Caves of Qud

Caves of Qud

Qud-Fu - Mixed Martial Arts Skills
Showing 21-30 of 54 entries
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Update: May 21, 2023 @ 12:23pm

[Refactoring for newest patch]

Update: Jan 22, 2023 @ 1:24pm

- refactoring for new update.

Update: Jan 11, 2023 @ 9:55am

- Fixed an error where having a style active would not allow you travel on the main map, you should now deactivate stances when going into the Overmap.

Update: Dec 27, 2022 @ 7:23am

[pushed fix that should fix Mercy not turning off once activated and also fixed an issue that might cause mercy to knock an enemy out prematurely.]

Update: Dec 27, 2022 @ 4:28am

[Addded "energy" cost to the various movements you perform int he grappling tree with the more dangerous and powerful attacks costing more "energy" as a balance element to the function.]

Update: Oct 30, 2022 @ 12:50am

- editted various cooldowns for the grappler stances. Most have been cut in half while others have simply been reduced.

Update: Oct 20, 2022 @ 9:18pm

Update: Oct 16, 2022 @ 9:59pm

- Fixed and readjusted the current grapple difficulty for creatures, should be overall easier to grapple most things, however moving creatures and remaining grappled for several turns will be a little more difficult to do.

- Found an issue I am still working on fixing which caused enemies who were thrown and died by hip-throw to either; have a corpse that vanished on impact with the wall or, the creature took damage but remained near where they were thrown. After some testing it was apparently due to throwing the creature to area's inside large collections of walls where their is no empty place adjacent to the thrown spot. So to help fix this until I can work up something that can just allow the player to point and click, the player will only be able to throw at visible and explored area's that way you can't launch an enemy into a wall and cause this glitch, this isn't my final fix for this, eventually I'll be working up something to let you throw and forget.

Update: Jul 24, 2022 @ 6:33pm

- added warning and failure checks to when an ability fails.

Update: Jul 24, 2022 @ 1:06pm

**Fixed some bug errors
**Added new martial style Way fo the Death Dacca