Squad
Galactic Contention # 8.2.1.4 - Angry Tendrils - LIVE
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Update: Dec 9, 2022 @ 6:31pm

4.0.1

Player controller issues causing server crash should be fixed.

Update: Dec 8, 2022 @ 5:47pm

4.0 update

Update: Nov 18, 2022 @ 11:47pm

3.5 hotfix

Update: Nov 14, 2022 @ 8:43pm

3.4.1 Hotfix

14 November, 2022
Hotfix 3.4.1

1.9 GB
---
Additions:
- Some Tatooine buildings with interior

Map/Layer Changes:
GEONOSIS
- Terrain edits on certain points
- Disturbance cache locations fixed
- Minimap updated
YAVIN
- Terrain edits
- Disturbance game mode added
- Minimap updated
- Performance tweaks
VENATOR SURVIVAL
- Lighting reworked
- Geonosian spawning improved
- Tasks implemented
OTHER/MISC.
- Morak Valley, Disturbance game mode added
- Morak Canyon, Disturbance game mode added
- Morak Canyon map edits
- Numerous rock LOD and collision fixes for server/client performance
- Sullust building in Protected Flora is much more optimized


Gameplay Changes:
CLASSES
- Dual DC-17 Pistols spin fixed
- Thermal Detonator fixed
- Smoke Detonator fixed
- Smoke Detonator effectiveness is random
- Incendiary Detonator fixed
- Det Pack has less health to deactivate
- Fusion cutter repair much faster
AIRCRAFT
- Dev ARC-170 has 2 HAT rockets, and 4 LAT rockets
- LAAT seat positions adjusted
ARMOR
- SAT coax fixes
- Dev AT-TE coax
- MTT supply at main fix
- Dev Main Battle Tanks respawn set to 12 minutes
-Orbital strike does more damage to Shield Generator

Update: Nov 11, 2022 @ 6:29am

11 November 2022
Update 3.4 Compatibility

3.4GB

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Additions:
- New E60 droid HAT model
- RPS6 reload animation start

Map/Layer Changes:
- Cato V2
- Causing crashing fixed
- Various edits, fixes and improvements
- Skirmish Day/Night added
- Added Dev ARC to see how it does

- Yavin
- Terrain fixes and adjustments
- More pathways added for vehicle mobility
- Brightness upped to be less dark

- Tatooine
- Terrain fixes and edits
- Building collisions fixed

- Sesid Equator
- New water updated
- New Minimap
- AI Navmesh

- Kashyyyk under heavy construction, will not be in rotation this update
- Galban terrain adjustments
- Geonosis terrain adjustments
- Morak Valley map readded
- Rhen Var map edits
- Updated Rock materials for Sesid and other Jungle/Tropical maps


Gameplay Changes:
- Classes
- Det Pack should no longer make vehicles spazz out
- Pyro Denton should no longer make vehicles spazz out

- Aircraft
- Dev ARC-170 damage buff/bomb removed
- Dev ARC 170 Ranging adjusting
- LAAT-C / HMP-C have extra checks and redundancies to make sure they don't pickup enemy vehicles
- LAAT-C / HMP-C can no longer pickup vehicles with a seated driver
- Dev HMP custom stabilization code
- Armor
- SAT mobility improvements
- SAT turret health raised from 2000 to 3000
- SAT added coax
- SAT 3rd seat max zoom increased from 55 FOV to 25 FOV
- ATTE Ball Turret ammo increase
- Emplacements/Fortifications
- Emplacement optimizations (Merged, less draw calls, less triangles)
- Crates on maps optimizations (Now just using 1 model instead of 3 duplicated models with different materials applied)

- Multiple object collision corrected
- Multiple object LODs corrected / added
- Various fixes with mesh lighting
- More Halloween clone variants added to remove 91st clones (see them next year)
- No Deploy Zone for Doors and Elevators
- Possible fix for Elevator desync
- Possible fix for double voice comm UI

Update: Oct 7, 2022 @ 1:57pm

Galactic Contention Halloween 3.3 R2

Update: Oct 4, 2022 @ 4:14pm

3.3 R1

Update: Sep 24, 2022 @ 1:33pm

R4

Update: Sep 23, 2022 @ 8:03am

Galactic Contention 3.2.1 R3

Update: Sep 22, 2022 @ 8:55am

3.2.2

Update log:

- Geonosian Elite
- Redone crashing Venator on Geonosis
- Venator Edits
- Sesid Equator cap point changes/map changes
- Kavado Optimizations
- Sullust Optimizations
- Last cap on Coruscant INV relocated
- Corvette match start timer is no longer 2 minutes
- Corvette AI navmesh fixed
- Mygeeto Map/Lighting edits and corrections
- New 91st Clone Helmet
- Clone wounded/bleeding sfx edits
- Jetpack kit glitch fixed
- Northern troop garrison on sesid name change
- Coruscant TC crash partial fix (It's functional)
- Galban Minimap updated
- Sesid Minimap updated
- Incendiary grenade nerf
- AT Grenade particle effects fixed
- AT Grenade damage nerfed for structures
- Possible partial fix of aircraft teleporting maybe
- Tow reload fix
- Limits to ladder placements
- Aircraft landing adjustments
- AAT armor values fixed
- Rhen Var bug fixes and additions
- Running man fix feature (In testing)
- Corvette no longer uses weird custom AAS for no commander, uses skirmish instead
- Naboo Shield is actually 2 way now
- HMP/LAAT reticles now proper colors so pilots don't suffer on maps with a lot of white
- Armor mesh on AAT/ATTE fixed
- AAT turret increased to 50mm armor
- Air vehicle engine locations altered to be slightly more sane
- Air vehicles should have an easier time being able to land
- Air vics that could toggle engine midflight can no longer do so
- New Dev N99, WIP stil