Counter-Strike 2

Counter-Strike 2

Parking
Showing 1-8 of 8 entries
Update: Nov 1, 2015 @ 1:25pm

Now with a high-end PC, HDR has been fixed!


Sixth and final update:

FIXES:
- Fixed HDR lighting being exaggerated in high-end and mid-end computers;
- Fixed Color Correction not working;

IMPROVEMENTS:
- Improved light and shadow in some places;
- Added more props in certain areas;
- Re-added Demolition game mode.

Update: Jul 17, 2015 @ 11:03am

New version of the map with a small change of HDR lighting:

I make the map in a low-end computer, so I can not see the map the way it really is, as the HDR to me appears much darker and the effect of "Bloom" caused by it imperceptible.

I'm testing with friends playing on high-end and mid-end computers to find a more appropriate setting for lighting.

Update: Jul 16, 2015 @ 11:27am

The map is currently in the fifth and final update (I will only update again to fix bugs on the map):

FIXES:
- Fixed HDR lighting being exaggerated in high-end and mid-end computers; (sorry, not fixed yet)
- Fixed Color Correction not working;
- Fixed Arms Race not working because of Demolition gamemode (for some reason, there is a conflict between both gamemodes, making arms race not available to play, then demolition has been removed).

IMPROVEMENTS:
- Improved design of some areas;
- Improved light and shadow in some places;
- Improved columns and curved walls with "smoothing groups" (they appear more curved due to this tool);
- Improved NAV (Navigation Meshes);
- Simplified the names of the map places;
- Changed and added more textures, props and overlays in certain areas;
- Reduced the amount of cubemaps for a better transition from reflections on surfaces.

Update: Dec 12, 2014 @ 9:23am

Fourth Update:

-Improved lighting;
-Improved Color Correction;
-Added more details;
-Added demolition game mode;
-Improved NAV.

Update: Aug 17, 2014 @ 3:44pm

UPDATE 3
-Improved Color Correction
-Improved HDR lighting
-Added more Overlays and other details
-Added more Cubemaps

Update: Jul 25, 2014 @ 7:37pm

UPDATE 2:
-Added Color Correction
-Optimization improved
-Fixed new spawn problems
-3D Skybox improved
-Lighting improved
-Added dustmotes
-Added more overlays and other minimal details

Update: Apr 2, 2014 @ 11:20am

Deathmatch Spawns Fixed
NAV improved
Optimization improved
Added 2 extra Soundscapes

Update: Mar 20, 2014 @ 2:36pm