The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Labels for Coop
Visar 1–10 av 18 poster
< 1  2 >
Uppdatering: 2 sep, 2023 @ 12:33

- Fixed label position while in mirror world in Downpour/Dross II

Uppdatering: 22 aug, 2023 @ 4:26

- Expanded Y-Offset floor from -32 to -64 (new range is -64 to 64)
- Expanded Player Size Scaling ceiling from 20 to 32 (new range is 0 to 32)
- Fixed bug that prevented "setcooplabel" command from setting P4's label
- Moved rendering of Coop labels to post render instead of player render (specifically means it will not be reflected in water and other environmental distortions)
- Removed support for auto-determining player number using "#" in label, since this is completely redundant lol
- Removed unused functions from mod

Uppdatering: 5 dec, 2022 @ 21:36

- Removed debug string

Uppdatering: 4 dec, 2022 @ 16:40

- Added per-player customization for labels, now can set size scaling, text offset, text scaling, and transparency

Uppdatering: 4 dec, 2022 @ 16:08

- Removed "#" as a special character for input (seemed unnecessary, as you can just use the number you want). This speeds up the mod by a LOT too, due to less computations being needed.

Uppdatering: 8 dec, 2021 @ 16:40

Fixed steam formatting

Uppdatering: 8 dec, 2021 @ 16:40

Added support for changing the label contents! Use the command "setcooplabel", specify which player label to edit, and then type the label. Use \'#\' to have this mod auto-fill the index into the label, otherwise you don't need a number anymore!

Uppdatering: 6 sep, 2021 @ 23:20

Fixed label from being offset incorrectly in the mirror world again
Label is now backwards, I will look into simple ways of making it forwards again! The new method applies *all* visual transformations that the player has, mirroring included, to the label so I'm working on a fix for that.

Uppdatering: 4 sep, 2021 @ 15:55

Changed the way the label is applied to reduce possible lag

Uppdatering: 31 aug, 2021 @ 7:26

Fixed bug where label would show while in ModConfigMenu