Conan Exiles

Conan Exiles

Restricted Exiles 1.11.7
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Update: Apr 1 @ 7:55am

1.11.7
  • Change: server transfer export/import optimizations for settings, locks and marks
  • Fix: fixed some issues with replication for Cleaning Station data in singleplayer
  • Fix: fixed issue with missing textures for Cleaning Station decals
  • Fix: fixed issue with missing sounds during Broom usage
  • Fix: fixed issue with persistence component selection for visibility component
  • Fix: fixed issue with server transfer for leash skin settings

Update: Mar 25 @ 9:13am

1.11.6
  • New: Cleaning task - requires to clean up some dirt and dust. Amount can be set from 30 to 90.
  • New: Broom (tool used for Cleaning task)
  • New: Cleaning Station (placeable used for Cleaning task, generates spots for cleaning nearby on same floor, can be used to store Broom)
  • New: separate duration settings added for unconscious state caused by concussive and health damage types
  • Change: added master blueprint for rigid accessories into restriction system API
  • Change: some marks/brands changes to improve compatibility with some other mods
  • Change: minimal value for unconscious state timer reduced to 10
  • Change: ownership related systems rework, existing data should migrate automatically
  • Change: some material improvements for brands
  • Change: brands tint should now detect skin color better
  • Change: marks and brands visibility presets updated for new base games items
  • Change: exhausted state replaced with base game version
  • Remove: cleanup for old kits data
  • Remove: cleanup for old functions in unconscious state timer widget
  • Fix: fixed issue with some tasks progress updates
  • Fix: fixed issue with missing item names in restrictions list

Update: Dec 30, 2024 @ 2:41am

1.11.5
  • Change: some changes for raised event parameters in unconscious system
  • Change: additional update on init for brands/marks on other characters
  • Change: some data caches for admin features now created on demand
  • Fix: fixed issue with wrong health calculation in Fresh Brand debuff
  • Fix: fixed issue with brands auto hide option not saved correctly
  • Fix: possible fix for issue with multiple widgets for RE buffs shown after scene ending in Primal Instinct
  • Fix: possible fix for issue with stutters on logging in

Update: Dec 1, 2024 @ 9:58am

1.11.4
  • New: event bus support added for some of mod events, so other mods can bind on them
  • New: added debug option to disable bracelet visibility updates
  • Change: full invulnerability during unconscious state now optional and disabled by default
  • Change: dealing any damage or receiving health damage during unconscious state now updates state
  • Change: when reputation updates while character not in the world, 30% of it should now be added to storage and applied on next log in. Up to full level can be stored.
  • Change: minor updates on various selector widgets
  • Change: minor UI updates
  • Fix: fixed rare issue with animations for unconscious state reset
  • Fix: fixed weight paint issues with Thin Leather Suit (Lower) (Open)
  • Fix: fixed issue with some missing character checks in ownership transfer UI

Update: Nov 16, 2024 @ 8:37pm

1.11.3
  • Change: when death replacement disabled on the server, system related character data now additionally reverted to base game defaults on character loading
  • Change: some changes in initial death replacement data setup to make it more reliable

Update: Nov 16, 2024 @ 6:12am

1.11.2
  • New: API interface added for unconscious state check
  • Change: breath meter now set to maximum after unconscious state ended
  • Change: unconscious character should now be ignored by nearby NPCs
  • Change: character consciousness no longer regenerates during unconscious state, instead 30% will be restored at the end of the state
  • Fix: health related checks for unconscious state triggering should now works properly
  • Fix: fixed issue with characters sometimes not playing animation for unconscious state
  • Fix: possible fix for issue with character stays in unconscious state even when buff expired

Update: Nov 15, 2024 @ 7:38am

1.11.1
  • New: player unconscious system can now be used to replace character death with unconscious state (consider this feature as experimental for now)
  • New: timer for player unconscious state added into HUD
  • Change: some updates and minor optimizations for player unconscious system
  • Change: concussive damage for player now disabled by default
  • Change: maximum consciousness set to 2000 by default
  • Change: minor UI updates
  • Change: marks and brands visibility presets updated for new items from Bazaar
  • Change: optimization for settings handler to reduce amount of network requests
  • Remove: some unused assets removed
  • Remove: cleanup for unused functions in player unconscious system
  • Fix: fixed issue with Shared Padlock shown as Timer Padlock in gear list
  • Fix: fixed issue with character control was partially available during unconscious state

Update: Oct 17, 2024 @ 6:54am

1.11.0
  • New: Sundered cuffs/collar accessories set (requires Sundered Manacles feat from base game)
  • New: Sundered items meshes added into Placeable Gear
  • New: Yothga, the Demon Plant (device, inventory blocking restrictions, requires feat from base game for crafting)
  • New: Training Spot (device, require Slaver feat for crafting, 3 animations)
  • New: added Training Spot task
  • New: Feeding Pot (consuming gruel placed in it and fulfill food and water for players around, admin version doesn't need gruel)
  • New: Siege Gaseous Orb trebuchet ammunition added
  • New: restricting items API
  • New: interacting with character now opens their inventory (you shouldn't have any weapon equipped and should be able to use hands, target should be owned by you or have inventory access enabled)
  • New: options to automatically hide Brands and Marks covered by armor and accessories. Enabled by default, settings for equipment can be added with API.
  • New: simple blindfold effect added to selection
  • New: implemented test version of toys integration for some plugs and collars
  • Change: update across most APIs, that require updates from mods using them (that shouldn't causes crashes, stuff added with old version of API just not used)
  • Change: kits related systems rework, existing kits should migrate automatically
  • Change: ownership component rework to reduce data replication, make it more reliable and slightly improve server side performance
  • Change: mark component update to make it more reliable and slightly improve server side performance
  • Change: minor performance improvements across various components, buffs and items
  • Change: some UI updates for settings window
  • Change: Restricting Gear UI updated
  • Change: cuffs related actions moved from Actions tab into Restricting Gear window
  • Change: minor optimizations for restricting items
  • Change: some changes and optimizations for blindfold effects
  • Change: range for quick leashing interaction slightly reduced
  • Change: Sundered Manacles now recognized as cuffs by all related checks
  • Change: Dead Woman's Tresses added to leash skin selection
  • Change: Hardened Steel Cage crafting/repair costs updated to match with base game one
  • Change: Tasks now shows for how long they were active in the list
  • Change: some brands material updates
  • Change: Table name changed to Bondage Table
  • Change: drop chances for Heavy Yoke of Prayers (Schematic) from champions increased, added chance for drop from all Votaries of Skelos
  • Change: Restricting Gear and Slaver feats no longer grouped with other feats, various unlocked feats from the mod now visible
  • Change: Slaver's Worktable updated to work with A3C1 features, support for A2C2 thralls placement system added
  • Change: thralls updated to use A3C1 needs system
  • Remove: cleanup for unused functions in toast notifications component
  • Remove: cleanup for singleplayer replication issues workarounds in ownership component since they no longer needed with new system
  • Remove: cleanup for unused stuff in Hardened Steel Bars Door
  • Remove: cleanup for unused components in Slaver's Worktable
  • Fix: fixed issue with some missing ownership related notifications
  • Fix: fixed issue with damage calculations for Burn effect damage on targets with large HP pools
  • Fix: unnecessary context menus disabled across various UI elements
  • Fix: fixed issue with item list cache creation in singleplayer
  • Fix: fixed issue with missing key id for some items
  • Fix: fixed issue with missing chains on thralls attached to Bondage Table and Dungeon Wall
  • Fix: fixed issue with Placeable Gear not loading items info properly into item selection UI

Update: Apr 21, 2024 @ 7:24am

1.10.9
  • New: Chain/Dainty/Precision/Turanian collars, Leather/Iron/Steel/Gold/Star Metal/Cursed cuffs, Cursed Bracelet, Chastity Cage and Panel Gag meshes added into Placeable Gear
  • Remove: some unused meshes removed
  • Fix: fixed issue with Gathering Crate crafting returns error

Update: Apr 4, 2024 @ 7:25am

1.10.8
  • New: Blinding (Accessory) added (admin-only invisible item, apply blinding restriction)
  • Fix: fixed issue with commands for thralls not recognized