RimWorld

RimWorld

Mechanite Plague
Showing 31-36 of 36 entries
< 1  2  3  >
Update: Aug 7, 2021 @ 11:13am

Fixed a bug regarding animals jumping things, whoops.

Update: Aug 6, 2021 @ 2:51pm

Mechanite Plague v1.2

General:
- Added mod settings! Bursters now naturally spawn in groups of 1-2 from plagued pawns: this can be edited in the settings. You may now also allow the Mechanite Plague to spawn Bursters from Insects or all animals in general.
- Added the Plague Bandolier: when equipped, all ranged attacks performed by the pawn will infect targets with the plague! It's not quite as effective as dedicated plague weaponry, but still useful!
- Added a medical operation that allows you to forcibly spawn an entire horde of Bursters from a prisoner. Use this to either conscript defences in a pinch, or gather more Mechanite Canisters!

Royalty:
- Added two new Psycasts: Mechskip, and Mass Mechskip! Raise Bursters from the corpses of your fallen foes to do combat for you! Available at Psylink Level 2 and 6 respectively.

Update: Jul 20, 2021 @ 2:52pm

Added Rimworld v1.3 support! Hopefully!

Update: Jul 7, 2021 @ 11:43pm

haha forgot to update About.xml whoops

Update: Jul 7, 2021 @ 11:36pm

Mechanite Plague v1.1

- Added 3 new melee weapons: the Plague Needle, the Plague Claw, and the Plague Fang!
- Added 2 new research projects- one for advanced plague melee weaponry, and one for Luciferium creation!
- Added support to Vanilla Achievements Expanded. More to come?

Update: May 30, 2021 @ 10:01pm

Initial upload!