ARK: Survival Evolved

ARK: Survival Evolved

Dragons Evolved
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Update: Jun 13, 2022 @ 11:12am

====Updates====


- Okay... so ummm.... Idk if this fixes current longs, cuz sorry if I\'ve um, broken all existing ones...

Long should now actually save whatever the fuck element it was after leaving render.

- Removed longs nerfed stats on tame.

Update: Jun 9, 2022 @ 8:52am

====Updates====



- Bogwyrm slam attack now has a 15 second cooldown.
- Crushed is a proper stun now but doesnt dismount
- Cyclops stun is a proper stun now but doesnt dismount
- Nature golem stun is a proper stun now but doesnt dismount

Update: Jun 5, 2022 @ 3:23pm

====Updates====


- Changed all roar keybinds to Alt+R. Roaring should no longer throw shoulder pets.



- Atal-Arka jump backwards from R to Shift+R.



- Cristatu ya ku bite damage buffed from 29 to 31.
- Cristatu ya ku claw damage buffed from 24 to 26.
- Cristatu ya ku bite damage buffed from 46 to 48.




- Bronze wyvern claw smash now does 2x damage to creatures under 150 drag weight.



- Longs elemental type now decides its immunities and resistances. They are no longer only immune to water regardless, only the hailong is properly immune to all water attacks. (ALL ELEMENTAL TYPES HAVE HAD THEIR RESISTANCES AND IMMUNITIES SET, EVEN IF THEY DONT HAVE ALL THEIR OTHER TRAITS/ATTACKS ADDED YET.)



- Adjusted some of the hydragons attack ranges and intervals. For example it should not roar from so far away anymore and it should use the ink and flame breath less if the opponent is closer and vice versa with the poison breath. Also further lowered the chance of it playing its reference roar.


- Made a base tail that the firetail, blizzardtail, aquatail, and skytail are childed from now. They all SHARE code for sleeping now too. The only unique things for each one in their code now is their special abilities and keybinds.
- Edited AI of the tails to team up with the base class rather than individuals.

- Blizzardtails ice projectile is larger now.
- Blizzardtails freezing debuff is now the same as the amargasaurs, slowly slowing down targets. This applies to the tail whip and the ice projectile.

- Firetail fire mechanics have been recoded to be simplier and only need one animation. More reliable now.
- Firetails ignited tail no longer sets things on fire but ticks like amargasaurus\'s fire spikes. Also interval of the tick has been raised to 0.4 from 0.1
- Firetail is no longer immune to knockback.
- Firetails tail spin no longer stuns. Instead inflicts sparked.

- Aquatail now should be able to properly harvest pearls.



- Nile dragon can now pivot when unmounted to attack. It will use the tail whip less often as an AI now.


- Orochis regurgitation is now EXTREMELY powerful and something to consider using. As it now leaves gluttonous\'s digestive clouds, however what makes this extra deadly is the sheer amount it leaves behind...


Wanderer Drake TLC:
- New model.
- Removed Q debuff from claw attack. Is just a normal attack now.
- Wanderer drake trike ram weakness reduced to 4x from 7x.
- Cleanse no longer cleanses scalding.


- Recoded doreikus change spike mode.


- Wild gluttonous have a higher chance of regurgitating when being attacked now.
- Gluttonous\'s projectile clouds interval tick is now 1 instead of 0.6


This was already changed like this but i didnt make mention since i wasnt sure if i preferred this for a while now, but its finalized!
- Frost golem no longer freezes with its breath attack nor does it actually shoot ice, it sprays amargasaurus spines to freeze the ground instead!

Update: Jun 5, 2022 @ 3:22pm

====Updates====


- Changed all roar keybinds to Alt+R. Roaring should no longer throw shoulder pets.



- Atal-Arka jump backwards from R to Shift+R.



- Cristatu ya ku bite damage buffed from 29 to 31.
- Cristatu ya ku claw damage buffed from 24 to 26.
- Cristatu ya ku bite damage buffed from 46 to 48.




- Bronze wyvern claw smash now does 2x damage to creatures under 150 drag weight.



- Longs elemental type now decides its immunities and resistances. They are no longer only immune to water regardless, only the hailong is properly immune to all water attacks.



- Adjusted some of the hydragons attack ranges and intervals. For example it should not roar from so far away anymore and it should use the ink and flame breath less if the opponent is closer and vice versa with the poison breath. Also further lowered the chance of it playing its reference roar.


- Made a base tail that the firetail, blizzardtail, aquatail, and skytail are childed from now. They all SHARE code for sleeping now too. The only unique things for each one in their code now is their special abilities and keybinds.
- Edited AI of the tails to team up with the base class rather than individuals.

- Blizzardtails ice projectile is larger now.
- Blizzardtails freezing debuff is now the same as the amargasaurs, slowly slowing down targets. This applies to the tail whip and the ice projectile.

- Firetail fire mechanics have been recoded to be simplier and only need one animation. More reliable now.
- Firetails ignited tail no longer sets things on fire but ticks like amargasaurus\'s fire spikes. Also interval of the tick has been raised to 0.4 from 0.1
- Firetail is no longer immune to knockback.
- Firetails tail spin no longer stuns. Instead inflicts sparked.

- Aquatail now should be able to properly harvest pearls.



- Nile dragon can now pivot when unmounted to attack. It will use the tail whip less often as an AI now.


- Orochis regurgitation is now EXTREMELY powerful and something to consider using. As it now leaves gluttonous\'s digestive clouds, however what makes this extra deadly is the sheer amount it leaves behind...


Wanderer Drake TLC:
- New model.
- Removed Q debuff from claw attack. Is just a normal attack now.
- Wanderer drake trike ram weakness reduced to 4x from 7x.
- Cleanse no longer cleanses scalding.


- Recoded doreikus change spike mode.


- Wild gluttonous have a higher chance of regurgitating when being attacked now.
- Gluttonous\'s projectile clouds interval tick is now 1 instead of 0.6


This was already changed like this but i didnt make mention since i wasnt sure if i preferred this for a while now, but its finalized!
- Frost golem no longer freezes with its breath attack nor does it actually shoot ice, it sprays amargasaurus spines to freeze the ground instead!

Update: May 29, 2022 @ 7:22pm

====Updates====


- Fixed raiju taxidermy.
- Added undead tag to skelltor.

- Bronze wyverns punch now inflicts trike stun.
- AI bronze wyverns use the punch attack more often now.

- Fatalos, Alarion, Bronze Wyvern, Vampere, and Dread wyvern stamina drains are controlled through the graph rather than buffs now.

- Diablo no longer uses an attack state for its roar ability.
- Nian no longer uses an attack state for its roar ability.
- Pesutobearas minions no longer use an attack state for their roar intimidation.
- Razortooth no longer uses an attack state for its roar ability.
- Scourgion queen no longer uses an attack state for its roar ability.

- Dokuryu poison is now just a normal poison wyvern gas damagetype, thus creatures immune to poison gas are immune to dokuryus gas.
- Dokuryus poison no longer has a unique slowing effect.

- Removed +20% speed on tame from thornweaver
- Fixed all thornweaver speed modifiers to 1.0 for its now actual movement speed.
- Reduces thornweaver swim speed from... ahem... 420, to 400.

- Longshia\'s attacks no longer inflict torpor with the smash attack or the club. They also no longer knock rafts.

- Black dragons no longer move when whipped. Additionally they dont take too kindly to that....


- Naga needs to sprint to trample now.
- Removed the +20% speed naga and orochi got when tamed.

Update: May 29, 2022 @ 7:20pm

====Updates====


- Fixed raiju taxidermy.
- Added undead tag to skelltor.

- Bronze wyverns punch now inflicts trike stun.
- AI bronze wyverns use the punch attack more often now.

- Fatalos, Alarion, Bronze Wyvern, Vampere, and Dread wyvern stamina drains are controlled through the graph rather than buffs now.

- Diablo no longer uses an attack state for its roar ability.
- Nian no longer uses an attack state for its roar ability.
- Pesutobearas minions no longer use an attack state for their roar intimidation.
- Razortooth no longer uses an attack state for its roar ability.
- Scourgion queen no longer uses an attack state for its roar ability.

- Dokuryu poison is now just a normal poison wyvern gas damagetype, thus creatures immune to poison gas are immune to dokuryus gas.
- Dokuryus poison no longer has a unique slowing effect.

- Removed +20% speed on tame from thornweaver
- Fixed all thornweaver speed modifiers to 1.0 for its now actual movement speed.
- Reduces thornweaver swim speed from... ahem... 420, to 400.

- Longshia\'s attacks no longer inflict torpor with the smash attack or the club. They also no longer knock rafts.

- Black dragons no longer move when whipped. Additionally they dont take too kindly to that....


- Naga needs to sprint to trample now.
- Removed the +20% speed naga and orochi got when tamed.

Update: May 22, 2022 @ 6:32pm

====Updates====

- Fixed longgui taming.
- Some balancing adjustments
- Spawned in TAMED elderitch drakes should never be babies.
- Elderitch drakes no longer randomly spawn as babies with rand baby chance. Instead they have a more controlled 10% chance to spawn as a newborn baby, rather than a chance to spawn at random ages. This allows you more time to tame one, but also makes it so that they are rarer.
- Elderitch drake uses the claw slash from further away. Also almost completely removed the claw cooldown.

- Cristatu ya ku now get closer to the target before attacking.

Update: May 22, 2022 @ 6:30pm

====Updates====

Update: May 8, 2022 @ 10:10am

====Updates====

- Fix taming on raiju.
- fixed models not updating properly on some babies like elderitch drake upon hitting adulthood.
- Recoded vamperes buffs to reduce speed and etc properly.
- Vampere bite attack speed properly nerfed when tamed.
- Malus no longer has a unique model, drastically reducing file size.
- Reduced texture sizes on unneeded models like geobreaker who dont colorize properly anyways.
- Mastodorn can use the sweep attack unmounted occasionally.

- Gluttonous IK disables when flailing so its rarer double claw animation can hit stuff properly.
- Mira aim offset fixed.
- Ridged drake heavy bite attack interval increased on unmounted
- Reduced wanderer drakes knockback on double bite even more to help it hit twice properly.
- Wanderer drakes use their double bite unmounted more often.

Update: May 8, 2022 @ 10:08am

====Updates====

- Fix taming