The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

Labels for Coop
18개 중 1~10개 표시 중
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업데이트: 2023년 9월 2일 @ 오후 12시 33분

- Fixed label position while in mirror world in Downpour/Dross II

업데이트: 2023년 8월 22일 @ 오전 4시 26분

- Expanded Y-Offset floor from -32 to -64 (new range is -64 to 64)
- Expanded Player Size Scaling ceiling from 20 to 32 (new range is 0 to 32)
- Fixed bug that prevented "setcooplabel" command from setting P4's label
- Moved rendering of Coop labels to post render instead of player render (specifically means it will not be reflected in water and other environmental distortions)
- Removed support for auto-determining player number using "#" in label, since this is completely redundant lol
- Removed unused functions from mod

업데이트: 2022년 12월 5일 @ 오후 9시 36분

- Removed debug string

업데이트: 2022년 12월 4일 @ 오후 4시 40분

- Added per-player customization for labels, now can set size scaling, text offset, text scaling, and transparency

업데이트: 2022년 12월 4일 @ 오후 4시 08분

- Removed "#" as a special character for input (seemed unnecessary, as you can just use the number you want). This speeds up the mod by a LOT too, due to less computations being needed.

업데이트: 2021년 12월 8일 @ 오후 4시 40분

Fixed steam formatting

업데이트: 2021년 12월 8일 @ 오후 4시 40분

Added support for changing the label contents! Use the command "setcooplabel", specify which player label to edit, and then type the label. Use \'#\' to have this mod auto-fill the index into the label, otherwise you don't need a number anymore!

업데이트: 2021년 9월 6일 @ 오후 11시 20분

Fixed label from being offset incorrectly in the mirror world again
Label is now backwards, I will look into simple ways of making it forwards again! The new method applies *all* visual transformations that the player has, mirroring included, to the label so I'm working on a fix for that.

업데이트: 2021년 9월 4일 @ 오후 3시 55분

Changed the way the label is applied to reduce possible lag

업데이트: 2021년 8월 31일 @ 오전 7시 26분

Fixed bug where label would show while in ModConfigMenu