Squad
Hawks Layer Pack [Vanilla] [231MB] [v10.0]
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Opdatering: 12. apr. 2023 kl. 16:51

New Layers

HLP_Manicouagan_Invasion_v1
* Standard HLP setup
* 5 caps
* CAF (mechanized) v MIL (mechanized)
* No helicopters
* Foggy sunrise lighting

HLP_Manicouagan_Invasion_v2
* Standard HLP setup
* 5 caps
* USA (armoured) v CAF (engineer brigade)
* CAF can have 2x HAB and 3x ATGM per FOB, and increased Combat Engineers
* USA emplaced atgms disabled
* Midday lighting

HLP_Gorodok_Invasion_v1
* Standard HLP setup
* 5 caps
* MIL (mech-explosive) v RUS (combined arms)
* 55 v 45
* Midday lighting


Changes
* Updated all Invasion Layers to have Helper Text Flags
* Updated all Invasion Layers to include "Forward Spawn" indicators
* Removed atmospheric fog on Night lighting layer (used on Tallil Invasion, Kamdesh, Gorodok, Black Coast and Yeho)

Opdatering: 7. apr. 2023 kl. 11:04

Rebalanced points on several layers
- Manic RAAS v1
- Harju RAAS v1
- Mutaha RAAS v1

Opdatering: 2. apr. 2023 kl. 19:28

New Layers
HLP_Manicouagan_RAAS_v1 - HVRAAS with 4-9 points
7 faction variations

Changes
* Slightly adjust water depth on Kokan Flooded (RAAS and Invasion) so theres less "UNDERWATER" warnings when its not actually underwater
* Remove nothern insertion zone from caps on Yeho v1
* All layers that have GRAD must have at least 2

Opdatering: 22. mar. 2023 kl. 17:51

* another fix?

Opdatering: 22. mar. 2023 kl. 17:09

* Fixed Skorpo Invasion helipads
* Added new eastern resupply point on Skorpo Invasion for MIL

Opdatering: 19. mar. 2023 kl. 13:49

4.3 Update

* Updated Militia to new standards, minor vehicle setup changes
* Removed Manic-5 Layers, new Manicouagan layers will come at a later date
* Did a sweep of all layers to fix helipad references. 4.3 changed these, if any are missing please bring it up in Discord
* Adjusted 56v44 layers to 55v45
* General asset cleanup

Opdatering: 16. mar. 2023 kl. 17:56

4.3 Update

* Updated Militia to new standards, minor vehicle setup changes
* Removed Manic-5 Layers, new Manicouagan layers will come at a later date
* Adjusted 56v44 layers to 55v45

Opdatering: 20. feb. 2023 kl. 16:10

* Fixed kokan flooded reference

Opdatering: 20. feb. 2023 kl. 15:54

General Changes
* Removed Squad Plugin Framework support from all layers
* Optimized asset usage to reduce mod file size, some skyboxes have changed as a result
* Fixed display names on a few layers
* Slightly modified Yehorivka Sunset lighting (used on Invasion v1 and RAAS v4)
* Minor faction balance changes

New Layers
* HLP_Kohat_RAAS_v1_Flooded
* Same as v1, but with flooded fields. Same factions as non-flooded

* Added new Anvil variants to RAAS v1
AUS v RU => Combined Arms
CAF v INS => 44v56, Mechanized
USMC v PLA => Mechanized

* HLP_Yehorivka_RAAS_v3_US_RU => USA vs Russia, IFV Heavy

Layer Changes
HLP_Manic_RAAS_v1
* Added deep water above the dam
* Slight flag rebalancing

HLP_BlackCoast_RAAS_v2 and Night
* Slight flag rebalancing

HLP_Tallil_Outskirts_Skirmish_v1
* Removed

Fixes
* Fixed bad faction reference on HLP_GooseBay_RAAS_v3
* Fixed bad faction reference on HLP_Yehorivka_RAAS_v2 and HLP_Yehorivka_RAAS_v2_Night
* Fixed bad lighting reference on HLP_Kokan_RAAS_v1, it is now sunny midday
* Fixed bad lighting reference on HLP_Tallil_Outskirts_Conquest_v1, it is now stormy
* Fix flag map alignment on Tallil invasion Central Ali Air Base

Opdatering: 8. feb. 2023 kl. 19:37

* Removed dev asset file that just inflates size