XCOM 2
[WOTC] Skyrim Daedric Arsenal (v1.3)
Showing 1-10 of 21 entries
< 1  2  3 >
Update: Mar 7 @ 9:17pm

  • Fixed the Royal Daedric helmets not being named as such in the parts list.

Update: Feb 27 @ 12:17pm

VERSION 1.3

  • *Changed the internal name of the mod from 'TESVSkyrimDaedricArsenal' to 'TESV_Daedric_Arsenal'.*
  • **Changed the internal names of the body parts to work with the Highlander's body part naming function.**
  • (finally) Added the Royal variants of the weapons.
  • The helmet no longer requires an invisible head to be worn.
  • The pauldrons, gloves, and boots are now separately selectable.
  • The armor torso can be worn with more armor types (see cross mod & dlc support).
  • The glowing eyes now have their own helmet variants instead of taking up a face prop slot.
  • Some weight painting improvements to the helmet and collar.
  • Various texture and material improvements across all included items.
  • Gave the weapons better, more distinct internal names.
  • Spread out the assets into separate packages to optimize asset loading.
  • Removed the script file which displayed the armory icon. The icon is now inserted via the localization file.
  • Removed the XComEditor, XComEngine, and XComGame.ini files, as they weren't necessary.
  • Made the thumbnail 200% more badass.

*Loading a save after this update will tell you this DLC is missing, which can be safely ignored. This only applies if you have a save from before the update. I lost the project files for the mod and had to re-make it, so i figured i'd also re-work the mod's internals while i was at it.*

**You'll have to re-assign these parts to your soldiers if you were using this mod before this update, unfortunately.**

Update: Feb 27 @ 12:07pm

Update: Dec 28, 2021 @ 7:18pm

VERSION 1.2

-Converted the weapons into Ghost Templates

-Removed the cloak from the mod

-Cooked the mod's assets to reduce the file size from 100 MBs to 26 MBs

Update: Jun 15, 2021 @ 11:14am

VERSION 1.1.2

-Added a variant of the cloak without the collar

Update: May 27, 2021 @ 12:34am

VERSION 1.1.1

-Adjusted the sockets on the cloak so it can be worn with any armor set (though this also means the cloak and the upper part of the cloak are no longer separate customization options)

-Fixed a few mesh issues on the cloak

-Adjusted the weight painting on the cloak so it bends a bit smoother

Update: Apr 25, 2021 @ 3:01pm

-Adjusted the Male Set's back flap so it properly stays connected to the armor when it swings around

Update: Feb 18, 2021 @ 4:32am

-Updated the mod thumbnail

Update: Feb 17, 2021 @ 5:21pm

Update: Feb 17, 2021 @ 5:11pm