Stellaris

Stellaris

Civil Wars
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Update: Dec 4, 2022 @ 11:41am

- Bugfixes: Various
- Change: Planetary Slave Revolts can morph into Sectoral Slave Revolts
- Change: Both the Sectoral Slave Situations and Separatist Sectoral Factions will now only check to form yearly instead of monthly. This feels more realistic.
Change: Sectoral revolts (separatist and slave) will only happen when a certain percentage of the population of the sector has been radicalized, as opposed to just 2 planets in a sector.
- Change: AI difficulty has been raised slightly for ethics based Civil Wars. In my few playthroughs, I noticed very few Civil Wars or uprisings in general.
- Likely some other little changes.

Update: Dec 1, 2022 @ 5:16pm

Update: Dec 1, 2022 @ 4:32pm

- Bugfix: Wars added by this mod have had their names fixed.

Update: Dec 1, 2022 @ 3:55pm

- Bugfix: CTD due to a faction not being able to be properly named.
- Bugfix: Factions added by this mod have had their names fixed.
- Various other Bugfixes

Update: Nov 30, 2022 @ 10:43pm

Update: Nov 30, 2022 @ 9:22pm

Update: Nov 30, 2022 @ 1:55pm

Update: Nov 30, 2022 @ 1:15pm

Update: Nov 30, 2022 @ 9:42am

Update: Nov 29, 2022 @ 4:25pm

- Updated for 3.6.
- Addition: Slave Revolt situation
- Change: All separatist situations have progress (including new slave revolt)