ARK: Survival Evolved

ARK: Survival Evolved

CE: Races
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Opdatering: 5. juni 2022 kl. 19:06

With this update, you will no longer need to copy certain INIs over from Game.ini to GameUserSettings.INI. It should be able to read the stats directly.

v2.23.744 [HOTFIX-propper game.ini pulling]
-reworked stat pulling to pull both "PerLevelStatsMultiplier_Player" and "PlayerBaseStatMultipliers"
-figured out a way to read the Game.INI.
-removed old ini copier
-replaced INI puller
-fixed a bug where it would read an unused (temperature) stat as health, resulting it in thinking you health should be 0/0
-added code to force the mirror to replicate when nudged, hopefully allowing it to rep nudging to nearby clients

Opdatering: 3. juni 2022 kl. 4:17

v2.23.739
-Fixed AllowGlowToggle INI not working
-Fixed Clean Skin heads not casting shadows
-Fixed Female Clean Skin No Ears not removing the ears
-Fixed food drain effecting food regeneration
-Fixed water drain effecting water regeneration
-Completely reworked stat management system. Rather than multiplying, it now sets the stats directly, allowing for more control.
-Added new buff consideration in stat system to allow for buffs that edit max stat values to work seamlessly.
-Made new tutorial for modders looking for Max Stat compatibility with CE: https://youtu.be/_u1QcsYUvek
-Added new part: Shadowmaine Legs [commissioned]
-Added new part: Featherless Shadowmaine Legs [commissioned]

Opdatering: 26. maj 2022 kl. 18:40

v2.23.732
-overrided base insulation calc with my own custom base insulation calculation system
-Added new part: Yuty Legs
-Added new part: Yuty Snow Legs
-Added new ability to some pre-existing parts: Glow Light
-Fixed Bunny Tail not glowing
-Fixed Glow Goat Hurns not glowing
-Added new INI: "AllowGlowLight=True"
-Added new INI: "PreventWithGlowLight="
-Added new INI: "EngramLock_GlowLight="

Opdatering: 19. maj 2022 kl. 19:14

v2.23.723
-Fixed spelling mistake
-Added force clear rider when grabbing a creature with crab claws
-added code to disable collision of held creatures while they are being held with crab claws
-Made Crab Claws\' TribeID check pass though a server check so that it is more accurate.
-Fixed the incorrect editing index being pulled when trying to edit or remove a Dino Neutrality entry
-Fixed the incorrect editing index being pulled when trying to edit or remove a Dino Riding List entry
-Fixed General Race Settings changes not saving
-Added code to force the race selection menu to not appear if there is only the default race
-Fixed mesh replacers not pulling the body colors propperly, resulting in black skin
-fixed part requirements and part whitelist/blacklist not correctly matching up to the PartPair lists (what you see)
--The match-up code runs when you save races, so you will need to save it once for fixes to apply
-fixed required groups not propperly reading/saving
-fixed male octopus eyes not copying master pose.
-Added new part: Demon Horn Aura [Commission]
-Fixed crab claws breaking the scaling of shoulder-mounted creatures when they are put on your shoulder after being grabbed [dedicated servers only]
-made grabbed dinos scale down by 50%
-made grabbed dinos scale with the player\'s scale
-made grabbed dinos not visible while in First Person
-fixed FPV parts showing when riding a dino or when the FPV should be hidden [multiple rare instances]

Opdatering: 14. maj 2022 kl. 6:37

v2.23.703 [HOTFIX]
-Added code to force player movement speed mult to 1 if it is 0
-fixed skin texture and body color not updating in preview if a new body replacer was selected

Opdatering: 13. maj 2022 kl. 23:48

v2.23.701
-added new part: Dragon Legs [WIP] [Commission]
-added new part: Drow Eyes [Commission]
-added new skin texture: Cheetah Skin [Commission]
-fixed templates giving races to players.
-moved the race description editor to allow for more space to view more text at once
-removed all UE4 base tooltips from the race editor (because they weren\'t showing)
-Added custom tool tip widgets to most things in the race editor. Just hover over something to see what it does/what it is.
-Added custom tool tip widgets for functionality descriptions in race editor and race previewer
-Added new "Switch all filtered Whitelisted/Blacklisted states" button for race editor
-Added new "Switch all filtered Required states" button for race editor
-Added new code so that hiding the implant now removes the sparkly PFX when accessing an inventory
-FPV meshes no longer revert to default FPV mesh after equipping gloves.
-Made new custom Alpha,Beta, and Gamma implanted FPV meshes.
-Added code to accurately show the FPV implant mesh based on your defeated bosses
-Added code to ignore removing the implant if you beat the King Titan (since you can just hide your implant if you want.)
-Fixed the Aberant implant overlay not hiding when the implant was set to hidden.
-Added new Movement Speed multiplier that effects anim speed.
-Fixed a few spelling mistakes.
-Attempted to fix mirror randomly changing player\'s race
-Fixed waterstability not detecting when the player is not swimming
-Added code to ensure that body customizations are loaded on character re-render.
-renamed "Cat Head" to "Saber Head"
-Added new part: "Cat Head" [Commission]
-Added new part: "Skeleton" [Commission]
-Added new part: "Skeleton FPV" [Commission]
-Added new part: "Demon Horns" [Commission]
-Added new ability to toggle the glow on all parts that glow. [Commission]
-Added new INI: AllowGlowToggle=True
-Added new INI: PreventWIthGlowToggle=
-Added new INI: EngramLock_GlowToggle=
-Fixed text clipping on race buttons
-Fixed Race Settings cog being cut off
-Fixed TooMuchData Crash; Reworked race datas to save one race every 0.1s rather than all at once.
-Added new skin texture: Stony Skin [Commission]
-added new skin texture: Null [Commission]
-attempted to fix null skin
-removed null skin
+removed nu|l skin
removed nvI| skin
}}][removed #v\\| skin
\\\\\\:_removed skin
removed_skin.??
removed-file.skin
removed-null
removed-null
removed-null

Opdatering: 5. maj 2022 kl. 8:29

v2.23.666
-Fixed elf ears no longer appearing
-fixed new race\'s default size being 0.075
-Added code to move the player closer to dino while condisering the X scale on their glutes, fixing floating issues
-fixed incorrect name and description on race altar
-added race altar to mod page\'s discussions
-removed ability for admins to force restricted parts
-lessend the amount of code run on client tick
-fixed armor not updating in-game when skinned (you still need to close and open your Inventory screen for that preview to update.)
-Reached out to Roleplay Apparel Modders to work on compatability issues. Awaiting response.
-fixed impropper material setting for texture compatability mode.
-with texture compatability mode, you can no longer remove the FPV implant
-discovered preview fix, but abandanded it due to time cost (can be commissioned, but will be expensive)
-Added compensation checker for oxygen drain in Genesis\' Ocean biome.
-Fixed buff\'s data loading order, forcing the race data to load last.
-Added code to ensure the player\'s scale can never be less than 0.075 or more than 3
-Made player scale default to 1 if read as 0

Opdatering: 1. maj 2022 kl. 19:25

v2.23.655 CE: Races v.1 release!
-remade griffin colorize, adding color regions for the beak
-reworked BodyMask for male crab claws
-reworked BodyMask for Deinin Feet
-made border gradient on all UI menus a material function instead of a texture, making it much smoother and high quality, while using less memory
-fixed grab claws ability not working in singleplayer
-fixed female FPV right crab claw not starting with the right rotation
-fixed bog raptor tail not having color region 3 able to be colored
-fixed REMOVE ALL PARTS option not appearing sometimes
-fixed multiple issues where text would clip out of scroll boxes in the customization UI
-fixed an exploit
-reworked grab claws tracing so that it finds creatures\' whose collision is not propperly set up, like the raptor.
-added code to make adding new categories dynamic
-Removed all Jack&Jill body models
-Removed Jack&Jill hair duplicates
-removed all code that handles J&J model replacement
-Remodeled Warlord, Wisend, and pirate hair styles to base ark model
-made female version of Warlord facial hair
-made female version of Wisend facial hair
-made female version of Pirate facial hair
-reworked part gender identification code to make it more efficient
-removed all paramater bindings from part buttons, helping tremendously with client-lag within the menu
-added code to fix rare occurance where materials were not updating in the customizer
-removed redundant INI "AllowAllFalseParts"
-removed redundant INI "AllowPartDisabling"
-Added code to ensure INI is properly loaded on buff startup
-Potentially fixed issue where jet wings would\'t always detect when the player releases the jump button
-Added \'soft\' body replacement code
-Added body-replacement mask copying, paint texture copying, and alternate skin support
-Reworked part: Male Head No Ears
-Reworked part: Female No Ears
-Added new body replacement part: Male Clean Body [Modeled by Mewsie]
-Added new body replacement part: Female Clean Body [Modeled by Mewsie]
-Added new body replacement part: Male Clean Body No Ears [Modeled by Mewsie]
-Added new body replacement part: Female Clean Body No Ears [Modeled by Mewsie]
-Added new "Wetness and Rough" color region to skin texture.
-Added new code to allow for decent armor-shaping for digitigrade legs! Should work with all armors.
-Added custom ArmorAnimBP for Glow Raptor Legs
-Added custom ArmorAnimBP for Raptor Legs
-Added custom ArmorAnimBP for Bog Raptor Legs
-Added custom ArmorAnimBP for Jerboa Legs
-Added custom ArmorAnimBP for Horse Legs
-Added custom ArmorAnimBP for Insect Legs

+Added all new side to the mod: Races! [COMMISSIONED]+
-added [Admin] "Edit Player Races" menu to Mirror in sace a player selects the wrong race or wants a change
-Added live updating for all race adjustments
-Added [Admin] "Edit Race Datas" menu to mirror to make, remove, and edit races!
---Added Base Stat Editing settings
---Added Name, description, and race selection hiding settings
---Added force body customizations settings
---Added Extra stat mult settings
---Added Extra stat addition settings
---Addeed New Player Default Settings
---Added part whitelist/blacklist settings
---Added part requirement list w/ part grouping
---Added dino neutrality list settings
---Added dino whitelist/blacklist riding settings
---Added General Race Settings
---Added ability to duplicate a race
-the player\'s race now displays in the inventory
-Added option for spawn menu race selection and initial character customization
-added Race Altars
---[admin] Added Ability to change connected race of race altar
---[admin] Added Ability to change allowed races to access a race altar
---[admin] Added ability to force refreah race datas
-Added tooltips to needed settings to help admins figure things out easier.

Opdatering: 12. apr. 2022 kl. 14:25

v2.16.615
-removed withered wyvern ears
-removed old ice wyvern head
-allowed withered slider on "Wyvern Ears"
-fixed crab claws not grabbing a player correctly while they are mounted
-fixed crab claws not grabbing a player correctly while they are riding as passenger
-fixed crab claws not grabbing a player correctly while they are being carried by a dino
-fixed peppermint tail not being hidden
-fixed bug where parts would not load in the inventory preview when in fpv with a weapon equipped
-added extra code to help ensure parts are loaded in inventory preview
-Added new part: Corrupt Wyvern Head [Comissioned]
-Added new part: Crystal Wyvern Head [Comissioned]
-Added new part: Dodo Wyvern Head [Comissioned]
-Added new part: Firel Wyvern Head [Comissioned]
-Added new part: Forest Wyvern Head [Comissioned]
-Added new part: Ice Wyvern Head [Comissioned]
-Added new part: Lightning Wyvern Head [Comissioned]
-Added new part: Poison Wyvern Eyes [Comissioned]
-Added new part: Poison Wyvern Frills [Comissioned]
-Added new part: Poison Wyvern Head [Comissioned]
-Added new part: Tek Wyvern Head [Comissioned]
-Added new part: Zombie Fire Wyvern Head [Comissioned]
-Added new part: Zombie Lightning Wyvern Head [Comissioned]
-Added new part: Zombie Poison Wyvern Head [Comissioned]
-Added new part: Wyvern Crystal Skull [Comissioned]
-Added new part: Embedded Wyvern Crystals [Comissioned]
-Added new part Left Insect Hand [Comissioned]
-Added new part Right Insect Hand [Comissioned]
-Added new part Left Insect Hand FPV [Comissioned]
-Added new part Right Insect Hand FPV [Comissioned]

Opdatering: 8. apr. 2022 kl. 21:20

v2.16.584
-Finished resizing all 4k textures to 2k, HALVING the entire mod size!
-fixed female Fluffy Demopn Tail attaching to wrong bone
-fixed Peppermint\'s commission not properly locking to his steamID
-Fixed female head mask for computers that run lower texture qualities
-Fixed colorable eyes no longer coloring on the left side
-fixed female fur normal map (had to re-make texture, but it\'ll look a little different)
-fixed issues with impropper FPV implant-skin lighting
-added new body customization: "Show Implant"
-added new code to show some abilities as a buff in the bottom right (client side)
-added code to override the FPV mesh entirely.
-added code to allow for side-specific body masking
-added new part: Left Crab Claw
-added new part: Right Crab Claw
-added new part: FPV Left Crab Claw
-added new part: FPV Right Crab Claw
-added new ability: Left Hand Grab!
-added new ability Right Hand Grab!
-began preparations for race code
-resized region selection buttons to allow a bigger view of the part list
-Added new INI: [GrabbedWeightMultiplier=0.8]
-Added new INI: [MaxGrabDragWeight=70.0]
-Added new INI: [AllowGrabbingPlayers=True]
-Added new INI: [AllowTribedPlayerGrabbing=True]
-Added new INI: [AllowAllyPlayerGrabbing=False]
-Added new INI: [AllowEnemyPlayerGrabbing=False]
-Added new INI: [AllowTribedDinoGrabbing=True]
-Added new INI: [AllowAlliedDinoGrabbing=True]
-Added new INI: [AllowEnemyDinoGrabbing=False]
-Added new INI: [AllowWildDinoGrabbing=True]
-Added new INI: [AllowGrabbingUnconsciousDinos=True]
-Added new INI: [AllowShowingImplant=True]
-Added new INI: [AllowHidingImplant=True]
-Added new INI: [AllowRightHandCarry=True]
-Added new INI: [PreventWithRightHandCarry=]
-Added new INI: [EngramLock_RightHandCarry=]
-Added new INI: [AllowLeftHandCarry=True]
-Added new INI: [PreventWithLeftHandCarry=]
-Added new INI: [EngramLock_LeftHandCarry=]