Europa Universalis IV

Europa Universalis IV

To Victoria: POPs & Dynamic Economy [1.31]
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Update: 14 aug 2021 om 20:12

-Added New Buildings... "Food Depot" can now also reduce the local Food Shortage. You can handle Food shortage more ezly without Mandate of Heaven DLC, too. also re-organised the macro-builder to look more fancy.

Update: 13 aug 2021 om 22:13

-Middle Class POP interactions now work properly even without the Mandate of Heaven DLC.
-Balanced the base price of newly added trade goods.

Update: 13 aug 2021 om 9:44

-New Trade Goods now interact with POP growth and promotion rates.
-Tax and University buildings now increase the speed of promotion of Upper Class.
-Trade buildings now increase the promotion of Middle Class.
-Production buildings now drag Middle Class to demote to Lower Class.

Update: 13 aug 2021 om 9:37

-New Trade Goods now interact with POP growth and promotion rates.
-Tax and University buildings now increase the speed of promotion of Upper Class.
-Trade buildings now increase the promotion of Middle Class.
-Production buildings now drag Middle Class to demote to Lower Class.

Update: 13 aug 2021 om 8:55

-New Buildings now automatically remove the obsoleted buildings.

Update: 13 aug 2021 om 6:48

-More new buildings and trade goods have been added.

Update: 12 aug 2021 om 17:02

-New Trade Goods... new buildings now produce new trade goods.

Update: 12 aug 2021 om 15:29

-Fixed... Road now gives you 10% faster POP growth rate.

Update: 11 aug 2021 om 21:44

-Road building now affects on the speed of POP growth.
-Provincial trade power now affects on the speed of POP growth.

Update: 8 aug 2021 om 23:54

-Show/Hide POP events decision... much waited option to show/hide POP events is back! You can simply click the option via National Decisions.
-Farmers Estate... Farmers estate would be now available via Abolition of Serfdom disaster, too.
-POP growth events modified... terrain of the provinces and other factors now affects on the speed (frequency of the events).