ARK: Survival Evolved

ARK: Survival Evolved

More Kaiju Mod
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Update: Jul 5, 2021 @ 1:43pm

- Increased ai range on jaegers
- adjusted hitboxes
- removed some stuff, should fix wutoulong firing projectiles sometimes when hes just taking off.
- nerfed behemoths meteor from 10K to 4K damage

Update: Jul 5, 2021 @ 1:41pm

- Increased ai range on jaegers
- adjusted hitboxes
- removed some stuff, should fix wutoulong firing projectiles sometimes when hes just taking off.
- nerfed behemoths meteor from 10K to 4K damage

Update: Jul 3, 2021 @ 6:37pm

- Bug fixes
- Kaitans atomic pulse will now give him an energy shield for a minute
- Added more particle effects to nuclear pulse and kaitans dragon pulse
- Goliath will now sit down in the wild, if no target, not swimming, not falling, and below 1/2 hp will sit down and heal until above 80% hp. His guardian aura buff now grants him health regeneration now

Update: Jun 29, 2021 @ 4:22pm

- Gojirans atomic breath torpor infliction heavily nerfed
- Increased atomic breath radius again and slightly increase damage.
- Gojirans charge now throws targets back like kaitans swipes

Update: Jun 29, 2021 @ 12:16pm

- Bleed debuff of the kaiju is now custom and can no longer be reflected

- G-cells taming effectiveness on kaiju increase x10
- Titania no longer need as many relics to tame
- Several other balance changes i cant exactly recall (lol)

- Buffed all jaegers projectile damage. The normal variants damage from 60 ==> 80 and 80 ==> 120
Category V\'s projectile damage basically doubled

This was done due to the long charging time and vulnerability you are in when charging up and difficulty adjusting the aim.

added crosshair to the jaegers

Update: Jun 29, 2021 @ 12:15pm

- Bleed debuff of the kaiju is now custom and can no longer be reflected

- G-cells taming effectiveness on kaiju increase x10
- Titania no longer need as many relics to tame
- Several other balance changes i cant exactly recall (lol)

- Buffed all jaegers projectile damage. The normal variants damage from 60 ==> 80 and 80 ==> 120
Category V\'s projectile damage basically doubled

This was done due to the long charging time and vulnerability you are in when charging up and difficulty adjusting the aim.

added crosshair to the jaegers

Update: Jun 25, 2021 @ 10:13am

- Behemoths Left Click can be used while moving
- Added new physics asset to behemoth, to remove collision on the bones that have no model attached to them such as the ice titans horns, should no longer get caught up on nothing near his head.
- Removed behemoth invincible and behemoth vulnerable buff mechanics and buffs themselves.
- When using the single arm slam, Behemoth has a chance of doing a arm slam rampage that hits twice, though it animation takes a bit longer
- Corrected particle effects on behemoths walk animation
- Fixed titania\'s last two dialogue appearing at once

- New bite animation for titania from megalo.
- Updated arachne\'s lore, they no longer use the placeholder lore that they used to have which was literally just the greek mythology story, properly uses lore from my mod now

- Wild Gaia Boss\'s dialogue will change when below 1/2 health
- Added a few more particle effects to Gaia\'s arm plunge
- Okeanos now takes normal damage from the titans (Abeit still reduced due to its natural armor)
- Added more particle effects to wutoulong\'s ultimate attacks
- Behemoth and Gaia now immune to deinonychus bleed. Can no longer cheese them like that
- Made the lightning explosion particle effects from behemoth smaller since the AOE of the explosions was never that big anyways and didnt need to be so dramatic
- Behemoth should only use his back leg stomp on creatures behind him now.
- Re-enabled tek gojirans atomic breath abilities
- Changed Gaia to an omnivorous kaiju diet
- Arachnes acid no longer hurts allies and its debuff works on wild creatures now too

Update: Jun 24, 2021 @ 9:15am

Small Titans from beastalion now have 2 attacks, the slam is a seperate attack now with base 80 damage and stationary, nerfed small titans base damage now on their basic attack

Titania flys a bit lower when fighting now

Zukos summoned fire elementals attacks switched a bit, can no longer harvest. Slam attack now inflicts burnt, double arm swing damage nerfed and now inflicts trike stun.(Still hits twice).

Shimmerwings no longer use the dragon sounds like titania and instead use the more toned down and quiet wyvern sounds, should make them less annoying to have around

Kaitans claw swipe now inflicts carno bleed rather than deinonychus bleed

Xenonia no longer stacks deinonychus bleed with her impale but inflicts acid burn as well as infected wound debuffs.

Added Ice Bomb immunity to glacial sasorasu.

Reduced xenonia and titania spawns

Update: Jun 23, 2021 @ 5:45am

Additive setting fixes

Update: Jun 22, 2021 @ 6:56am

Balance changes to ragnorona