Total War: ROME REMASTERED

Total War: ROME REMASTERED

Vanilla Campaign Reworked + Unit Rebalance + Larger Historical Battles
Mostrando 1-10 de 13 aportaciones
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Actualización: 16 MAY 2022 a las 20:28

Fixed a bug that prevented the battle of Gergovia from being playable, also fixed an error that made Segesta(Liguria province) not counted as part of Italy.

Actualización: 13 MAY 2022 a las 15:53

Now compatible with the 2.0.5 version of the game

Actualización: 27 AGO 2021 a las 7:54

Generated a new map.rwm conforming with the changes for 2.0.2 patch, should be save compatible with campaigns from older versions of the mod, but those still on the older version will have to update now to 2.0.2 for the campaign to work

Actualización: 14 JUN 2021 a las 20:02

General's bodyguard can now be recruited in large cities (minor cities for barbarian factions), Chariots and Chariot Archers that cannot run amok have had morale adjusted lower

Actualización: 6 MAY 2021 a las 15:55

Added standard bearers to majority of units and tightened up roman legionary formation

Actualización: 5 MAY 2021 a las 22:12

Horde mode replaced for Wardogs, Flaming Pigs, Berserkers. Formations tightened and standardized, particularly for cavalry and missile units. Heavy Peltasts, Mercenary Peltasts and Illyrian Mercenaries now function like Roman Legionnaires.

Actualización: 4 MAY 2021 a las 6:48

Battle of Teutoburg has been adjusted so that the objective to save 100 troops has been increased to 400 to account for the increased scale. Onagers have been heavily nerfed in area-of-effect damage and accuracy, to replicate the historical inefficacy of pre-gunpowder artillery

Actualización: 3 MAY 2021 a las 8:31

fixed an issue where the descr_regions file wasn't being read by the game properly

Actualización: 2 MAY 2021 a las 23:23

fixed Libyan Spearmen unit size to base size of 60 instead of 40. Changed Thumbnail

Actualización: 2 MAY 2021 a las 23:05

fixed Libyan Spearmen unit size to base size of 60 instead of 40.