Stellaris

Stellaris

Halo: UNSC Portraits
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Opdatering: 14. dec. 2023 kl. 16:29

- Fixed an issue where researching the UNSC advanced slipspace drive wasn't automatically updating civilian ships.
- Updated the tier weights for most UNSC technology to be more consistent. Some tech research rarity has been removed to help increase the chance of getting it.
- The Spartan Program tech will now require Smart AI research in addition to Gene Tailoring.
- UNSC Nukes will now require researching torpedoes first.

Opdatering: 30. nov. 2023 kl. 23:05

Opdatering: 30. nov. 2023 kl. 22:52

Added two new ftl ship components for the UNSC:

1. Shaw-Fujikawa Translight Engine: A short-range jump drive (similar range to the Stellaris subspace drive) that can be used early on. Has a long windup time.

2. Mark X Macedon Translight Engine: An upgraded slipspace drive based on the experimental drive used on the Infinity. Requires post-war technology research. Has a shorter windup and longer range.

Opdatering: 24. nov. 2023 kl. 13:03

Opdatering: 19. nov. 2023 kl. 12:16

Updated to 3.10

- Updated all leader traits to include the new consolidated leader classes.

- Updated portrait asset selectors to include the new consolidated leader classes.

- Updated portraits to accommodate the changes in leader classes.

- The special and specific portraits that use the defunct general leader class to appear in the portrait pool will now use the general subclass trait instead.

- Updated and buffed the spartan commander leader trait modifiers.


(Forgot to add this)

- Ancient Humanity now has two councilor positions when using the civic:

1. Lord of Admirals - Offers ship bonuses and increases commander xp gain.

2. Political and Morale Commander - Improves research upkeep and increases army morale/unity.

Opdatering: 8. nov. 2023 kl. 12:28

- Added three new Ancestor weapon components:
1. Fibril-Laced Energy Torpedo
2. Ancestor Interceptor Strike Craft
3. Ancestor Bomber Strike Craft

- Changed the particle appearance of Fibril weaponry to make it more distinct from vanilla lasers.

- Added a new technology research for the UNSC that increases ship speed and reduces ship/army upkeep (Will probably plan to add more lore-related tech in future updates).

- Updated planetary deposits on Charum Hakkor and some buildings.

Opdatering: 19. okt. 2023 kl. 11:55

Opdatering: 12. okt. 2023 kl. 19:44

Opdatering: 13. sep. 2023 kl. 16:15

Update (forgot to mention this):

- Added two new bombardment stances and technology research for UNSC and Ancient Humanity:

- UNSC MAC bombardment: Fires a series of precise MAC rounds at the planet. Causes high army damage, but moderate damage to pops and planet. Used as a method of removing enemy defenses without causing excessive collateral damage to the planet.

- Ancestor Fibril Energy Bombardment: A powerful bombardment stance that annihilates anything on the surface of a planet. Extended bombardment turns the planet into a lifeless barren world after reaching 100% devastation. Massive damage to armies, planet, and pops. Typically used to sterilize worlds or resource denial. Adds a terraforming candidate modifier after completing the bombardment. Artificial worlds like ringworlds will be damaged. Habitats will be destroyed by this stance.

Opdatering: 5. sep. 2023 kl. 12:50

- Error Log bug fixes

- Fixed an issue that prevented the Tier 5 Reverse-Engineered Precursor technology research from appearing for the Ancient Humanity civic. Replaced the intel modifiers for an added ascension perk.

- Updated the Precursor-unlocked Ancestor buildings' resource production and upkeep.

- Fixed the missing UNSC building army modifiers.

- Added new modifiers for the Charum Hakkor planetary deposit to include mining, farming, and technician jobs for the city world.