Arma 3
ace_light
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Update: Apr 29, 2021 @ 10:02am

Removed minedetector (has a dependency on "explosives" module)

Update: Apr 29, 2021 @ 9:48am

Removed hearing (earplugs not included in loadouts)

Update: Apr 28, 2021 @ 10:58pm

Removed explosives (firing devices not included in loadouts)

Update: Apr 27, 2021 @ 4:29pm

Update: Apr 27, 2021 @ 3:59pm

Update: Apr 27, 2021 @ 3:47pm

Removed advanced_fatigue (units get tired in excess, some missions require that speed)
Removed disposable (NLAW needs to be reusable for some missions)
Removed medical (all modules) (lack of different medicines in all loadouts)
Removed noradio (unable to request medical assistance to AI squad)
Removed realisticweights ("disposable" module dependency)
Removed vehiclelock (makes not possible to get into vehicles without keys)