Counter-Strike 2

Counter-Strike 2

de_Cloister
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Update: Mar 11, 2021 @ 9:16pm

POOL PARTY BY B SITE!!! Everybody's invited :)

Added a roman bath house inspired area adjacent to B to replace the long narrow tunnel that used to be there. Also there's an underground passage connecting that to CT Spawn...

Replaced the fountain in one cloister with a statue... You'll see!

Shout out to Nick8712 for pointing out some glass that was translucent but not breakable. That's fixed!

Update: Mar 7, 2021 @ 9:04pm

More custom textures! Lots of new ground/floor textures that I generated out of Substance.
Some visual fixes
Update to CT spawn area
Updated shadows and lighting

Update: Mar 5, 2021 @ 9:54pm

Brand new custom glass textures by me!

Thanks to the source engine discord folks (shout out to Whiskey Bingo) for pointing out that the previous glass texture wasn't very clear about what was and wasn't breakable.

Now if it's opaque: It ain't gonna break.

Update: Mar 5, 2021 @ 8:59am

Changes after Source Engine playtest:
- Updated less dark textures.
- Cloister arches are higher to block less player POV.
- Mid door orientation switcheroo.
- One less way in to 'mid' from CT spawn.
- One less path to A from T spawn.
- Overhauled A "pipe organ" site.
- Tweaks to B site.

Update: Feb 27, 2021 @ 10:28am

AZIZ, LIGHT!!!

Update: Feb 26, 2021 @ 9:53pm

New texturoonies, Added more lighting to address the dark areas. Added a wall to make the A catwalk approach for T have less angles necessary to check

Update: Feb 26, 2021 @ 2:43pm

Updated Lighting, custom textures at bombsites... and more? Props for smoke/nade throw alignment into bombsite for Ts

Update: Feb 25, 2021 @ 7:00pm

More windows, some rounded corners instead of square ones. Extra juicy

Update: Feb 21, 2021 @ 8:26pm