plant

Update: Apr 26, 2022 @ 10:37am

[Auto-generated text]: Update on 4/27/2022 1:37:40 AM.

APPAREL
-Minor adjustments for gambeson texture
-Added gilded royal plate armor
-Made previously unstuffable apparel to now have stuffable stats

PATCHES
-Fixed royalty patch (Requires MO to be loaded below Vanilla Royalty Patches)

Update: Apr 26, 2022 @ 1:42am

[Auto-generated text]: Update on 4/26/2022 4:41:47 PM.

TEXTURE UPDATES
-Added dessicated dire boar

PAWNKINDS CHANGES
-Lords, Knights, and Lonewolf knight, will now require to spawn with plated boots and plated gloves
-Archers and Arbalesters have a minimum shooting skill of 4-16.
-Brawler trait is disabled to spawn on archers and arbalesters
-All fighter pawnkinds (e.g knights, footmen...) will always be capable of violent work.