Caves of Qud

Caves of Qud

Qud-Fu - Mixed Martial Arts Skills
Showing 41-50 of 54 entries
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Update: May 4, 2021 @ 9:07pm

[fixed populations list info]

Update: Apr 23, 2021 @ 11:40am

[updated to current vrs]

Update: Apr 18, 2021 @ 5:32am

[TypoFix]

Update: Apr 15, 2021 @ 2:30pm

- Sure Strikes isn't resetting [fixed]
- Slumberling System in terms of Events seems to be borked [kinda fixed, not a hundred percent sure, but we'll see]
- Slumberling is damaging items, etc. [fixed]
- Astral isn't adding anything to the combo counter [fixed]
- Set Slumberling push to Manhattan Distance [fixed]
- Set Saltback to reduce speed, set astral to increase speed [fixed]
- Slumberling may not be affecting DV at all [Fixed]
- reword Agility modifier in Salt-hopper
- Slumber Power wasn't doing anything. [fixed]
- fixed damage scaling issues with cybernetics again and issue of not properly increasing damage with scaling combos [fixed]

Update: Apr 13, 2021 @ 12:46am

[[Fixed PopTable error]]

Update: Apr 12, 2021 @ 11:40am

[quickfix]
[xml error]

Update: Apr 12, 2021 @ 8:10am

[quick fix]
[Fixed inproper ref in Flurry of Blows, now delivers attacks based on agility properly.]
[ACTUALLY FIXED THE ISSUE WITH NATURAL EQUIPMENT AND CYBERNTIC FIST NOT PROPERLY SCALING WITH COMBO'S ... GOD >:O]

Update: Apr 11, 2021 @ 7:10am

[Updated an issue where cybernetic hands weren't scaling in damage]

Update: Apr 10, 2021 @ 12:13pm

[Fixed issues with Combo's Falling under 0]
[Fixed issues with combo's not deprecating on penetration.]

Update: Apr 6, 2021 @ 11:22am

-- Fixed error with AI swapping multiple times through stances.