Barotrauma
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Actualizare: 18 iul. @ 6:08

Janitor changed to have electrical instead of clown and melodic respite instead of inspiring tunes, he is an assistant who can go into electrician and mechanic.

Passenger switches out peer learning for inspriing tunes and replaces grey shirt with clown as they are supposed to be clown musiscian/professional(assistant)/scientist for the full gamut of musical buffs, straight up cross class or rogue scientist focused on genetics, because every doctor goes miracle in progress first.

Actualizare: 5 iul. @ 22:52

prisoner outfit had only 5% when it was supposed to be 10% attack speed for shanking

Actualizare: 14 iun. @ 6:35

bandolier changes from VWO and PFA

Actualizare: 5 apr. @ 22:16

QM was missing last talent in mech tree for god knows how long, just got reported

Actualizare: 15 febr. @ 13:54

Pushed early VWO bandolier changes in update, so I need to update JE and PFA!

Actualizare: 8 febr. @ 12:29

Promotion medal support no longer seems to function so it was commented out to prevent issues trying to swap classes. No idea when this changed all the code was .xml and looked good. Problem is creating a new character can also trigger a loop bug anyway so lets nip this one in the bud.

Actualizare: 4 febr. @ 6:28

Flop hat made floppier

XO has a pistol and 6 shots but chooses which melee weapon they want.

Navigator option has a screwdriver as to be more even with other two loadouts.

Everyone now has a headset to start with

Actualizare: 31 dec. 2024 @ 13:20

Standard Security officer uniform changes from PFA, mission rigging allows for a single item each of sonar devices (including mission), grenades, batteries or handcuffs.

PFA bandolier changes update, it has 9 slots, 6 of which are 2 each ammo, medical or tool items as in PFA/Doctor outfits/Toolbelt

Actualizare: 30 nov. 2024 @ 0:59

updated annnnnnnd found old fabricate error in blue beanie from over a year ago that was causing problems

Actualizare: 30 nov. 2024 @ 0:56

error in technician tree fix