Garry's Mod

Garry's Mod

StormFox 2
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Update: Jan 20, 2022 @ 10:22am

Small hotfix:

  • Fixed 3D skybox functions ignoring settings on launch.
  • Fixed stormfox2_settemperature refusing to use negative numbers.

Update: Jan 17, 2022 @ 3:02am

Version 2.49 New DepthFilter and Localization.
Added:

  • Added the setting weather_damage to turn off damage from weather-types like lava or radiation.
  • (Re)added the addnight_temp setting. ( Note system will still randomize it a bit )
  • Added max_wind setting for weather-generators to the menu. ( It was always there, I forgot to add it )
  • Huge localization overhaul, using a custom script and “DeepL” to sort, remove unused lines, space fixes and fill out the localization-gabs.
  • Added Danish Language.

Fixes:
  • Rewrote DepthFilter to use a stencil-framework instead of Sources DepthTexture. A lot of GPU’s and Gmod-Versions couldn’t render it properly.
  • Fixed RU language typos ( Big thanks to tankict for helping me )
  • Fixed FR language typos ( Big thanks to FlorianLeChat for helping me )
  • Lowered the default quality_target to from 80 FPS to 60 FPS. This is because a lot of people are complaining they don’t see the particles on slower hardware.
  • Fixed an error with glass having an empty mesh. ( This shouldn’t happen, but it is a Gmod bug )
  • Fixed / tweaked how weather-generator calculates the temperature.
  • Fixed fog being way too thick in generated weather ( From 80% to 30% ).
  • Fixed variable-name mistakes and tweaked the rain particles. Should also fix some particles not appearing.

I did try my best with the translations, but there might still be some errors for some languages, as DeepL isn’t perfect. I will appreciate any help fixing typos or help translating SF to other languages.

Update: Jan 5, 2022 @ 11:34am

Version 2.48 Small tweaks

  • Disable light_environment option on maps without light_environment. (Note: Will still let you disable the option)
  • Allow CSGO lanterns and candles to be spawned, if models are detected.
  • overwrite_fogdistance will now set the minimum fog-distance for all weathertypes.
  • env_atmosphere will now have a halo if sf_toolgun is equipped and has no longer a sphere.
  • Added cs_italy/it_streetlampleg to the lightmodel-table.

Update: Jan 3, 2022 @ 12:11pm

Version 2.47 The Lantern Update

Fixes:

  • Fixed OpenWeather API being broken
  • Fixed streetlights never turning on, if light-settings are too high.
  • Fixed IsDay / IsNight returning false values when day is paused.
  • Fixed footstep sounds being blocked by a check. ( Thanks klen-list )

New:
  • Added two new lanterns. (Requires CSGO mounted)
  • Added the Wiremod-Station from SF1. (Requires wiremod)
  • Added some streetlight-data from unioncity2.
  • Added Rust, Minecraft and Dying Light to quick-timelength setting.
  • Added German translation ( Thanks Gabriel Morales )

Other:
  • Now removes shadows doing night when modifyshadows_rate is on.
  • Lowered the rain-depthfilter effect by 50%.

Update: Jan 1, 2022 @ 10:02am

Version 2.46 Happy New Year Update

  • Readded concommand: stormfox2_controller (Sry, accidently deleted it)
  • New and impoved weather-gen with options.
  • Remade weather forecast display / render.
  • Will now try and clear materials when leaving server.
  • Added +mat_texture_list button for surface-editor.
Fixes:
  • Fixed weather never fully inizilising when time is paused ( No snow on ground when paused )
  • Fixed sf_toolgun fireing multiple times
  • Fixed real-time using BASETIME on launch.
  • Fixed real-time not using real-time for GetCycleTime (Day/night being unsynced).
  • Fixed time desyncing (And sometimes causing error) if the server starts the time paused.
  • Fixed client throwing out unknown settings
  • Fixed hook StormFox2.Time.NextDay not being called
  • Fixed hook StormFox2.Time.Changed not being called
  • Fixed StormFox2.Time.IsPaused() returning invalid values after StormFox2.Time.Pause().
  • Fixed StormFox2.Time.Resume() refusing to resume time.
Other:
  • Removed hook StormFox2.Time.Set (No longer needed)

Update: Dec 11, 2021 @ 8:51am

Version 2.44

  • Now only save changed settings.
  • Fixed settings reverting to default, if default is true.
  • Fixed stormfox2_settings_save printing success, regardless of permission.
  • Maplight settings now update live.
  • Added snow-effect to windows when there is a blizzard.
  • Added rain-effect to windows when there is a storm.
  • Added surface-editor to the menu. For those pesky materials the tool-gun won't get.
  • Lower particle alpha for rain-mists.
  • Lower particle-restriction when indoors in a blizzard.
  • Fixed the menu causing an error for some.

Update: Dec 10, 2021 @ 5:55am

Small fix

  • Fixed sun and moon ignoring the sun_yaw setting.

Update: Dec 10, 2021 @ 5:41am

Version 2.43

  • Added command: stormfox2_setting [settingname] [value]
    Allows you to set settings outside of the menu.

  • Added command: stormfox2_settings_save
    Forces the addon to save the current settings.

  • Added command: stormfox2_settemperature [number]
    Sets the current temperature. Note, you have to add "F" for fahrenheit after the number.

  • Fixed a bug where settings refuse to disable themselves.

Update: Dec 10, 2021 @ 1:45am

Small update

  • Added persistent settings ( Settings can now be saved pr map )
  • Hopefully fixed settings not saving.
  • Made stormfox_streetlight_invisible available for map-creators.

Update: Dec 8, 2021 @ 2:50pm

Version 2.42 HotFix!

  • Fixed default-branch having strange white fog when raining / snowing
  • Fixed skybox options not working.
  • (Hopefully) Fixed a rare error