Conan Exiles

Conan Exiles

Restricted Exiles 1.11.7
Showing 61-70 of 79 entries
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Update: Apr 6, 2021 @ 2:08pm

1.5.1
  • Fix: possible fix for some compatibility issues

Update: Mar 29, 2021 @ 11:34am

1.5.0
  • New: inventory blocking restrictions support with added consent option for hardcore restrictions
  • New: Mitten Cuffs of Restricted Warrior (star metal tier lock, inventory blocking restriction, schematic drops from Warmaker's Adjutant in Warmaker's Sanctuary dungeon)

Update: Mar 24, 2021 @ 2:36pm

1.4.4
  • Change: Accessory System updated to 4.0.4
  • Change: damage from punishments now ignore armor damage mitigation

Update: Mar 18, 2021 @ 5:41pm

1.4.3
  • Change: Accessory System updated to 4.0.3
  • Change: added cuffs training support for wrists/ankles accessory slots

Update: Mar 17, 2021 @ 5:54am

1.4.2
  • Change: Accessory System updated to 4.0.2.
  • Change: accessory icons updated.

Update: Mar 17, 2021 @ 1:44am

1.4.1
  • Change: Accessory System updated to 4.0.1.
  • Fix: additional checks for blindfold effect to prevent multiple application in some cases

Update: Mar 16, 2021 @ 9:29am

1.4.0
Update for the last game version, few items, some fixes and new Training System. Join Discord[discord.gg] for more info.

Training System
When you enable training via settings (Shift+L), mod will track your equipment. If you wearing restricting gear (collars and cuffs for now), additional buffs/debuffs will be added depending on how experienced you with wearing such gear. Works with normal and accessory versions of items and support TW-compatible collars/cuffs (only for main slots, TW attachments not supported).

Other changes
  • New: Blindfold of Bounded Queen (star metal tier lock, dyeable, basic and accessory versions, schematic drops from The Archivist's Assistant in Warmaker's Sanctuary dungeon)
  • New: Star Metal Leg Cuffs (with chain) (star metal tier lock, additional movement speed debuff)
  • New: support for TW RPG stats system
  • Change: Accessory System updated to 4.0.0.
  • Change: icons updated
  • Change: Leg Cuffs of Running Slave now additionally reduce movement speed
  • Change: checks for remote equipment access updated to follow Accessory System changes
  • Change: notifications added on punishments start
  • Change: modifiers updated for all items
  • Remove: some unused assets was removed
  • Fix: fixed issue with Collar of Naked Nun punishing for wear Stygian Fallen Soldier Mail
  • Fix: fixed issue with Collar of Naked Nun punishing for wear futa stuff, piercings and some new items from TW
  • Fix: fixed issue with missed stat bonuses for lockable versions of vanilla items
  • Fix: fixed issue with wrong controller for punishments
  • Fix: fixed issue with missed variations params
  • Fix: fixed issue with wrong position for ring on male characters
  • Fix: fixed issue with missed parents checks for accessory restrictions
  • Fix: implementation for all stuff that become deprecated with the new patch was updated

Update: Feb 17, 2021 @ 4:17am

1.3.0
  • New: radial menu option for player's equipment management. Target player should allow access with mod settings menu (Shift+L)
  • New: lockable version of Stygian Soldier Sandals (iron tier lock)
  • New: Stygian Fallen Soldier Mail (iron tier lock)
  • Change: drop rate reduced for Tracking Collar schematic
  • Change: drop rate reduced for Leg Cuffs of Running Slave schematic

Update: Feb 14, 2021 @ 8:07pm

1.2.1
  • New: Zamorian Dancer Collar (gold tier lock)
  • New: lockable version of Stygian Soldier Bracers (iron tier lock)
  • Change: lockable versions of Zamorian Dancer's items should now works with TW attach points
  • Fix: fixed issue with checking for keys when using remote equipment access

Update: Feb 12, 2021 @ 7:03pm

1.2.0
  • New: metal leg and hand cuffs sets for each lock tier
  • New: Collar of Naked Nun (steel tier lock, schematic drops from Unnamed City bosses)
  • New: Leg Cuffs of Running Slave (steel tier lock, schematic drops from Skeletons in Wine Cellar dungeon)
  • Change: leather collar icon updated
  • Change: materials optimization
  • Change: buffs optimization
  • Fix: fixed issue with schematic consumption even if feat already known