RimWorld

RimWorld

Eccentric Tech - Cosmetic Modifications
Showing 1-10 of 12 entries
< 1  2 >
Update: Feb 2 @ 4:00pm

Update on 2/2/2025 5:59:59 PM.

Eccentric Tech - Cosmetic Modifications v3.4.0

  • Added a new DefModExtension that can be used to override cosmetic generation on PawnKindDefs. This is a tool for mod developers and does not affect normal gameplay.

Update: Jun 10, 2024 @ 6:07pm

Update on 6/10/2024 8:07:52 PM.

Eccentric Tech - Cosmetic Modifications v3.3.0

  • CosMods no longer requires Humanoid Alien Races as a dependency for RimWorld v1.5. This should not cause any issues with existing use on HAR races, please let me know if you encounter any problems!
  • CosMods no longer requires Eccentric Tech - Core as a hard dependency. Core is still required to craft cosmetic implants at the Nanoassembler, but implants will still spawn on NPCs and be purchasable from exotic goods traders without it.
  • Cosmetic implants no longer "use up" bionic implant slots on traders. Instead, all traders that offer standard bionics in their stock will offer a selection of cosmetic implants in addition.
  • Added a new dev mode menu option that applies a cosmetic set directly to pawns. This option forces all components of the set to be applied at 100% chance.

Update: Apr 12, 2024 @ 6:53am

Update on 4/12/2024 8:53:12 AM.

Eccentric Tech - Cosmetic Modifications v3.2.1

  • Syntax update for HAR 1.5 full release.

Update: Mar 14, 2024 @ 10:37pm

Update on 3/15/2024 12:37:55 AM.

Eccentric Tech - Cosmetic Modifications v3.1.0

  • Updated for RimWorld v1.5
  • Uploaded new mod icon
  • Migrated BackCompatibilityConverter patch from the universal to 1.4->1.5 converter.

Update: Feb 6, 2024 @ 7:44pm

Update on 2/6/2024 9:44:17 PM.

Eccentric Tech - Cosmetic Modifications v3.0.0

  • (New) Added American curl cat ears, Scottish fold cat ears, gray squirrel ears, red squirrel ears, and deer antlers.
  • (New) Added squirrel tail and deer tail.
  • Split fox ears into gray fox ears and red fox ears.
  • Updated textures for Maine coon cat ears, Maine coon cat tail, generic cat tail, and Siamese cat tail.
  • Removed cosmetic implants from regular implant random generation for NPCs and added a new set generation system that randomly generates entire sets on NPCs. This defaults to 2% for Industrial tech factions and 4% for Spacer or higher tech factions, and the generation chances for all tech levels can be adjusted in the new mod settings! You can also disable specific sets from generating randomly, disable implants from generating on Body Purists (enabled by default), or double the chance that implants generate on Body Modders (enabled by default).
  • Added the ability for Cosmetic Modifications to patch any humanlike BodyDef via mod settings. Please note that this is not safe to do mid-save and requires a restart to function.
  • Consolidated hediffs to reduce duplicates. A BackCompatibilityConverter should automatically convert all older hediffs to the new consolidated ones, but please let me know if you encounter any problems!
  • Cleaned up XML for better compatibility and efficiency.

Update: Oct 21, 2022 @ 11:19am

Update on 10/21/2022 1:19:22 PM.

Eccentric Tech - Cosmetic Modifications v2.4.0

  • Updated for RImWorld v1.4

Update: Feb 3, 2022 @ 7:59pm

Update on 2/3/2022 9:59:23 PM.

Eccentric Tech - Cosmetic Modifications v2.3.1

  • Minor layout adjustments to vanilla Research tab.

Update: Sep 6, 2021 @ 9:25pm

Update on 9/6/2021 11:24:57 PM.

Eccentric Tech - Cosmetic Modifications 2.3.0

* [New!] Added wolf ears and wolf tails.
* [New!] Added black bear ears.
* [New!] Added brown bear ears.
* [New!] Added bear tails.
* [New!] Added great horned owl tufts.
* [New!] Added owl tails.
* Replaced many tail graphics with higher-resolution, cleaner sprites.
* Fixed layering offsets to show cosmetics properly with new HAR and Rimworld 1.3 default values.

Update: Aug 12, 2021 @ 12:31pm

Update on 8/12/2021 2:31:24 PM.

Eccentric Tech - Cosmetic Modifications 2.1.1

* By request, added a built-in compatibility patch for FemaleBB body types.

Update: Jul 27, 2021 @ 7:17am

Update on 7/27/2021 9:17:37 AM.

Eccentric Tech - Cosmetic Modifications v2.1.0

* Added tags to fix integration with Character Editor; cosmetic hediffs should now instantly apply directly to the appropriate body part when added via the Health tab in Charactor Editor. Thanks to VOID for the help!