Total War: ROME REMASTERED

Total War: ROME REMASTERED

Vanilla Campaign Reworked + Unit Rebalance + Larger Historical Battles
Viser 1-10 af 13 forekomster
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Opdatering: 16. maj 2022 kl. 20:28

Fixed a bug that prevented the battle of Gergovia from being playable, also fixed an error that made Segesta(Liguria province) not counted as part of Italy.

Opdatering: 13. maj 2022 kl. 15:53

Now compatible with the 2.0.5 version of the game

Opdatering: 27. aug. 2021 kl. 7:54

Generated a new map.rwm conforming with the changes for 2.0.2 patch, should be save compatible with campaigns from older versions of the mod, but those still on the older version will have to update now to 2.0.2 for the campaign to work

Opdatering: 14. juni 2021 kl. 20:02

General's bodyguard can now be recruited in large cities (minor cities for barbarian factions), Chariots and Chariot Archers that cannot run amok have had morale adjusted lower

Opdatering: 6. maj 2021 kl. 15:55

Added standard bearers to majority of units and tightened up roman legionary formation

Opdatering: 5. maj 2021 kl. 22:12

Horde mode replaced for Wardogs, Flaming Pigs, Berserkers. Formations tightened and standardized, particularly for cavalry and missile units. Heavy Peltasts, Mercenary Peltasts and Illyrian Mercenaries now function like Roman Legionnaires.

Opdatering: 4. maj 2021 kl. 6:48

Battle of Teutoburg has been adjusted so that the objective to save 100 troops has been increased to 400 to account for the increased scale. Onagers have been heavily nerfed in area-of-effect damage and accuracy, to replicate the historical inefficacy of pre-gunpowder artillery

Opdatering: 3. maj 2021 kl. 8:31

fixed an issue where the descr_regions file wasn't being read by the game properly

Opdatering: 2. maj 2021 kl. 23:23

fixed Libyan Spearmen unit size to base size of 60 instead of 40. Changed Thumbnail

Opdatering: 2. maj 2021 kl. 23:05

fixed Libyan Spearmen unit size to base size of 60 instead of 40.