Teardown

Teardown

NGNT Nuclear Facility
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Update: May 22, 2021 @ 4:01pm

- Added new chain-link fencing
- Placed the scrap pile in a fenced in area near the cooling towers
- Added floodlights throughout the map
- Added fencing throughout the map
- Removed bush area near cooling towers
- Added a road on the other side of the main building
- Added sheds
- Moved the rusty sign beside one of the sheds
- Moved the giant chimney a few meters sideways

Update: May 22, 2021 @ 3:54pm

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Update: May 20, 2021 @ 2:36pm

New simple radiation detector, 1st gen:

- Currently detects radiation around the fuel pool and scrap fuel rods outside
- Beeps more frequently the closer you get
- Text displays letting you know how much radiation is around you

I know this is not exactly what everyone had pictured when they wanted to see a Geiger counter in this map. The more I learn how to code things like this, then the sooner I'll be able to make a better Geiger counter.
For now, you get stuck with this first generation of it.

Update: May 19, 2021 @ 1:11pm

- Added fuel rods in the fuel pool on the rack, and in the scrap pile outside
- Added a hook to the fuel crane to pick up fuel rods with (good luck trying to pick them up)
- Also, pressing "e" on the middle of the fuel crane will do the same thing as pressing "e" on the fuel crane chair. Either option is fine to enter the crane

Update: May 19, 2021 @ 6:34am

Reverted previous update, reason being game crash during crane movement

Update: May 19, 2021 @ 6:28am

- Added fuel rods in the fuel pool on the rack, and in the scrap pile outside
- Added a hook to the fuel crane to pick up fuel rods with (limited practicality at the moment, but hey, working crane)
- Sound works on the fuel crane now
- Also, pressing "e" on the middle of the fuel crane will do the same thing as pressing "e" on the fuel crane chair. Either option is fine to enter the crane

Update: May 18, 2021 @ 11:54am

- Added a simple glow to the fuel pool. If the pool is removed by means of destruction then the glow will still be there so be warned

Update: May 18, 2021 @ 10:08am

- hotfix to remove debugging info. Sorry

Update: May 18, 2021 @ 6:55am

- Added automatic entrance doors to Building 2
- Added scenery behind Building 2 in the pipe area
- Added stairs inside Building 1, that leads to the catwalk to Building 2
- Minor work to the catwalk interior

Update: May 17, 2021 @ 5:46pm

- stuff