Conan Exiles

Conan Exiles

Ancient Sorcery
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Update: Dec 22, 2023 @ 6:53am

94

Another rework of summoned pets, Some spells last longer, healing spells will heal thralls 3x stronger

93

Friendly spells should no longer affects enemies

92

Update for Update
Cube of Enthropy - placeable artefact restoring damaged items
First Awakened weapons recipes
Some fixes

91

bow aiming fix, male bonemail weights fix

90

Update for update.

Summonning platform as placeable for admins to place it on other maps than Exiled Lands.
Three bosses to summon. (Champion of Void still dont have full drop table)


89

small but critical fix in Arcane Summonning Stone recipe


88

Update for Update

New workbench: Arcane summonning table. Used to research and craft bunch of new sorcery related items and spells

Summonning place change - now you can summon only void imps. For special creatures you need Void Keys - made in new workbench

Changes in Sorcery & Witchcraft feat tab - some items been removed and added to Arcane summonning table crafting/research

New spells, elixirs, talismans and other items, obtainable by Arcane summonning table

New building set: Arcane Fortress

Palisade Fortifications and Arcane Fortres are connected to building hammer

Spells & Items that are not connected to crafting may not work right.


87

fixes, more fixes

86

-update broke mechanism of showing weapons during casting spells - so its disabled, and hard to tell when I fix it.

-Mod been in gym to lose some weight - Some armors have been removed (but only models and textures, so they will not disappear from the inventory) eventually all unnecessary ones will be removed soon. Therefore, it will be necessary to add a second mod to the game - "Ancient Armory" where all armor sets are located... So, dont panic when your armors disappear - simple get Ancient Armors mod.

-More fixes here and there

-More broken things here and there

-New weather storm effects

-Rework of some aspects of necromancy minions - new thrall group, alternative perks for grow limit of minions

-Derketo lost her ice spells: Ice Strike and Deathly Blizzard, but get Black Shards and Hail of Black Shards instead.

-Change in rules of spells drop after death

-Sorcerers will stop being losers bringing knives to spell fight - now they will use spells to fight

-Two hairstyles for females

- Spell for Mitra: Armor of faith - shield for priest and its companions.

-Lot of stuff waiting for fixes and completion of crafting/feats. They shouldn't cause problems, they just might not work as they should if you spawn them from admin panel.

85

still fughting with long (freezing) loading time in some cases

small cleaning to reach under 2GB size

Conan update

minor fixes, thrall crafters/priest fixes

new models for sacrifice stones

summonning place should work, but it's still testing phase

84

Some minor changes and fixes.

Do not worry. For now, nothing will come out of the void in the Summoning Place, no matter how many sacrifices you make.

Feats for armors (hidden)

4051011 Tempest of Set
4051012 Derketo Blade Dancer
4051013 Aquilonian Heavy
4051014 Stygian Sorceress
4051015 Acheronian
4051016 Stygian Priestess
4051017 Cimmerian Mercenary
4051018 Aesir Mel-rakki
4051019 Thousand Blossoms
4051020 Dark Templar
4051021 Slave bikini
4051022 Aesir War Maiden





83

Jhebbal Sag Spells:

1. Spirit Totem: Feral - melee attacks made by 2handed mace build up stacks and upgrading buff. Some other spells will use this buff to work, or to strengthen their effects.

2. Spirit Companions - clear buff from Feral Spirit Totem and summon Wolf Spirits. The amount depends on the level of buff - 1 to 5. Duration depends on Sorcery attribute.

3. Blood Flow - Healing spell with short heal of time effect

4. Grizzled Hide - Armor buff

5. Ursine Crush - push away nearby enemies, and deal damage

6. Crushed Bones - buff that add bleeding to attacks made by 2handed mace

7. Battle Roar - short buff regenerating stamina and increasing DMG

8. Spirit of Bear - health buff for caster

Derketo spell:

1. Gaze of Derketo - for single targets

2. Summon Archmagus

3. Summon Bloodarcanist

4. Summon multitator

5. Summon Blighted One

6. Summon Acheron Slave

7. Summon Death Lord

Set Spells:

1. Swallowing breath of Set - AoE DoT with short stun.

Yog Spells:

1. Summon Demonic Guardian

2. Summon Demonic Slave

3. Summon Demonic Warlord

Another rework of summoning spells


82

Lighting Bolt & Shadow Hex fixed

81

Storm Crown, Aura of Dread Fury - pvp fixes
little spell visual changes

Palisade building parts - fixes

male version of mummy outfit.
Aesir war maiden - mini set for females

Changes in distribution of armor recipes for T4 Thralls. (details in steam discussion thread or discord)


80

more minor fixes

79

Sacrifice knife goes to trash.

Sacrificial blood for spell crafting now is obtained by performing sacrifices on sacrificial stones - each religion has one.
Ritual works as in new Funcom system.

Minor fixes and spell changes.

Shadow Hex go to crafting in Derketo altars
new shield spell - Set Scales


78

Sacrifice Knife fix
and some more fixes

77

I live again!

76

3.0 Age of Fuckery

It should work

sacrificial knife now have new script, should work better. BUT DO NOT STACK PILE OF SLAVES TO SLAUGHTER ON ALTARS

new version of summoned minions, still in testing and not craftable, animation of sucubbus not working, dont ask me, changed skeleton to standard human, unexpectedly work beside standing pose that go glitch (but probably havent seen everything)

first part of mummy armor (of 4) - female with bandages.

75

Sacrificial blade fix

74

The Mummy (tm)

Mummies now come in both genders and 4 classes:
- Tomb Guardian (2h sword)
- Tomb Plague Carrier (Dual cursed Sickles)
- Tomb Sentinel (Khopesh + Shield)
- Tomb Whisperer (Offensive spell)

Set of Stygian Tomb Guardian Weapons:

- Two handed sword
- One hand Khopesh
- Dual Sickles
- Shield

73

fixes

more fixes

even more fixes

and fresh bugs - so that I have something to do

New swords:

-Black Tongue 1hand sword, Black Tongue 2hand sword, and Third Black tongue - 1hand sword again
-Tomb Guardian Blade (2h sword)

New Armor: two piece female Slave bikini

Defense "Towers" fueled by sacrificial blood:

Cursed Obelisk of Set
Cursed Obsidian Orb
Cursed Flesh

- they not work if they are placed to close.

Sarcophagus of Akivasha - put slave in, get mummy out!



72

Fixes

71

Mod name change from Ancient BLADES to Ancient SORCERY (Well, you know, there are more spells here than blades)

-Technical changes in spell system that may result in unexpected side effects - parameters may differ from the current description.
-Changed spell sounds, much less repetitive character voices.
-Spells that deals direct damage now staggering enemies.
-Optimalized corruption gain for all spel types - more corruption for all!
-Spell crafting rewrited. Now to craft a spell you need blood from sacrifices made on the altar (draw some unconscious thralls, and use the new Sacrificing Knife)
-But don't try it with Mithra - he needs some candles.
-Well, the heart of Hero and Cleansing Potion have been "balanced"

Perks for Sorcery Attribute:
- (1) Third eye - lowers beginning cost of all spells in corruption.
- (2) Focusing Power - if equipped weapon/shield/talisman have bonus to magic power, you wil use it to empower the spells.
- (3)
- (4) Tainted Soul - the higer corruption level - higer the Spell Power
- (5) Master of Sorcery - allow to cast T4 spells.

Spells & Equipment:
- Now when spells are activated, last used main/off hand weapons/shields remains in hands. Some special items will provide various bonus to spells in future.
- a new type of item - a talisman, equipped as a shield, designed to support spells and give some advantages in close combat.

New spells:
-Spit of Yog
-Lightining Bolt
- Shadow Hex
- "Curse of hanged King" spells set, aviable for Admins.

New Armor:
- (Very) Dark Templar.

Items:
- talismans for all religions (except Jheball Sag)
- talisma

Update: Dec 22, 2023 @ 4:43am

94

Another rework of summoned pets, Some spells last longer, healing spells will heal thralls 3x stronger

93

Friendly spells should no longer affects enemies

92

Update for Update
Cube of Enthropy - placeable artefact restoring damaged items
First Awakened weapons recipes
Some fixes

91

bow aiming fix, male bonemail weights fix

90

Update for update.

Summonning platform as placeable for admins to place it on other maps than Exiled Lands.
Three bosses to summon. (Champion of Void still dont have full drop table)


89

small but critical fix in Arcane Summonning Stone recipe


88

Update for Update

New workbench: Arcane summonning table. Used to research and craft bunch of new sorcery related items and spells

Summonning place change - now you can summon only void imps. For special creatures you need Void Keys - made in new workbench

Changes in Sorcery & Witchcraft feat tab - some items been removed and added to Arcane summonning table crafting/research

New spells, elixirs, talismans and other items, obtainable by Arcane summonning table

New building set: Arcane Fortress

Palisade Fortifications and Arcane Fortres are connected to building hammer

Spells & Items that are not connected to crafting may not work right.


87

fixes, more fixes

86

-update broke mechanism of showing weapons during casting spells - so its disabled, and hard to tell when I fix it.

-Mod been in gym to lose some weight - Some armors have been removed (but only models and textures, so they will not disappear from the inventory) eventually all unnecessary ones will be removed soon. Therefore, it will be necessary to add a second mod to the game - "Ancient Armory" where all armor sets are located... So, dont panic when your armors disappear - simple get Ancient Armors mod.

-More fixes here and there

-More broken things here and there

-New weather storm effects

-Rework of some aspects of necromancy minions - new thrall group, alternative perks for grow limit of minions

-Derketo lost her ice spells: Ice Strike and Deathly Blizzard, but get Black Shards and Hail of Black Shards instead.

-Change in rules of spells drop after death

-Sorcerers will stop being losers bringing knives to spell fight - now they will use spells to fight

-Two hairstyles for females

- Spell for Mitra: Armor of faith - shield for priest and its companions.

-Lot of stuff waiting for fixes and completion of crafting/feats. They shouldn't cause problems, they just might not work as they should if you spawn them from admin panel.

85

still fughting with long (freezing) loading time in some cases

small cleaning to reach under 2GB size

Conan update

minor fixes, thrall crafters/priest fixes

new models for sacrifice stones

summonning place should work, but it's still testing phase

84

Some minor changes and fixes.

Do not worry. For now, nothing will come out of the void in the Summoning Place, no matter how many sacrifices you make.

Feats for armors (hidden)

4051011 Tempest of Set
4051012 Derketo Blade Dancer
4051013 Aquilonian Heavy
4051014 Stygian Sorceress
4051015 Acheronian
4051016 Stygian Priestess
4051017 Cimmerian Mercenary
4051018 Aesir Mel-rakki
4051019 Thousand Blossoms
4051020 Dark Templar
4051021 Slave bikini
4051022 Aesir War Maiden





83

Jhebbal Sag Spells:

1. Spirit Totem: Feral - melee attacks made by 2handed mace build up stacks and upgrading buff. Some other spells will use this buff to work, or to strengthen their effects.

2. Spirit Companions - clear buff from Feral Spirit Totem and summon Wolf Spirits. The amount depends on the level of buff - 1 to 5. Duration depends on Sorcery attribute.

3. Blood Flow - Healing spell with short heal of time effect

4. Grizzled Hide - Armor buff

5. Ursine Crush - push away nearby enemies, and deal damage

6. Crushed Bones - buff that add bleeding to attacks made by 2handed mace

7. Battle Roar - short buff regenerating stamina and increasing DMG

8. Spirit of Bear - health buff for caster

Derketo spell:

1. Gaze of Derketo - for single targets

2. Summon Archmagus

3. Summon Bloodarcanist

4. Summon multitator

5. Summon Blighted One

6. Summon Acheron Slave

7. Summon Death Lord

Set Spells:

1. Swallowing breath of Set - AoE DoT with short stun.

Yog Spells:

1. Summon Demonic Guardian

2. Summon Demonic Slave

3. Summon Demonic Warlord

Another rework of summoning spells


82

Lighting Bolt & Shadow Hex fixed

81

Storm Crown, Aura of Dread Fury - pvp fixes
little spell visual changes

Palisade building parts - fixes

male version of mummy outfit.
Aesir war maiden - mini set for females

Changes in distribution of armor recipes for T4 Thralls. (details in steam discussion thread or discord)


80

more minor fixes

79

Sacrifice knife goes to trash.

Sacrificial blood for spell crafting now is obtained by performing sacrifices on sacrificial stones - each religion has one.
Ritual works as in new Funcom system.

Minor fixes and spell changes.

Shadow Hex go to crafting in Derketo altars
new shield spell - Set Scales


78

Sacrifice Knife fix
and some more fixes

77

I live again!

76

3.0 Age of Fuckery

It should work

sacrificial knife now have new script, should work better. BUT DO NOT STACK PILE OF SLAVES TO SLAUGHTER ON ALTARS

new version of summoned minions, still in testing and not craftable, animation of sucubbus not working, dont ask me, changed skeleton to standard human, unexpectedly work beside standing pose that go glitch (but probably havent seen everything)

first part of mummy armor (of 4) - female with bandages.

75

Sacrificial blade fix

74

The Mummy (tm)

Mummies now come in both genders and 4 classes:
- Tomb Guardian (2h sword)
- Tomb Plague Carrier (Dual cursed Sickles)
- Tomb Sentinel (Khopesh + Shield)
- Tomb Whisperer (Offensive spell)

Set of Stygian Tomb Guardian Weapons:

- Two handed sword
- One hand Khopesh
- Dual Sickles
- Shield

73

fixes

more fixes

even more fixes

and fresh bugs - so that I have something to do

New swords:

-Black Tongue 1hand sword, Black Tongue 2hand sword, and Third Black tongue - 1hand sword again
-Tomb Guardian Blade (2h sword)

New Armor: two piece female Slave bikini

Defense "Towers" fueled by sacrificial blood:

Cursed Obelisk of Set
Cursed Obsidian Orb
Cursed Flesh

- they not work if they are placed to close.

Sarcophagus of Akivasha - put slave in, get mummy out!



72

Fixes

71

Mod name change from Ancient BLADES to Ancient SORCERY (Well, you know, there are more spells here than blades)

-Technical changes in spell system that may result in unexpected side effects - parameters may differ from the current description.
-Changed spell sounds, much less repetitive character voices.
-Spells that deals direct damage now staggering enemies.
-Optimalized corruption gain for all spel types - more corruption for all!
-Spell crafting rewrited. Now to craft a spell you need blood from sacrifices made on the altar (draw some unconscious thralls, and use the new Sacrificing Knife)
-But don't try it with Mithra - he needs some candles.
-Well, the heart of Hero and Cleansing Potion have been "balanced"

Perks for Sorcery Attribute:
- (1) Third eye - lowers beginning cost of all spells in corruption.
- (2) Focusing Power - if equipped weapon/shield/talisman have bonus to magic power, you wil use it to empower the spells.
- (3)
- (4) Tainted Soul - the higer corruption level - higer the Spell Power
- (5) Master of Sorcery - allow to cast T4 spells.

Spells & Equipment:
- Now when spells are activated, last used main/off hand weapons/shields remains in hands. Some special items will provide various bonus to spells in future.
- a new type of item - a talisman, equipped as a shield, designed to support spells and give some advantages in close combat.

New spells:
-Spit of Yog
-Lightining Bolt
- Shadow Hex
- "Curse of hanged King" spells set, aviable for Admins.

New Armor:
- (Very) Dark Templar.

Items:
- talismans for all religions (except Jheball Sag)
- talisma

Update: Dec 15, 2023 @ 8:55am

93

Friendly spells should no longer affects enemies

92

Update for Update
Cube of Enthropy - placeable artefact restoring damaged items
First Awakened weapons recipes
Some fixes

91

bow aiming fix, male bonemail weights fix

90

Update for update.

Summonning platform as placeable for admins to place it on other maps than Exiled Lands.
Three bosses to summon. (Champion of Void still dont have full drop table)


89

small but critical fix in Arcane Summonning Stone recipe


88

Update for Update

New workbench: Arcane summonning table. Used to research and craft bunch of new sorcery related items and spells

Summonning place change - now you can summon only void imps. For special creatures you need Void Keys - made in new workbench

Changes in Sorcery & Witchcraft feat tab - some items been removed and added to Arcane summonning table crafting/research

New spells, elixirs, talismans and other items, obtainable by Arcane summonning table

New building set: Arcane Fortress

Palisade Fortifications and Arcane Fortres are connected to building hammer

Spells & Items that are not connected to crafting may not work right.


87

fixes, more fixes

86

-update broke mechanism of showing weapons during casting spells - so its disabled, and hard to tell when I fix it.

-Mod been in gym to lose some weight - Some armors have been removed (but only models and textures, so they will not disappear from the inventory) eventually all unnecessary ones will be removed soon. Therefore, it will be necessary to add a second mod to the game - "Ancient Armory" where all armor sets are located... So, dont panic when your armors disappear - simple get Ancient Armors mod.

-More fixes here and there

-More broken things here and there

-New weather storm effects

-Rework of some aspects of necromancy minions - new thrall group, alternative perks for grow limit of minions

-Derketo lost her ice spells: Ice Strike and Deathly Blizzard, but get Black Shards and Hail of Black Shards instead.

-Change in rules of spells drop after death

-Sorcerers will stop being losers bringing knives to spell fight - now they will use spells to fight

-Two hairstyles for females

- Spell for Mitra: Armor of faith - shield for priest and its companions.

-Lot of stuff waiting for fixes and completion of crafting/feats. They shouldn't cause problems, they just might not work as they should if you spawn them from admin panel.

85

still fughting with long (freezing) loading time in some cases

small cleaning to reach under 2GB size

Conan update

minor fixes, thrall crafters/priest fixes

new models for sacrifice stones

summonning place should work, but it's still testing phase

84

Some minor changes and fixes.

Do not worry. For now, nothing will come out of the void in the Summoning Place, no matter how many sacrifices you make.

Feats for armors (hidden)

4051011 Tempest of Set
4051012 Derketo Blade Dancer
4051013 Aquilonian Heavy
4051014 Stygian Sorceress
4051015 Acheronian
4051016 Stygian Priestess
4051017 Cimmerian Mercenary
4051018 Aesir Mel-rakki
4051019 Thousand Blossoms
4051020 Dark Templar
4051021 Slave bikini
4051022 Aesir War Maiden





83

Jhebbal Sag Spells:

1. Spirit Totem: Feral - melee attacks made by 2handed mace build up stacks and upgrading buff. Some other spells will use this buff to work, or to strengthen their effects.

2. Spirit Companions - clear buff from Feral Spirit Totem and summon Wolf Spirits. The amount depends on the level of buff - 1 to 5. Duration depends on Sorcery attribute.

3. Blood Flow - Healing spell with short heal of time effect

4. Grizzled Hide - Armor buff

5. Ursine Crush - push away nearby enemies, and deal damage

6. Crushed Bones - buff that add bleeding to attacks made by 2handed mace

7. Battle Roar - short buff regenerating stamina and increasing DMG

8. Spirit of Bear - health buff for caster

Derketo spell:

1. Gaze of Derketo - for single targets

2. Summon Archmagus

3. Summon Bloodarcanist

4. Summon multitator

5. Summon Blighted One

6. Summon Acheron Slave

7. Summon Death Lord

Set Spells:

1. Swallowing breath of Set - AoE DoT with short stun.

Yog Spells:

1. Summon Demonic Guardian

2. Summon Demonic Slave

3. Summon Demonic Warlord

Another rework of summoning spells


82

Lighting Bolt & Shadow Hex fixed

81

Storm Crown, Aura of Dread Fury - pvp fixes
little spell visual changes

Palisade building parts - fixes

male version of mummy outfit.
Aesir war maiden - mini set for females

Changes in distribution of armor recipes for T4 Thralls. (details in steam discussion thread or discord)


80

more minor fixes

79

Sacrifice knife goes to trash.

Sacrificial blood for spell crafting now is obtained by performing sacrifices on sacrificial stones - each religion has one.
Ritual works as in new Funcom system.

Minor fixes and spell changes.

Shadow Hex go to crafting in Derketo altars
new shield spell - Set Scales


78

Sacrifice Knife fix
and some more fixes

77

I live again!

76

3.0 Age of Fuckery

It should work

sacrificial knife now have new script, should work better. BUT DO NOT STACK PILE OF SLAVES TO SLAUGHTER ON ALTARS

new version of summoned minions, still in testing and not craftable, animation of sucubbus not working, dont ask me, changed skeleton to standard human, unexpectedly work beside standing pose that go glitch (but probably havent seen everything)

first part of mummy armor (of 4) - female with bandages.

75

Sacrificial blade fix

74

The Mummy (tm)

Mummies now come in both genders and 4 classes:
- Tomb Guardian (2h sword)
- Tomb Plague Carrier (Dual cursed Sickles)
- Tomb Sentinel (Khopesh + Shield)
- Tomb Whisperer (Offensive spell)

Set of Stygian Tomb Guardian Weapons:

- Two handed sword
- One hand Khopesh
- Dual Sickles
- Shield

73

fixes

more fixes

even more fixes

and fresh bugs - so that I have something to do

New swords:

-Black Tongue 1hand sword, Black Tongue 2hand sword, and Third Black tongue - 1hand sword again
-Tomb Guardian Blade (2h sword)

New Armor: two piece female Slave bikini

Defense "Towers" fueled by sacrificial blood:

Cursed Obelisk of Set
Cursed Obsidian Orb
Cursed Flesh

- they not work if they are placed to close.

Sarcophagus of Akivasha - put slave in, get mummy out!



72

Fixes

71

Mod name change from Ancient BLADES to Ancient SORCERY (Well, you know, there are more spells here than blades)

-Technical changes in spell system that may result in unexpected side effects - parameters may differ from the current description.
-Changed spell sounds, much less repetitive character voices.
-Spells that deals direct damage now staggering enemies.
-Optimalized corruption gain for all spel types - more corruption for all!
-Spell crafting rewrited. Now to craft a spell you need blood from sacrifices made on the altar (draw some unconscious thralls, and use the new Sacrificing Knife)
-But don't try it with Mithra - he needs some candles.
-Well, the heart of Hero and Cleansing Potion have been "balanced"

Perks for Sorcery Attribute:
- (1) Third eye - lowers beginning cost of all spells in corruption.
- (2) Focusing Power - if equipped weapon/shield/talisman have bonus to magic power, you wil use it to empower the spells.
- (3)
- (4) Tainted Soul - the higer corruption level - higer the Spell Power
- (5) Master of Sorcery - allow to cast T4 spells.

Spells & Equipment:
- Now when spells are activated, last used main/off hand weapons/shields remains in hands. Some special items will provide various bonus to spells in future.
- a new type of item - a talisman, equipped as a shield, designed to support spells and give some advantages in close combat.

New spells:
-Spit of Yog
-Lightining Bolt
- Shadow Hex
- "Curse of hanged King" spells set, aviable for Admins.

New Armor:
- (Very) Dark Templar.

Items:
- talismans for all religions (except Jheball Sag)
- talisman - Markof Gwahlur
- talisman - Darfari Skull Talisman

Mob:
- Skeleton_Mage for testing
70

Fixed 'Black Ha

Update: Dec 14, 2023 @ 6:40am

92

Update for Update
Cube of Enthropy - placeable artefact restoring damaged items
First Awakened weapons recipes
Some fixes

91

bow aiming fix, male bonemail weights fix

90

Update for update.

Summonning platform as placeable for admins to place it on other maps than Exiled Lands.
Three bosses to summon. (Champion of Void still dont have full drop table)


89

small but critical fix in Arcane Summonning Stone recipe


88

Update for Update

New workbench: Arcane summonning table. Used to research and craft bunch of new sorcery related items and spells

Summonning place change - now you can summon only void imps. For special creatures you need Void Keys - made in new workbench

Changes in Sorcery & Witchcraft feat tab - some items been removed and added to Arcane summonning table crafting/research

New spells, elixirs, talismans and other items, obtainable by Arcane summonning table

New building set: Arcane Fortress

Palisade Fortifications and Arcane Fortres are connected to building hammer

Spells & Items that are not connected to crafting may not work right.


87

fixes, more fixes

86

-update broke mechanism of showing weapons during casting spells - so its disabled, and hard to tell when I fix it.

-Mod been in gym to lose some weight - Some armors have been removed (but only models and textures, so they will not disappear from the inventory) eventually all unnecessary ones will be removed soon. Therefore, it will be necessary to add a second mod to the game - "Ancient Armory" where all armor sets are located... So, dont panic when your armors disappear - simple get Ancient Armors mod.

-More fixes here and there

-More broken things here and there

-New weather storm effects

-Rework of some aspects of necromancy minions - new thrall group, alternative perks for grow limit of minions

-Derketo lost her ice spells: Ice Strike and Deathly Blizzard, but get Black Shards and Hail of Black Shards instead.

-Change in rules of spells drop after death

-Sorcerers will stop being losers bringing knives to spell fight - now they will use spells to fight

-Two hairstyles for females

- Spell for Mitra: Armor of faith - shield for priest and its companions.

-Lot of stuff waiting for fixes and completion of crafting/feats. They shouldn't cause problems, they just might not work as they should if you spawn them from admin panel.

85

still fughting with long (freezing) loading time in some cases

small cleaning to reach under 2GB size

Conan update

minor fixes, thrall crafters/priest fixes

new models for sacrifice stones

summonning place should work, but it's still testing phase

84

Some minor changes and fixes.

Do not worry. For now, nothing will come out of the void in the Summoning Place, no matter how many sacrifices you make.

Feats for armors (hidden)

4051011 Tempest of Set
4051012 Derketo Blade Dancer
4051013 Aquilonian Heavy
4051014 Stygian Sorceress
4051015 Acheronian
4051016 Stygian Priestess
4051017 Cimmerian Mercenary
4051018 Aesir Mel-rakki
4051019 Thousand Blossoms
4051020 Dark Templar
4051021 Slave bikini
4051022 Aesir War Maiden





83

Jhebbal Sag Spells:

1. Spirit Totem: Feral - melee attacks made by 2handed mace build up stacks and upgrading buff. Some other spells will use this buff to work, or to strengthen their effects.

2. Spirit Companions - clear buff from Feral Spirit Totem and summon Wolf Spirits. The amount depends on the level of buff - 1 to 5. Duration depends on Sorcery attribute.

3. Blood Flow - Healing spell with short heal of time effect

4. Grizzled Hide - Armor buff

5. Ursine Crush - push away nearby enemies, and deal damage

6. Crushed Bones - buff that add bleeding to attacks made by 2handed mace

7. Battle Roar - short buff regenerating stamina and increasing DMG

8. Spirit of Bear - health buff for caster

Derketo spell:

1. Gaze of Derketo - for single targets

2. Summon Archmagus

3. Summon Bloodarcanist

4. Summon multitator

5. Summon Blighted One

6. Summon Acheron Slave

7. Summon Death Lord

Set Spells:

1. Swallowing breath of Set - AoE DoT with short stun.

Yog Spells:

1. Summon Demonic Guardian

2. Summon Demonic Slave

3. Summon Demonic Warlord

Another rework of summoning spells


82

Lighting Bolt & Shadow Hex fixed

81

Storm Crown, Aura of Dread Fury - pvp fixes
little spell visual changes

Palisade building parts - fixes

male version of mummy outfit.
Aesir war maiden - mini set for females

Changes in distribution of armor recipes for T4 Thralls. (details in steam discussion thread or discord)


80

more minor fixes

79

Sacrifice knife goes to trash.

Sacrificial blood for spell crafting now is obtained by performing sacrifices on sacrificial stones - each religion has one.
Ritual works as in new Funcom system.

Minor fixes and spell changes.

Shadow Hex go to crafting in Derketo altars
new shield spell - Set Scales


78

Sacrifice Knife fix
and some more fixes

77

I live again!

76

3.0 Age of Fuckery

It should work

sacrificial knife now have new script, should work better. BUT DO NOT STACK PILE OF SLAVES TO SLAUGHTER ON ALTARS

new version of summoned minions, still in testing and not craftable, animation of sucubbus not working, dont ask me, changed skeleton to standard human, unexpectedly work beside standing pose that go glitch (but probably havent seen everything)

first part of mummy armor (of 4) - female with bandages.

75

Sacrificial blade fix

74

The Mummy (tm)

Mummies now come in both genders and 4 classes:
- Tomb Guardian (2h sword)
- Tomb Plague Carrier (Dual cursed Sickles)
- Tomb Sentinel (Khopesh + Shield)
- Tomb Whisperer (Offensive spell)

Set of Stygian Tomb Guardian Weapons:

- Two handed sword
- One hand Khopesh
- Dual Sickles
- Shield

73

fixes

more fixes

even more fixes

and fresh bugs - so that I have something to do

New swords:

-Black Tongue 1hand sword, Black Tongue 2hand sword, and Third Black tongue - 1hand sword again
-Tomb Guardian Blade (2h sword)

New Armor: two piece female Slave bikini

Defense "Towers" fueled by sacrificial blood:

Cursed Obelisk of Set
Cursed Obsidian Orb
Cursed Flesh

- they not work if they are placed to close.

Sarcophagus of Akivasha - put slave in, get mummy out!



72

Fixes

71

Mod name change from Ancient BLADES to Ancient SORCERY (Well, you know, there are more spells here than blades)

-Technical changes in spell system that may result in unexpected side effects - parameters may differ from the current description.
-Changed spell sounds, much less repetitive character voices.
-Spells that deals direct damage now staggering enemies.
-Optimalized corruption gain for all spel types - more corruption for all!
-Spell crafting rewrited. Now to craft a spell you need blood from sacrifices made on the altar (draw some unconscious thralls, and use the new Sacrificing Knife)
-But don't try it with Mithra - he needs some candles.
-Well, the heart of Hero and Cleansing Potion have been "balanced"

Perks for Sorcery Attribute:
- (1) Third eye - lowers beginning cost of all spells in corruption.
- (2) Focusing Power - if equipped weapon/shield/talisman have bonus to magic power, you wil use it to empower the spells.
- (3)
- (4) Tainted Soul - the higer corruption level - higer the Spell Power
- (5) Master of Sorcery - allow to cast T4 spells.

Spells & Equipment:
- Now when spells are activated, last used main/off hand weapons/shields remains in hands. Some special items will provide various bonus to spells in future.
- a new type of item - a talisman, equipped as a shield, designed to support spells and give some advantages in close combat.

New spells:
-Spit of Yog
-Lightining Bolt
- Shadow Hex
- "Curse of hanged King" spells set, aviable for Admins.

New Armor:
- (Very) Dark Templar.

Items:
- talismans for all religions (except Jheball Sag)
- talisman - Markof Gwahlur
- talisman - Darfari Skull Talisman

Mob:
- Skeleton_Mage for testing
70

Fixed 'Black Hand of Set' spell crafting recipe
Fixed Yog 'Rite of Pa

Update: Oct 4, 2023 @ 2:15pm

91

bow aiming fix, male bonemail weights fix

90

Update for update.

Summonning platform as placeable for admins to place it on other maps than Exiled Lands.
Three bosses to summon. (Champion of Void still dont have full drop table)


89

small but critical fix in Arcane Summonning Stone recipe


88

Update for Update

New workbench: Arcane summonning table. Used to research and craft bunch of new sorcery related items and spells

Summonning place change - now you can summon only void imps. For special creatures you need Void Keys - made in new workbench

Changes in Sorcery & Witchcraft feat tab - some items been removed and added to Arcane summonning table crafting/research

New spells, elixirs, talismans and other items, obtainable by Arcane summonning table

New building set: Arcane Fortress

Palisade Fortifications and Arcane Fortres are connected to building hammer

Spells & Items that are not connected to crafting may not work right.


87

fixes, more fixes

86

-update broke mechanism of showing weapons during casting spells - so its disabled, and hard to tell when I fix it.

-Mod been in gym to lose some weight - Some armors have been removed (but only models and textures, so they will not disappear from the inventory) eventually all unnecessary ones will be removed soon. Therefore, it will be necessary to add a second mod to the game - "Ancient Armory" where all armor sets are located... So, dont panic when your armors disappear - simple get Ancient Armors mod.

-More fixes here and there

-More broken things here and there

-New weather storm effects

-Rework of some aspects of necromancy minions - new thrall group, alternative perks for grow limit of minions

-Derketo lost her ice spells: Ice Strike and Deathly Blizzard, but get Black Shards and Hail of Black Shards instead.

-Change in rules of spells drop after death

-Sorcerers will stop being losers bringing knives to spell fight - now they will use spells to fight

-Two hairstyles for females

- Spell for Mitra: Armor of faith - shield for priest and its companions.

-Lot of stuff waiting for fixes and completion of crafting/feats. They shouldn't cause problems, they just might not work as they should if you spawn them from admin panel.

85

still fughting with long (freezing) loading time in some cases

small cleaning to reach under 2GB size

Conan update

minor fixes, thrall crafters/priest fixes

new models for sacrifice stones

summonning place should work, but it's still testing phase

84

Some minor changes and fixes.

Do not worry. For now, nothing will come out of the void in the Summoning Place, no matter how many sacrifices you make.

Feats for armors (hidden)

4051011 Tempest of Set
4051012 Derketo Blade Dancer
4051013 Aquilonian Heavy
4051014 Stygian Sorceress
4051015 Acheronian
4051016 Stygian Priestess
4051017 Cimmerian Mercenary
4051018 Aesir Mel-rakki
4051019 Thousand Blossoms
4051020 Dark Templar
4051021 Slave bikini
4051022 Aesir War Maiden





83

Jhebbal Sag Spells:

1. Spirit Totem: Feral - melee attacks made by 2handed mace build up stacks and upgrading buff. Some other spells will use this buff to work, or to strengthen their effects.

2. Spirit Companions - clear buff from Feral Spirit Totem and summon Wolf Spirits. The amount depends on the level of buff - 1 to 5. Duration depends on Sorcery attribute.

3. Blood Flow - Healing spell with short heal of time effect

4. Grizzled Hide - Armor buff

5. Ursine Crush - push away nearby enemies, and deal damage

6. Crushed Bones - buff that add bleeding to attacks made by 2handed mace

7. Battle Roar - short buff regenerating stamina and increasing DMG

8. Spirit of Bear - health buff for caster

Derketo spell:

1. Gaze of Derketo - for single targets

2. Summon Archmagus

3. Summon Bloodarcanist

4. Summon multitator

5. Summon Blighted One

6. Summon Acheron Slave

7. Summon Death Lord

Set Spells:

1. Swallowing breath of Set - AoE DoT with short stun.

Yog Spells:

1. Summon Demonic Guardian

2. Summon Demonic Slave

3. Summon Demonic Warlord

Another rework of summoning spells


82

Lighting Bolt & Shadow Hex fixed

81

Storm Crown, Aura of Dread Fury - pvp fixes
little spell visual changes

Palisade building parts - fixes

male version of mummy outfit.
Aesir war maiden - mini set for females

Changes in distribution of armor recipes for T4 Thralls. (details in steam discussion thread or discord)


80

more minor fixes

79

Sacrifice knife goes to trash.

Sacrificial blood for spell crafting now is obtained by performing sacrifices on sacrificial stones - each religion has one.
Ritual works as in new Funcom system.

Minor fixes and spell changes.

Shadow Hex go to crafting in Derketo altars
new shield spell - Set Scales


78

Sacrifice Knife fix
and some more fixes

77

I live again!

76

3.0 Age of Fuckery

It should work

sacrificial knife now have new script, should work better. BUT DO NOT STACK PILE OF SLAVES TO SLAUGHTER ON ALTARS

new version of summoned minions, still in testing and not craftable, animation of sucubbus not working, dont ask me, changed skeleton to standard human, unexpectedly work beside standing pose that go glitch (but probably havent seen everything)

first part of mummy armor (of 4) - female with bandages.

75

Sacrificial blade fix

74

The Mummy (tm)

Mummies now come in both genders and 4 classes:
- Tomb Guardian (2h sword)
- Tomb Plague Carrier (Dual cursed Sickles)
- Tomb Sentinel (Khopesh + Shield)
- Tomb Whisperer (Offensive spell)

Set of Stygian Tomb Guardian Weapons:

- Two handed sword
- One hand Khopesh
- Dual Sickles
- Shield

73

fixes

more fixes

even more fixes

and fresh bugs - so that I have something to do

New swords:

-Black Tongue 1hand sword, Black Tongue 2hand sword, and Third Black tongue - 1hand sword again
-Tomb Guardian Blade (2h sword)

New Armor: two piece female Slave bikini

Defense "Towers" fueled by sacrificial blood:

Cursed Obelisk of Set
Cursed Obsidian Orb
Cursed Flesh

- they not work if they are placed to close.

Sarcophagus of Akivasha - put slave in, get mummy out!



72

Fixes

71

Mod name change from Ancient BLADES to Ancient SORCERY (Well, you know, there are more spells here than blades)

-Technical changes in spell system that may result in unexpected side effects - parameters may differ from the current description.
-Changed spell sounds, much less repetitive character voices.
-Spells that deals direct damage now staggering enemies.
-Optimalized corruption gain for all spel types - more corruption for all!
-Spell crafting rewrited. Now to craft a spell you need blood from sacrifices made on the altar (draw some unconscious thralls, and use the new Sacrificing Knife)
-But don't try it with Mithra - he needs some candles.
-Well, the heart of Hero and Cleansing Potion have been "balanced"

Perks for Sorcery Attribute:
- (1) Third eye - lowers beginning cost of all spells in corruption.
- (2) Focusing Power - if equipped weapon/shield/talisman have bonus to magic power, you wil use it to empower the spells.
- (3)
- (4) Tainted Soul - the higer corruption level - higer the Spell Power
- (5) Master of Sorcery - allow to cast T4 spells.

Spells & Equipment:
- Now when spells are activated, last used main/off hand weapons/shields remains in hands. Some special items will provide various bonus to spells in future.
- a new type of item - a talisman, equipped as a shield, designed to support spells and give some advantages in close combat.

New spells:
-Spit of Yog
-Lightining Bolt
- Shadow Hex
- "Curse of hanged King" spells set, aviable for Admins.

New Armor:
- (Very) Dark Templar.

Items:
- talismans for all religions (except Jheball Sag)
- talisman - Markof Gwahlur
- talisman - Darfari Skull Talisman

Mob:
- Skeleton_Mage for testing
70

Fixed 'Black Hand of Set' spell crafting recipe
Fixed Yog 'Rite of Passage', now should works correctly.

New armor: Thousand Blossoms Khitai T4 set.


69

Disabled looping sparks sounds.

Draw fo

Update: Sep 21, 2023 @ 2:46pm

90

Update for update.

Summonning platform as placeable for admins to place it on other maps than Exiled Lands.
Three bosses to summon. (Champion of Void still dont have full drop table)


89

small but critical fix in Arcane Summonning Stone recipe


88

Update for Update

New workbench: Arcane summonning table. Used to research and craft bunch of new sorcery related items and spells

Summonning place change - now you can summon only void imps. For special creatures you need Void Keys - made in new workbench

Changes in Sorcery & Witchcraft feat tab - some items been removed and added to Arcane summonning table crafting/research

New spells, elixirs, talismans and other items, obtainable by Arcane summonning table

New building set: Arcane Fortress

Palisade Fortifications and Arcane Fortres are connected to building hammer

Spells & Items that are not connected to crafting may not work right.


87

fixes, more fixes

86

-update broke mechanism of showing weapons during casting spells - so its disabled, and hard to tell when I fix it.

-Mod been in gym to lose some weight - Some armors have been removed (but only models and textures, so they will not disappear from the inventory) eventually all unnecessary ones will be removed soon. Therefore, it will be necessary to add a second mod to the game - "Ancient Armory" where all armor sets are located... So, dont panic when your armors disappear - simple get Ancient Armors mod.

-More fixes here and there

-More broken things here and there

-New weather storm effects

-Rework of some aspects of necromancy minions - new thrall group, alternative perks for grow limit of minions

-Derketo lost her ice spells: Ice Strike and Deathly Blizzard, but get Black Shards and Hail of Black Shards instead.

-Change in rules of spells drop after death

-Sorcerers will stop being losers bringing knives to spell fight - now they will use spells to fight

-Two hairstyles for females

- Spell for Mitra: Armor of faith - shield for priest and its companions.

-Lot of stuff waiting for fixes and completion of crafting/feats. They shouldn't cause problems, they just might not work as they should if you spawn them from admin panel.

85

still fughting with long (freezing) loading time in some cases

small cleaning to reach under 2GB size

Conan update

minor fixes, thrall crafters/priest fixes

new models for sacrifice stones

summonning place should work, but it's still testing phase

84

Some minor changes and fixes.

Do not worry. For now, nothing will come out of the void in the Summoning Place, no matter how many sacrifices you make.

Feats for armors (hidden)

4051011 Tempest of Set
4051012 Derketo Blade Dancer
4051013 Aquilonian Heavy
4051014 Stygian Sorceress
4051015 Acheronian
4051016 Stygian Priestess
4051017 Cimmerian Mercenary
4051018 Aesir Mel-rakki
4051019 Thousand Blossoms
4051020 Dark Templar
4051021 Slave bikini
4051022 Aesir War Maiden





83

Jhebbal Sag Spells:

1. Spirit Totem: Feral - melee attacks made by 2handed mace build up stacks and upgrading buff. Some other spells will use this buff to work, or to strengthen their effects.

2. Spirit Companions - clear buff from Feral Spirit Totem and summon Wolf Spirits. The amount depends on the level of buff - 1 to 5. Duration depends on Sorcery attribute.

3. Blood Flow - Healing spell with short heal of time effect

4. Grizzled Hide - Armor buff

5. Ursine Crush - push away nearby enemies, and deal damage

6. Crushed Bones - buff that add bleeding to attacks made by 2handed mace

7. Battle Roar - short buff regenerating stamina and increasing DMG

8. Spirit of Bear - health buff for caster

Derketo spell:

1. Gaze of Derketo - for single targets

2. Summon Archmagus

3. Summon Bloodarcanist

4. Summon multitator

5. Summon Blighted One

6. Summon Acheron Slave

7. Summon Death Lord

Set Spells:

1. Swallowing breath of Set - AoE DoT with short stun.

Yog Spells:

1. Summon Demonic Guardian

2. Summon Demonic Slave

3. Summon Demonic Warlord

Another rework of summoning spells


82

Lighting Bolt & Shadow Hex fixed

81

Storm Crown, Aura of Dread Fury - pvp fixes
little spell visual changes

Palisade building parts - fixes

male version of mummy outfit.
Aesir war maiden - mini set for females

Changes in distribution of armor recipes for T4 Thralls. (details in steam discussion thread or discord)


80

more minor fixes

79

Sacrifice knife goes to trash.

Sacrificial blood for spell crafting now is obtained by performing sacrifices on sacrificial stones - each religion has one.
Ritual works as in new Funcom system.

Minor fixes and spell changes.

Shadow Hex go to crafting in Derketo altars
new shield spell - Set Scales


78

Sacrifice Knife fix
and some more fixes

77

I live again!

76

3.0 Age of Fuckery

It should work

sacrificial knife now have new script, should work better. BUT DO NOT STACK PILE OF SLAVES TO SLAUGHTER ON ALTARS

new version of summoned minions, still in testing and not craftable, animation of sucubbus not working, dont ask me, changed skeleton to standard human, unexpectedly work beside standing pose that go glitch (but probably havent seen everything)

first part of mummy armor (of 4) - female with bandages.

75

Sacrificial blade fix

74

The Mummy (tm)

Mummies now come in both genders and 4 classes:
- Tomb Guardian (2h sword)
- Tomb Plague Carrier (Dual cursed Sickles)
- Tomb Sentinel (Khopesh + Shield)
- Tomb Whisperer (Offensive spell)

Set of Stygian Tomb Guardian Weapons:

- Two handed sword
- One hand Khopesh
- Dual Sickles
- Shield

73

fixes

more fixes

even more fixes

and fresh bugs - so that I have something to do

New swords:

-Black Tongue 1hand sword, Black Tongue 2hand sword, and Third Black tongue - 1hand sword again
-Tomb Guardian Blade (2h sword)

New Armor: two piece female Slave bikini

Defense "Towers" fueled by sacrificial blood:

Cursed Obelisk of Set
Cursed Obsidian Orb
Cursed Flesh

- they not work if they are placed to close.

Sarcophagus of Akivasha - put slave in, get mummy out!



72

Fixes

71

Mod name change from Ancient BLADES to Ancient SORCERY (Well, you know, there are more spells here than blades)

-Technical changes in spell system that may result in unexpected side effects - parameters may differ from the current description.
-Changed spell sounds, much less repetitive character voices.
-Spells that deals direct damage now staggering enemies.
-Optimalized corruption gain for all spel types - more corruption for all!
-Spell crafting rewrited. Now to craft a spell you need blood from sacrifices made on the altar (draw some unconscious thralls, and use the new Sacrificing Knife)
-But don't try it with Mithra - he needs some candles.
-Well, the heart of Hero and Cleansing Potion have been "balanced"

Perks for Sorcery Attribute:
- (1) Third eye - lowers beginning cost of all spells in corruption.
- (2) Focusing Power - if equipped weapon/shield/talisman have bonus to magic power, you wil use it to empower the spells.
- (3)
- (4) Tainted Soul - the higer corruption level - higer the Spell Power
- (5) Master of Sorcery - allow to cast T4 spells.

Spells & Equipment:
- Now when spells are activated, last used main/off hand weapons/shields remains in hands. Some special items will provide various bonus to spells in future.
- a new type of item - a talisman, equipped as a shield, designed to support spells and give some advantages in close combat.

New spells:
-Spit of Yog
-Lightining Bolt
- Shadow Hex
- "Curse of hanged King" spells set, aviable for Admins.

New Armor:
- (Very) Dark Templar.

Items:
- talismans for all religions (except Jheball Sag)
- talisman - Markof Gwahlur
- talisman - Darfari Skull Talisman

Mob:
- Skeleton_Mage for testing
70

Fixed 'Black Hand of Set' spell crafting recipe
Fixed Yog 'Rite of Passage', now should works correctly.

New armor: Thousand Blossoms Khitai T4 set.


69

Disabled looping sparks sounds.

Draw for the heart spell now kill instantly basic enem

Update: Jun 29, 2023 @ 12:24pm

89

small but critical fix in Arcane Summonning Stone recipe


88

Update for Update

New workbench: Arcane summonning table. Used to research and craft bunch of new sorcery related items and spells

Summonning place change - now you can summon only void imps. For special creatures you need Void Keys - made in new workbench

Changes in Sorcery & Witchcraft feat tab - some items been removed and added to Arcane summonning table crafting/research

New spells, elixirs, talismans and other items, obtainable by Arcane summonning table

New building set: Arcane Fortress

Palisade Fortifications and Arcane Fortres are connected to building hammer

Spells & Items that are not connected to crafting may not work right.


87

fixes, more fixes

86

-update broke mechanism of showing weapons during casting spells - so its disabled, and hard to tell when I fix it.

-Mod been in gym to lose some weight - Some armors have been removed (but only models and textures, so they will not disappear from the inventory) eventually all unnecessary ones will be removed soon. Therefore, it will be necessary to add a second mod to the game - "Ancient Armory" where all armor sets are located... So, dont panic when your armors disappear - simple get Ancient Armors mod.

-More fixes here and there

-More broken things here and there

-New weather storm effects

-Rework of some aspects of necromancy minions - new thrall group, alternative perks for grow limit of minions

-Derketo lost her ice spells: Ice Strike and Deathly Blizzard, but get Black Shards and Hail of Black Shards instead.

-Change in rules of spells drop after death

-Sorcerers will stop being losers bringing knives to spell fight - now they will use spells to fight

-Two hairstyles for females

- Spell for Mitra: Armor of faith - shield for priest and its companions.

-Lot of stuff waiting for fixes and completion of crafting/feats. They shouldn't cause problems, they just might not work as they should if you spawn them from admin panel.

85

still fughting with long (freezing) loading time in some cases

small cleaning to reach under 2GB size

Conan update

minor fixes, thrall crafters/priest fixes

new models for sacrifice stones

summonning place should work, but it's still testing phase

84

Some minor changes and fixes.

Do not worry. For now, nothing will come out of the void in the Summoning Place, no matter how many sacrifices you make.

Feats for armors (hidden)

4051011 Tempest of Set
4051012 Derketo Blade Dancer
4051013 Aquilonian Heavy
4051014 Stygian Sorceress
4051015 Acheronian
4051016 Stygian Priestess
4051017 Cimmerian Mercenary
4051018 Aesir Mel-rakki
4051019 Thousand Blossoms
4051020 Dark Templar
4051021 Slave bikini
4051022 Aesir War Maiden





83

Jhebbal Sag Spells:

1. Spirit Totem: Feral - melee attacks made by 2handed mace build up stacks and upgrading buff. Some other spells will use this buff to work, or to strengthen their effects.

2. Spirit Companions - clear buff from Feral Spirit Totem and summon Wolf Spirits. The amount depends on the level of buff - 1 to 5. Duration depends on Sorcery attribute.

3. Blood Flow - Healing spell with short heal of time effect

4. Grizzled Hide - Armor buff

5. Ursine Crush - push away nearby enemies, and deal damage

6. Crushed Bones - buff that add bleeding to attacks made by 2handed mace

7. Battle Roar - short buff regenerating stamina and increasing DMG

8. Spirit of Bear - health buff for caster

Derketo spell:

1. Gaze of Derketo - for single targets

2. Summon Archmagus

3. Summon Bloodarcanist

4. Summon multitator

5. Summon Blighted One

6. Summon Acheron Slave

7. Summon Death Lord

Set Spells:

1. Swallowing breath of Set - AoE DoT with short stun.

Yog Spells:

1. Summon Demonic Guardian

2. Summon Demonic Slave

3. Summon Demonic Warlord

Another rework of summoning spells


82

Lighting Bolt & Shadow Hex fixed

81

Storm Crown, Aura of Dread Fury - pvp fixes
little spell visual changes

Palisade building parts - fixes

male version of mummy outfit.
Aesir war maiden - mini set for females

Changes in distribution of armor recipes for T4 Thralls. (details in steam discussion thread or discord)


80

more minor fixes

79

Sacrifice knife goes to trash.

Sacrificial blood for spell crafting now is obtained by performing sacrifices on sacrificial stones - each religion has one.
Ritual works as in new Funcom system.

Minor fixes and spell changes.

Shadow Hex go to crafting in Derketo altars
new shield spell - Set Scales


78

Sacrifice Knife fix
and some more fixes

77

I live again!

76

3.0 Age of Fuckery

It should work

sacrificial knife now have new script, should work better. BUT DO NOT STACK PILE OF SLAVES TO SLAUGHTER ON ALTARS

new version of summoned minions, still in testing and not craftable, animation of sucubbus not working, dont ask me, changed skeleton to standard human, unexpectedly work beside standing pose that go glitch (but probably havent seen everything)

first part of mummy armor (of 4) - female with bandages.

75

Sacrificial blade fix

74

The Mummy (tm)

Mummies now come in both genders and 4 classes:
- Tomb Guardian (2h sword)
- Tomb Plague Carrier (Dual cursed Sickles)
- Tomb Sentinel (Khopesh + Shield)
- Tomb Whisperer (Offensive spell)

Set of Stygian Tomb Guardian Weapons:

- Two handed sword
- One hand Khopesh
- Dual Sickles
- Shield

73

fixes

more fixes

even more fixes

and fresh bugs - so that I have something to do

New swords:

-Black Tongue 1hand sword, Black Tongue 2hand sword, and Third Black tongue - 1hand sword again
-Tomb Guardian Blade (2h sword)

New Armor: two piece female Slave bikini

Defense "Towers" fueled by sacrificial blood:

Cursed Obelisk of Set
Cursed Obsidian Orb
Cursed Flesh

- they not work if they are placed to close.

Sarcophagus of Akivasha - put slave in, get mummy out!



72

Fixes

71

Mod name change from Ancient BLADES to Ancient SORCERY (Well, you know, there are more spells here than blades)

-Technical changes in spell system that may result in unexpected side effects - parameters may differ from the current description.
-Changed spell sounds, much less repetitive character voices.
-Spells that deals direct damage now staggering enemies.
-Optimalized corruption gain for all spel types - more corruption for all!
-Spell crafting rewrited. Now to craft a spell you need blood from sacrifices made on the altar (draw some unconscious thralls, and use the new Sacrificing Knife)
-But don't try it with Mithra - he needs some candles.
-Well, the heart of Hero and Cleansing Potion have been "balanced"

Perks for Sorcery Attribute:
- (1) Third eye - lowers beginning cost of all spells in corruption.
- (2) Focusing Power - if equipped weapon/shield/talisman have bonus to magic power, you wil use it to empower the spells.
- (3)
- (4) Tainted Soul - the higer corruption level - higer the Spell Power
- (5) Master of Sorcery - allow to cast T4 spells.

Spells & Equipment:
- Now when spells are activated, last used main/off hand weapons/shields remains in hands. Some special items will provide various bonus to spells in future.
- a new type of item - a talisman, equipped as a shield, designed to support spells and give some advantages in close combat.

New spells:
-Spit of Yog
-Lightining Bolt
- Shadow Hex
- "Curse of hanged King" spells set, aviable for Admins.

New Armor:
- (Very) Dark Templar.

Items:
- talismans for all religions (except Jheball Sag)
- talisman - Markof Gwahlur
- talisman - Darfari Skull Talisman

Mob:
- Skeleton_Mage for testing
70

Fixed 'Black Hand of Set' spell crafting recipe
Fixed Yog 'Rite of Passage', now should works correctly.

New armor: Thousand Blossoms Khitai T4 set.


69

Disabled looping sparks sounds.

Draw for the heart spell now kill instantly basic enemies with health lower than 300-800hp. Wait until the cooldown ends before using again

New Spells:


Demonologist: (Yog)
-Devouring Flames - Fires of Ghenna burns enemies corpses, hurts near

Update: Jun 22, 2023 @ 6:55am

88

Update for Update

New workbench: Arcane summonning table. Used to research and craft bunch of new sorcery related items and spells

Summonning place change - now you can summon only void imps. For special creatures you need Void Keys - made in new workbench

Changes in Sorcery & Witchcraft feat tab - some items been removed and added to Arcane summonning table crafting/research

New spells, elixirs, talismans and other items, obtainable by Arcane summonning table

New building set: Arcane Fortress

Palisade Fortifications and Arcane Fortres are connected to building hammer

Spells & Items that are not connected to crafting may not work right.


87

fixes, more fixes

86

-update broke mechanism of showing weapons during casting spells - so its disabled, and hard to tell when I fix it.

-Mod been in gym to lose some weight - Some armors have been removed (but only models and textures, so they will not disappear from the inventory) eventually all unnecessary ones will be removed soon. Therefore, it will be necessary to add a second mod to the game - "Ancient Armory" where all armor sets are located... So, dont panic when your armors disappear - simple get Ancient Armors mod.

-More fixes here and there

-More broken things here and there

-New weather storm effects

-Rework of some aspects of necromancy minions - new thrall group, alternative perks for grow limit of minions

-Derketo lost her ice spells: Ice Strike and Deathly Blizzard, but get Black Shards and Hail of Black Shards instead.

-Change in rules of spells drop after death

-Sorcerers will stop being losers bringing knives to spell fight - now they will use spells to fight

-Two hairstyles for females

- Spell for Mitra: Armor of faith - shield for priest and its companions.

-Lot of stuff waiting for fixes and completion of crafting/feats. They shouldn't cause problems, they just might not work as they should if you spawn them from admin panel.

85

still fughting with long (freezing) loading time in some cases

small cleaning to reach under 2GB size

Conan update

minor fixes, thrall crafters/priest fixes

new models for sacrifice stones

summonning place should work, but it's still testing phase

84

Some minor changes and fixes.

Do not worry. For now, nothing will come out of the void in the Summoning Place, no matter how many sacrifices you make.

Feats for armors (hidden)

4051011 Tempest of Set
4051012 Derketo Blade Dancer
4051013 Aquilonian Heavy
4051014 Stygian Sorceress
4051015 Acheronian
4051016 Stygian Priestess
4051017 Cimmerian Mercenary
4051018 Aesir Mel-rakki
4051019 Thousand Blossoms
4051020 Dark Templar
4051021 Slave bikini
4051022 Aesir War Maiden





83

Jhebbal Sag Spells:

1. Spirit Totem: Feral - melee attacks made by 2handed mace build up stacks and upgrading buff. Some other spells will use this buff to work, or to strengthen their effects.

2. Spirit Companions - clear buff from Feral Spirit Totem and summon Wolf Spirits. The amount depends on the level of buff - 1 to 5. Duration depends on Sorcery attribute.

3. Blood Flow - Healing spell with short heal of time effect

4. Grizzled Hide - Armor buff

5. Ursine Crush - push away nearby enemies, and deal damage

6. Crushed Bones - buff that add bleeding to attacks made by 2handed mace

7. Battle Roar - short buff regenerating stamina and increasing DMG

8. Spirit of Bear - health buff for caster

Derketo spell:

1. Gaze of Derketo - for single targets

2. Summon Archmagus

3. Summon Bloodarcanist

4. Summon multitator

5. Summon Blighted One

6. Summon Acheron Slave

7. Summon Death Lord

Set Spells:

1. Swallowing breath of Set - AoE DoT with short stun.

Yog Spells:

1. Summon Demonic Guardian

2. Summon Demonic Slave

3. Summon Demonic Warlord

Another rework of summoning spells


82

Lighting Bolt & Shadow Hex fixed

81

Storm Crown, Aura of Dread Fury - pvp fixes
little spell visual changes

Palisade building parts - fixes

male version of mummy outfit.
Aesir war maiden - mini set for females

Changes in distribution of armor recipes for T4 Thralls. (details in steam discussion thread or discord)


80

more minor fixes

79

Sacrifice knife goes to trash.

Sacrificial blood for spell crafting now is obtained by performing sacrifices on sacrificial stones - each religion has one.
Ritual works as in new Funcom system.

Minor fixes and spell changes.

Shadow Hex go to crafting in Derketo altars
new shield spell - Set Scales


78

Sacrifice Knife fix
and some more fixes

77

I live again!

76

3.0 Age of Fuckery

It should work

sacrificial knife now have new script, should work better. BUT DO NOT STACK PILE OF SLAVES TO SLAUGHTER ON ALTARS

new version of summoned minions, still in testing and not craftable, animation of sucubbus not working, dont ask me, changed skeleton to standard human, unexpectedly work beside standing pose that go glitch (but probably havent seen everything)

first part of mummy armor (of 4) - female with bandages.

75

Sacrificial blade fix

74

The Mummy (tm)

Mummies now come in both genders and 4 classes:
- Tomb Guardian (2h sword)
- Tomb Plague Carrier (Dual cursed Sickles)
- Tomb Sentinel (Khopesh + Shield)
- Tomb Whisperer (Offensive spell)

Set of Stygian Tomb Guardian Weapons:

- Two handed sword
- One hand Khopesh
- Dual Sickles
- Shield

73

fixes

more fixes

even more fixes

and fresh bugs - so that I have something to do

New swords:

-Black Tongue 1hand sword, Black Tongue 2hand sword, and Third Black tongue - 1hand sword again
-Tomb Guardian Blade (2h sword)

New Armor: two piece female Slave bikini

Defense "Towers" fueled by sacrificial blood:

Cursed Obelisk of Set
Cursed Obsidian Orb
Cursed Flesh

- they not work if they are placed to close.

Sarcophagus of Akivasha - put slave in, get mummy out!



72

Fixes

71

Mod name change from Ancient BLADES to Ancient SORCERY (Well, you know, there are more spells here than blades)

-Technical changes in spell system that may result in unexpected side effects - parameters may differ from the current description.
-Changed spell sounds, much less repetitive character voices.
-Spells that deals direct damage now staggering enemies.
-Optimalized corruption gain for all spel types - more corruption for all!
-Spell crafting rewrited. Now to craft a spell you need blood from sacrifices made on the altar (draw some unconscious thralls, and use the new Sacrificing Knife)
-But don't try it with Mithra - he needs some candles.
-Well, the heart of Hero and Cleansing Potion have been "balanced"

Perks for Sorcery Attribute:
- (1) Third eye - lowers beginning cost of all spells in corruption.
- (2) Focusing Power - if equipped weapon/shield/talisman have bonus to magic power, you wil use it to empower the spells.
- (3)
- (4) Tainted Soul - the higer corruption level - higer the Spell Power
- (5) Master of Sorcery - allow to cast T4 spells.

Spells & Equipment:
- Now when spells are activated, last used main/off hand weapons/shields remains in hands. Some special items will provide various bonus to spells in future.
- a new type of item - a talisman, equipped as a shield, designed to support spells and give some advantages in close combat.

New spells:
-Spit of Yog
-Lightining Bolt
- Shadow Hex
- "Curse of hanged King" spells set, aviable for Admins.

New Armor:
- (Very) Dark Templar.

Items:
- talismans for all religions (except Jheball Sag)
- talisman - Markof Gwahlur
- talisman - Darfari Skull Talisman

Mob:
- Skeleton_Mage for testing
70

Fixed 'Black Hand of Set' spell crafting recipe
Fixed Yog 'Rite of Passage', now should works correctly.

New armor: Thousand Blossoms Khitai T4 set.


69

Disabled looping sparks sounds.

Draw for the heart spell now kill instantly basic enemies with health lower than 300-800hp. Wait until the cooldown ends before using again

New Spells:


Demonologist: (Yog)
-Devouring Flames - Fires of Ghenna burns enemies corpses, hurts nearby foes
-Consume Flames - Fires of Ghenna consume flames from '

Update: Mar 15, 2023 @ 4:33pm

87

fixes, more fixes

86

-update broke mechanism of showing weapons during casting spells - so its disabled, and hard to tell when I fix it.

-Mod been in gym to lose some weight - Some armors have been removed (but only models and textures, so they will not disappear from the inventory) eventually all unnecessary ones will be removed soon. Therefore, it will be necessary to add a second mod to the game - "Ancient Armory" where all armor sets are located... So, dont panic when your armors disappear - simple get Ancient Armors mod.

-More fixes here and there

-More broken things here and there

-New weather storm effects

-Rework of some aspects of necromancy minions - new thrall group, alternative perks for grow limit of minions

-Derketo lost her ice spells: Ice Strike and Deathly Blizzard, but get Black Shards and Hail of Black Shards instead.

-Change in rules of spells drop after death

-Sorcerers will stop being losers bringing knives to spell fight - now they will use spells to fight

-Two hairstyles for females

- Spell for Mitra: Armor of faith - shield for priest and its companions.

-Lot of stuff waiting for fixes and completion of crafting/feats. They shouldn't cause problems, they just might not work as they should if you spawn them from admin panel.

85

still fughting with long (freezing) loading time in some cases

small cleaning to reach under 2GB size

Conan update

minor fixes, thrall crafters/priest fixes

new models for sacrifice stones

summonning place should work, but it's still testing phase

84

Some minor changes and fixes.

Do not worry. For now, nothing will come out of the void in the Summoning Place, no matter how many sacrifices you make.

Feats for armors (hidden)

4051011 Tempest of Set
4051012 Derketo Blade Dancer
4051013 Aquilonian Heavy
4051014 Stygian Sorceress
4051015 Acheronian
4051016 Stygian Priestess
4051017 Cimmerian Mercenary
4051018 Aesir Mel-rakki
4051019 Thousand Blossoms
4051020 Dark Templar
4051021 Slave bikini
4051022 Aesir War Maiden





83

Jhebbal Sag Spells:

1. Spirit Totem: Feral - melee attacks made by 2handed mace build up stacks and upgrading buff. Some other spells will use this buff to work, or to strengthen their effects.

2. Spirit Companions - clear buff from Feral Spirit Totem and summon Wolf Spirits. The amount depends on the level of buff - 1 to 5. Duration depends on Sorcery attribute.

3. Blood Flow - Healing spell with short heal of time effect

4. Grizzled Hide - Armor buff

5. Ursine Crush - push away nearby enemies, and deal damage

6. Crushed Bones - buff that add bleeding to attacks made by 2handed mace

7. Battle Roar - short buff regenerating stamina and increasing DMG

8. Spirit of Bear - health buff for caster

Derketo spell:

1. Gaze of Derketo - for single targets

2. Summon Archmagus

3. Summon Bloodarcanist

4. Summon multitator

5. Summon Blighted One

6. Summon Acheron Slave

7. Summon Death Lord

Set Spells:

1. Swallowing breath of Set - AoE DoT with short stun.

Yog Spells:

1. Summon Demonic Guardian

2. Summon Demonic Slave

3. Summon Demonic Warlord

Another rework of summoning spells


82

Lighting Bolt & Shadow Hex fixed

81

Storm Crown, Aura of Dread Fury - pvp fixes
little spell visual changes

Palisade building parts - fixes

male version of mummy outfit.
Aesir war maiden - mini set for females

Changes in distribution of armor recipes for T4 Thralls. (details in steam discussion thread or discord)


80

more minor fixes

79

Sacrifice knife goes to trash.

Sacrificial blood for spell crafting now is obtained by performing sacrifices on sacrificial stones - each religion has one.
Ritual works as in new Funcom system.

Minor fixes and spell changes.

Shadow Hex go to crafting in Derketo altars
new shield spell - Set Scales


78

Sacrifice Knife fix
and some more fixes

77

I live again!

76

3.0 Age of Fuckery

It should work

sacrificial knife now have new script, should work better. BUT DO NOT STACK PILE OF SLAVES TO SLAUGHTER ON ALTARS

new version of summoned minions, still in testing and not craftable, animation of sucubbus not working, dont ask me, changed skeleton to standard human, unexpectedly work beside standing pose that go glitch (but probably havent seen everything)

first part of mummy armor (of 4) - female with bandages.

75

Sacrificial blade fix

74

The Mummy (tm)

Mummies now come in both genders and 4 classes:
- Tomb Guardian (2h sword)
- Tomb Plague Carrier (Dual cursed Sickles)
- Tomb Sentinel (Khopesh + Shield)
- Tomb Whisperer (Offensive spell)

Set of Stygian Tomb Guardian Weapons:

- Two handed sword
- One hand Khopesh
- Dual Sickles
- Shield

73

fixes

more fixes

even more fixes

and fresh bugs - so that I have something to do

New swords:

-Black Tongue 1hand sword, Black Tongue 2hand sword, and Third Black tongue - 1hand sword again
-Tomb Guardian Blade (2h sword)

New Armor: two piece female Slave bikini

Defense "Towers" fueled by sacrificial blood:

Cursed Obelisk of Set
Cursed Obsidian Orb
Cursed Flesh

- they not work if they are placed to close.

Sarcophagus of Akivasha - put slave in, get mummy out!



72

Fixes

71

Mod name change from Ancient BLADES to Ancient SORCERY (Well, you know, there are more spells here than blades)

-Technical changes in spell system that may result in unexpected side effects - parameters may differ from the current description.
-Changed spell sounds, much less repetitive character voices.
-Spells that deals direct damage now staggering enemies.
-Optimalized corruption gain for all spel types - more corruption for all!
-Spell crafting rewrited. Now to craft a spell you need blood from sacrifices made on the altar (draw some unconscious thralls, and use the new Sacrificing Knife)
-But don't try it with Mithra - he needs some candles.
-Well, the heart of Hero and Cleansing Potion have been "balanced"

Perks for Sorcery Attribute:
- (1) Third eye - lowers beginning cost of all spells in corruption.
- (2) Focusing Power - if equipped weapon/shield/talisman have bonus to magic power, you wil use it to empower the spells.
- (3)
- (4) Tainted Soul - the higer corruption level - higer the Spell Power
- (5) Master of Sorcery - allow to cast T4 spells.

Spells & Equipment:
- Now when spells are activated, last used main/off hand weapons/shields remains in hands. Some special items will provide various bonus to spells in future.
- a new type of item - a talisman, equipped as a shield, designed to support spells and give some advantages in close combat.

New spells:
-Spit of Yog
-Lightining Bolt
- Shadow Hex
- "Curse of hanged King" spells set, aviable for Admins.

New Armor:
- (Very) Dark Templar.

Items:
- talismans for all religions (except Jheball Sag)
- talisman - Markof Gwahlur
- talisman - Darfari Skull Talisman

Mob:
- Skeleton_Mage for testing
70

Fixed 'Black Hand of Set' spell crafting recipe
Fixed Yog 'Rite of Passage', now should works correctly.

New armor: Thousand Blossoms Khitai T4 set.


69

Disabled looping sparks sounds.

Draw for the heart spell now kill instantly basic enemies with health lower than 300-800hp. Wait until the cooldown ends before using again

New Spells:


Demonologist: (Yog)
-Devouring Flames - Fires of Ghenna burns enemies corpses, hurts nearby foes
-Consume Flames - Fires of Ghenna consume flames from 'Devouring Flames', restoring portion of HP
-Living Firestorm - creates flame vortex

Necromancer: (Derketo)

-Plague Swarm - buff that allows the "Flesh to Worms" spell to infect the corpses of the fallen. Worms spread to nearby corpses, inflicting a new "Flesh to Worms" on nearby victims and dealing damage.
-Grip of Death - spell that reduces mobility of enemy

New set of armor:
-Asgardian Mel-rakki armor (made for: 'Deadlands RP pvp': 104.194.9.47:7782 https://discord.gg/CE-Deadlands)



68

minor fixes

Bone Ward Spell now working - reflecting some melee dmg.

67

fixes:

Cyclone of Set sound
Fires of Ghenna

Full armor set: Cimmerian Mercenary
Kh

Update: Mar 15, 2023 @ 3:27am

86

-update broke mechanism of showing weapons during casting spells - so its disabled, and hard to tell when I fix it.

-Mod been in gym to lose some weight - Some armors have been removed (but only models and textures, so they will not disappear from the inventory) eventually all unnecessary ones will be removed soon. Therefore, it will be necessary to add a second mod to the game - "Ancient Armory" where all armor sets are located... So, dont panic when your armors disappear - simple get Ancient Armors mod.

-More fixes here and there

-More broken things here and there

-New weather storm effects

-Rework of some aspects of necromancy minions - new thrall group, alternative perks for grow limit of minions

-Derketo lost her ice spells: Ice Strike and Deathly Blizzard, but get Black Shards and Hail of Black Shards instead.

-Change in rules of spells drop after death

-Sorcerers will stop being losers bringing knives to spell fight - now they will use spells to fight

-Two hairstyles for females

- Spell for Mitra: Armor of faith - shield for priest and its companions.

-Lot of stuff waiting for fixes and completion of crafting/feats. They shouldn't cause problems, they just might not work as they should if you spawn them from admin panel.

85

still fughting with long (freezing) loading time in some cases

small cleaning to reach under 2GB size

Conan update

minor fixes, thrall crafters/priest fixes

new models for sacrifice stones

summonning place should work, but it's still testing phase

84

Some minor changes and fixes.

Do not worry. For now, nothing will come out of the void in the Summoning Place, no matter how many sacrifices you make.

Feats for armors (hidden)

4051011 Tempest of Set
4051012 Derketo Blade Dancer
4051013 Aquilonian Heavy
4051014 Stygian Sorceress
4051015 Acheronian
4051016 Stygian Priestess
4051017 Cimmerian Mercenary
4051018 Aesir Mel-rakki
4051019 Thousand Blossoms
4051020 Dark Templar
4051021 Slave bikini
4051022 Aesir War Maiden





83

Jhebbal Sag Spells:

1. Spirit Totem: Feral - melee attacks made by 2handed mace build up stacks and upgrading buff. Some other spells will use this buff to work, or to strengthen their effects.

2. Spirit Companions - clear buff from Feral Spirit Totem and summon Wolf Spirits. The amount depends on the level of buff - 1 to 5. Duration depends on Sorcery attribute.

3. Blood Flow - Healing spell with short heal of time effect

4. Grizzled Hide - Armor buff

5. Ursine Crush - push away nearby enemies, and deal damage

6. Crushed Bones - buff that add bleeding to attacks made by 2handed mace

7. Battle Roar - short buff regenerating stamina and increasing DMG

8. Spirit of Bear - health buff for caster

Derketo spell:

1. Gaze of Derketo - for single targets

2. Summon Archmagus

3. Summon Bloodarcanist

4. Summon multitator

5. Summon Blighted One

6. Summon Acheron Slave

7. Summon Death Lord

Set Spells:

1. Swallowing breath of Set - AoE DoT with short stun.

Yog Spells:

1. Summon Demonic Guardian

2. Summon Demonic Slave

3. Summon Demonic Warlord

Another rework of summoning spells


82

Lighting Bolt & Shadow Hex fixed

81

Storm Crown, Aura of Dread Fury - pvp fixes
little spell visual changes

Palisade building parts - fixes

male version of mummy outfit.
Aesir war maiden - mini set for females

Changes in distribution of armor recipes for T4 Thralls. (details in steam discussion thread or discord)


80

more minor fixes

79

Sacrifice knife goes to trash.

Sacrificial blood for spell crafting now is obtained by performing sacrifices on sacrificial stones - each religion has one.
Ritual works as in new Funcom system.

Minor fixes and spell changes.

Shadow Hex go to crafting in Derketo altars
new shield spell - Set Scales


78

Sacrifice Knife fix
and some more fixes

77

I live again!

76

3.0 Age of Fuckery

It should work

sacrificial knife now have new script, should work better. BUT DO NOT STACK PILE OF SLAVES TO SLAUGHTER ON ALTARS

new version of summoned minions, still in testing and not craftable, animation of sucubbus not working, dont ask me, changed skeleton to standard human, unexpectedly work beside standing pose that go glitch (but probably havent seen everything)

first part of mummy armor (of 4) - female with bandages.

75

Sacrificial blade fix

74

The Mummy (tm)

Mummies now come in both genders and 4 classes:
- Tomb Guardian (2h sword)
- Tomb Plague Carrier (Dual cursed Sickles)
- Tomb Sentinel (Khopesh + Shield)
- Tomb Whisperer (Offensive spell)

Set of Stygian Tomb Guardian Weapons:

- Two handed sword
- One hand Khopesh
- Dual Sickles
- Shield

73

fixes

more fixes

even more fixes

and fresh bugs - so that I have something to do

New swords:

-Black Tongue 1hand sword, Black Tongue 2hand sword, and Third Black tongue - 1hand sword again
-Tomb Guardian Blade (2h sword)

New Armor: two piece female Slave bikini

Defense "Towers" fueled by sacrificial blood:

Cursed Obelisk of Set
Cursed Obsidian Orb
Cursed Flesh

- they not work if they are placed to close.

Sarcophagus of Akivasha - put slave in, get mummy out!



72

Fixes

71

Mod name change from Ancient BLADES to Ancient SORCERY (Well, you know, there are more spells here than blades)

-Technical changes in spell system that may result in unexpected side effects - parameters may differ from the current description.
-Changed spell sounds, much less repetitive character voices.
-Spells that deals direct damage now staggering enemies.
-Optimalized corruption gain for all spel types - more corruption for all!
-Spell crafting rewrited. Now to craft a spell you need blood from sacrifices made on the altar (draw some unconscious thralls, and use the new Sacrificing Knife)
-But don't try it with Mithra - he needs some candles.
-Well, the heart of Hero and Cleansing Potion have been "balanced"

Perks for Sorcery Attribute:
- (1) Third eye - lowers beginning cost of all spells in corruption.
- (2) Focusing Power - if equipped weapon/shield/talisman have bonus to magic power, you wil use it to empower the spells.
- (3)
- (4) Tainted Soul - the higer corruption level - higer the Spell Power
- (5) Master of Sorcery - allow to cast T4 spells.

Spells & Equipment:
- Now when spells are activated, last used main/off hand weapons/shields remains in hands. Some special items will provide various bonus to spells in future.
- a new type of item - a talisman, equipped as a shield, designed to support spells and give some advantages in close combat.

New spells:
-Spit of Yog
-Lightining Bolt
- Shadow Hex
- "Curse of hanged King" spells set, aviable for Admins.

New Armor:
- (Very) Dark Templar.

Items:
- talismans for all religions (except Jheball Sag)
- talisman - Markof Gwahlur
- talisman - Darfari Skull Talisman

Mob:
- Skeleton_Mage for testing
70

Fixed 'Black Hand of Set' spell crafting recipe
Fixed Yog 'Rite of Passage', now should works correctly.

New armor: Thousand Blossoms Khitai T4 set.


69

Disabled looping sparks sounds.

Draw for the heart spell now kill instantly basic enemies with health lower than 300-800hp. Wait until the cooldown ends before using again

New Spells:


Demonologist: (Yog)
-Devouring Flames - Fires of Ghenna burns enemies corpses, hurts nearby foes
-Consume Flames - Fires of Ghenna consume flames from 'Devouring Flames', restoring portion of HP
-Living Firestorm - creates flame vortex

Necromancer: (Derketo)

-Plague Swarm - buff that allows the "Flesh to Worms" spell to infect the corpses of the fallen. Worms spread to nearby corpses, inflicting a new "Flesh to Worms" on nearby victims and dealing damage.
-Grip of Death - spell that reduces mobility of enemy

New set of armor:
-Asgardian Mel-rakki armor (made for: 'Deadlands RP pvp': 104.194.9.47:7782 https://discord.gg/CE-Deadlands)



68

minor fixes

Bone Ward Spell now working - reflecting some melee dmg.

67

fixes:

Cyclone of Set sound
Fires of Ghenna

Full armor set: Cimmerian Mercenary
Khitan Sword Blue Sky (1h