Starbound

Starbound

The Starforge v1.1.5
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Update: Nov 3, 2022 @ 6:34pm

Fixed an issue where the "homing" projectiles on the unbound vanguard weapons were not homing at all.

Update: Oct 30, 2022 @ 6:34pm

V.1.1.5

Changed the wave event script in the Unbound mission, the common issue where the player had to enter the zone alone should now be fixed. The progress bar got completely overhauled, you can now see how many waves are in the event.
Added a new Tidal Remnants mini-biome crop, with a custom status effect. Some cooking options will come later on. (Along some rather annoying secret, up to you to find it).
Added a new Yukai dungeon, the Yukai Fortress, found on Savannah (more common), Tundra, Midnight, Scorched and Volcanic planets.
Fixed multiple typos on codices, dialogues, and quest info.
Improved & idiotproofed multiple parts of the first and second unbound missions.
Small fix where some blindspot encounter had a chance of being overwritten by other blindspot encounters
Updated the script used by Unbound vanguard weapons & their smart bullets, they should have better homing now.
Fixed some sprite issue with the Praetorian armor sleeves
Some strange, space gremlin made their way into space. How they got here is still a mystery
Updated the Combat Rifle colors from the Vitrium Manufacturer, along its icon
Updated the Pachinko manufacturer icon
The Ghost Digger set is now colored after the player's colors if they are a novakid
Fixed a crash issue with Parafracture
Overhauled the Unbound checkpoint design
The unbound scanner object now has different render layers
Fixed the mission catalogue order, it will no longer be random

Update: Sep 1, 2022 @ 6:24pm

Fixed a bug with the dodge roll tech
Fixed some space encounters in blindspot having background blocks with gravity

Update: Aug 27, 2022 @ 12:31pm

V.1.1.04

Fixed multiple typos
made the glass in most unbound micro dungeons use slopped glass
reduced the chance of finding combat rifles in non-starforge encounters, and also reduced the chance of spawn for starforge encounters
made the Scavenger spellglaive more likely to drop in Florant hives, as a result of them spawning less often.

Update: Aug 13, 2022 @ 5:27pm

V.1.1.03

Attempt to fix some mod compatibility issue with follower npcs in the Unbound 3rd mission

Update: Aug 13, 2022 @ 7:20am

V.1.1.02

Fixed more typos
Fixed a crash with Saltshaker when using the alt ability & the primary fire in quick succession
Fixed the hitbox of the chainsaw alt ability on combat rifles

Update: Aug 12, 2022 @ 3:58pm

V.1.1.01

fixed the update tag to be 1.1 in game
fixed multiple typos on object, codices and descriptions
fixed the unbound bed not being finished
added blueprints for the unbound bed, unbound mech body 2, and unbound mech weapon 2
removed the cephaloworm effigy from the blueprints as the item is for a system that is not finished yet

Update: Aug 10, 2022 @ 2:50pm

Release V1.1 - Turning Tides!

Major additions :

• 1 new mission, called "Prison Break"
• Mission Replay, after completing the 3rd mission, you automatically unlock the ability to replay mission, craft unbound gear & objects.
• Yukai crafting, you can now craft yukai weapons and armors, as well as pearls.
• New mini-biome, called the "Tidal Remnants" found on forests, savannah, tundra, midnight and volcanic planets.
• 9 new monsters, the Panthyre, Starmite, Mothon, Alabatling, Alabattor, Cephaloworm, Glorbee, Glorbite, Puppertooth.
• 3 new weapon types, Starforge's own daggers, with a custom combo, Spellglaives, and RNG Combat Rifles.
• Unbound refugee villages, found on most vanilla planets and containing a lot of loot.
• Forgemaster hut, a dungeon housing a mysterious Yukai Forgemaster, recruiting it to the Thalasso outpost unlocks the Yukai crafting mentionned above.
• Blindspots, found as red anomalies on your star map, these are the Starforge's unique space encounters.
• Unbound Ships, 2 unique Unbound ships can be found on the starmap, a resource transporter and a combat vessel.
• Added many new micro-dungeons & encounters to vanilla worlds, sometimes rewarding unique weapons, and being both on the surface and underground.
• New element : Tidal Frost, themed after the new Tidal Remnants mini-biome.
• The Thalasso outpost now has its own music composed specifically for it

Minor additions & changes :

• Fixed multiple typos & errors in various codices & texts.
• Updated the Loot monster secret weapon to be more appealing to use
• Rework Pepperbox with a new sprite and alt fire
• Many new objects, Yukai in particular.
• Added 2 new large fossils, and 2 new small ones, found during the fossil mini-game.
• Updated multiple weapon recipes
• Updated most Unbound micro dungeon loot to feature their weapon's blueprints.
• Updated some icons for the MPI integration
• You can craft Unbound armor packs and weapon in the new gear crafting station
• You can craft Unbound objects in the new object crafting station
• changed the lines from the secret envoy in the Thalasso Outpost
• Elana now offers new items, along Starforge's 1st anniversary cake!
• Changed the Exalted colors to be golden instead of pink
• Changed the sprite of Exalted Energy
• Added the old version of pepperbox as Saltshaker
• Added new codices, mainly manufacturer ones for lore
• New blocks for the Tidal Remnant biomes
• Many, many new weapons you can find in the world
• Made Yukai pearls legendary instead of essential rarity
• Added new tooltips for Starforge's uniques, featuring both the item description and stats
• rebalanced most yukai npcs & their weapons, gave them appropriate tiers & crafting recipes
• Made previously exclusive late game dungeon more common and accessible earlier, such as the Vow Village, the Furour Altar & the Glitch abandonned castle.
• Modified some Unbound treasure pools so that instead of containing vanilla rng weapons, they contain combat rifles instead.
• Made unbound turrets immune to gravity (so that they don't fall from walls)
• Changed almost all of the weapon categories so that they do not break inventory mods
• The Vow now actually breaks shields more easily

Update: Dec 14, 2021 @ 3:06am

Fixed a typo in one of the Unbound object description.
Made the first introduction quest of the Thalasso impossible to refuse so that players who are quickly pressing escape after getting the teleporter do not accidently miss it.

Update: Dec 10, 2021 @ 12:36pm

Attempts to fix the issue some players are encountering in the Unbound missions, beaming them back to their ship after reaching a certain point.
Fixes an item in the potlot's drop pool that had a typo, which resulted in a crash if said item was dropped by the loot monster.
Changes some buildscript for Exalted armors, they now use a different icon so it doesn't look odd if the player is using different icon border mods.
Added the Glimber ray monster to lava planets, this was supposed to come in the next update but since it's already done and ready to go why not have it now. Have a new food item, figurine etc...
Fixed some typos
Made it so exalted energy does not overwrite other potential drops from other mods