ARK: Survival Evolved

ARK: Survival Evolved

More Kaiju Mod
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Update: Mar 7, 2021 @ 9:04am

- can no longer breed, or clone any kaiju. (not that the breeding worked properly anyways)

Update: Mar 6, 2021 @ 8:03am

- Buffed beastalion minion levels. Beastalion himself can no longer use two handed slam attack while swimming
- Colossalus can no longer use two handed slam attack while in the water,
- Tested every sasorasu variant (i dont have the DLC's for ark). And their deaths dont seem to crash me at all. So it shouldnt be the DLC's causing the game to crash if you lack them. So i believe it is fixed now.



- Removed Titania spawns from the mountain spawns
- Removed Gojiran from grassland spawns
- Removed Wutoulong from ocean spawns (WTF?)
- Removed Xenonia from the lunar biome and abberation spawns (especially the lunar spawns). She shouldnt be overwriting reaper queen spawns anymore.
- nerfed xenonias base hp severly.
- made it so you cant dismount from xenonia while in ambush attack and fall through the map...
- Fenrir pack bonus should extend farther.
- Titania's tameable variant should no longer fly when wild to make passive taming easier
- removed weakness to explosions from primordial sasorasu, just takes normal damage from them now.
- Behemoth direct meteor damage increased.
- removed unnessacary files hopefully to make mod update times faster and make mod size smaller.


Update: Mar 6, 2021 @ 7:59am

- readjusted how nerfs are
- buffed colossalus health
- behemoth hp nerfs when tamed arent as bad, but made his tamed hp level ups a bit worse. Also his 55% damage nerf when tamed was lowered to a more reasonable 45%. Since he literally gains only 1/4 as much melee per level when tamed.
- Wutoulong damage nerf when tamed reduced from 50% to 45%. As i had already nerfed his damage before directly, no need to make him do less damage than a rex per hit. Wutoulong when mounted has longer cooldowns on attacks now though
- Wutoulong\'s explosions now have bigger AOE and can knock back large creatures. Wutoulong\'s projectiles direct damage increased by around 75%. Due to how hard it is to direct hit so i wanted to make it more rewarding. Projectiles now dont fly as far, but his breath now travels much much faster but has a bit more of a dip.
- Wutoulong\'s attacks damage has been buffed on dragon bomb, but stamina cost for dragon bomb now comparable to apocalyptic lightning, despite the fact the bomb cant even one shot a rex or yuty at base levels.
- severely nerfed gojirans EXP gain for every kill he gets.
- new AI just for behemoth and colossalus so that they dont run when high on torpor
- behemoths fire now can damage some kaiju in this mod normally immune to fire or highly resistant to it
- removed scrapped blueprints. And also reaper torpid animation cuz its just a slightly different death animation
- fixed the medium rogue jaeger not being classified as a big creature
- increased behemoth meteor size
- fixed behemoth dropping a meteor after jumping (wtf?)
- made behemoths theme louder
- made behemoths firebreath projectiles last less time (no more sniping across the map)
- increased cooldown on behemoths ecliptic meteor attack
- gojirans health is reverted back to 145K. Gets a 55% hp reduction upon taming
- Beastalion, Titania, Wutoulong, Behemoth, Colossalus, Gojiran, and Iroh cannot regenerate stamina if starving anymore
- nerfed scorns level ups but buffed scorns base hp from 6K to around 11K
- fixed arachne death music not playing until long after she died
- kaiju now take longer to harvest but give a bit less resources when harvested.

Update: Mar 5, 2021 @ 1:55pm

- regarding AI stuff

Update: Mar 5, 2021 @ 1:53pm

- regarding AI stuff

Update: Mar 5, 2021 @ 11:27am

- Nerfed alot of kaiju, including hp and now most have cooldowns on their attacks.
- kaiju that summon minions require alot of stamina to do so, most minions are severly lower level now and also spawn either less or have over 5 minute cooldowns for summoning
- all boss kaiju now lose a large amount of hp and damage upon taming, not as bad as the giga though
- wild kaiju now get much much better stats per level than tamed kaiju
- Gojirans two handed slam changed, hold LCTRL+X for two handed slam and Shift+X for charging attack.
- nerfed sasorasu
- hopefully fixed sasorasu crash issues?
- made tameable titania slightly smaller than the wild one.
- wutoulong should only use the taming attack on players and tamed creatures now.
- xenonia burrowing should spread minions out more. And she should also be able to move faster while burrowing now.
- fixed taxidermy poses
- doubled the cost to make a category V jaeger

Update: Mar 4, 2021 @ 7:46pm

Update: Mar 4, 2021 @ 6:19pm

- nerfed horus hp level ups a tiny bit
- nerfed gojirans torpor to around half as much as it used to be. (67K torpor is still alot)
- nerfed behemoth LMB damage and aoe. also adding a cooldown to all his other attacks (ESPECIALLY ECLIPTIC METEOR)
- gojiran\'s two swipe is now a chance to be used when using LMB, RC is now a roar. Can also now use two handed slam with P
- nerfed arachne minions damage from 30 to 15, no longer penetrate armor. their projectiles also no longer kill you off your mount. gang bonus damage reduction is now only 50% of wht it used to be
- buffed fenrir minions damage from 8 to 15

Update: Feb 28, 2021 @ 2:40pm

- Fixed some IK stuff

Update: Feb 28, 2021 @ 7:12am

- Wutoulong apocalyptic lightning changed to O
- Callisto can now use her two other attacks when mounted.
- Added scorn and scorn tentacle to the 5x damage multiplier on jaegers
- slightly increased base hp for beastalion
- endgame level kaiju now take 5x damage from all attacks from jaegers
- fixed the glacial sasorasu being immune to the absolute zero cannon, they are now correctly just super resistant to it, only taking 10% incoming damage from it, they still however, are still affected by the zero cannons 2x multiplier towards kaiju