XCOM 2
Mandalorian 3rd Party Faction [WOTC]
Se afișează 1-7 din 7 intrări
Actualizare: 10 apr. 2022 @ 17:30

-Tier 1 Rally Master can no longer call reinforcements
-Field Marshall may now only call reinforcements once (but in doing so calls a rallymaster who also has the ability to reinforce).
-Updated mesh for TCW backpack missile launchers so that the missile will no longer be visible after it fires.
-Made updates to packages to ensure consistency across Old Republic Mandalorian mods.

Actualizare: 30 iun. 2021 @ 16:01

-Updated Beskad UPK.

Actualizare: 17 iun. 2021 @ 16:57

Actualizare: 17 iun. 2021 @ 16:50

-Made some adjustments to the Darksaber weapon anim set. Will fix potential issues if using the Darksaber as a lightsaber with the Reflect ability from Musashi's Revised Jedi Class.

Actualizare: 18 apr. 2021 @ 15:58

-Improved support for Raider Faction Bases mod, including Weak/Normal/Strong and Boss Pods for Raider Faction Base missions.
-New boss enemy. The Mandalore. Spawns during the Destroy Primary Base Raider Faction Base mission. Drops the Darksaber when defeated.

Actualizare: 29 mart. 2021 @ 12:01

Actualizare: 29 mart. 2021 @ 11:55