ARK: Survival Evolved

ARK: Survival Evolved

More Kaiju Mod
Showing 191-200 of 333 entries
< 1 ... 18  19  20  21  22 ... 34 >
Update: Jul 22, 2021 @ 8:46pm

- Hmm

Update: Jul 21, 2021 @ 12:45pm

- Fixed kaiju still saying dialogue if dead but player reenters their render radius
- fix drag weight based attacks
- added a crushed debuff that is applied if creature is below 1/3 of the users drag weight with drag weight based attacks
- Added enforcer, scout, vanilla meks to tek gojirans EMP.
- added cooldown to overhead slam for small titans
- small titan now counts as a carnivore
- main attack of small titan now damages stone, stone damagetype no harvest
- overhead slam no longer damages stone. Now uses the trike damagetype, inflicts a stun
- overhead slam damage increased by 30% due to trikes attacks automatically being reduced VS creatures
- base damage of small titans main attack reduced from 40 to 33, 2 less than a carnotaurus. Reduced knockback by 2/3 on all of its attacks
- raised small titan drag weight to 250, equal to that of carnotaurus
- summoned rock golems no longer inflict stun with any attacks
- severely nerfed summoned rock golems knockback on attacks to around 1/3 of their original value
- reduced placeholder titan drag weight from 1200 to 720
- new animations for valst
- valst slight adjustments to attack times and etc
- valst smash attack now does damage based on drag weight. Animation is much much slower now but buffed base damage of the attack
- valst spin attack damage buffed, no longer inflicts stun, same damagetype to damage metal.

Update: Jul 20, 2021 @ 6:26am

Damagetype adjustments (Mainly VS structures, and also some debuffs)

Update: Jul 18, 2021 @ 2:35pm

- Fixed some buffs effects not lasting long enough/lasting after the buff is already deactivated.
- Being rooted now drains oxygen and prevents natural health regeneration.

Update: Jul 18, 2021 @ 2:34pm

- Fixed some buffs effects not lasting long enough/lasting after the buff is already deactivated.
- Being rooted now drains oxygen and prevents natural health regeneration.

Update: Jul 17, 2021 @ 3:06pm

- Tamed Okeanos Automatically get a buff that will literally tell you that its AI is not working. Will kill the okeanos in around 12 seconds
- Okeanos is now immune to nondirect damage
- Okeanos is now immune to the mammoths intimidation, stegos slowing, acid burn, ragnoronas black blood debuff
- Okeanos natural armor nerfed to 75% from 90%
- Added a sound to radiation debuff
- Okeanos tail no longer electrocutes with a dismounting debuff, but instead a variant of moeders electricity, doesnt nerf speed, damage as much, or prevent stamina regen, (though still prevents natural health regeneration). But works on bosses.
- Reduces damage dealt by 10%, reduces speed by around 50% and max speed is around double that of normal electrocution slowing
- Caps on drag weight 2000 creatures (megachelon)
-

Update: Jul 15, 2021 @ 6:14am

- Heavily nerfed wutoulongs landing attack, tek gojran, gojiran, kaitan's big stomp attack, colossalus' and behemoths two arm slam and gaias heavy jump stomp damage. Only do around 1/3 or possibly less of original damage

- Reduced kaitan, gojiran, tek gojiran drag weight to 3000 from 10000.

- Increased wutoulongs drag weight from 2000 to 4000

- All of the said nerfed attacks damages now do damage based on drag weight. So heres how it works

Base Damage of Attack:

Drag Weight of User:

Drag Weight of Victim:

Drag Weight of User/Drag Weight of Victim * Base Damage of Attack + If Drag Weight of Victim < Drag Weight of User then inflict Stun on Victim.



- Increased valsts drag weight from 540 ===> 800
- lowered valsts knockback resistance slightly


- Zukos fire golems drag weight from 550 ==> 600ish
- Fire golems torpor from 155000 base to around 50K base (still not tameable mind you)

- Typhoon tentacles base level from 19 ==> 22

- Added dialogue to ragnorona at around 50% hp
- Ragnorona rage will drain slower.
- Kaitan, Tek Gojiran, And Gojirans charge attacks have better knock up and less knockback now.

Update: Jul 13, 2021 @ 6:43am

- Fixed a bleed debuff issue
- added some extra debuffs to a few of the kaijus attacks (Xenonias impale will leave you crippled in health and damage after hitting you with it) and etc.
- Increased knockback on gojirans charge
- Increased armor on WIP gojirans armor.
- Slightly decreased Okeanos\'s attack interval for attacks.
- Fixed more casting issues in the graphs.
- Behemoths single arm slam\'s rare animation now hits 3 times.

Update: Jul 12, 2021 @ 6:04pm

- Fixed a bleed debuff issue
- added some extra debuffs to a few of the kaijus attacks (Xenonias impale will leave you crippled in health and damage after hitting you with it) and etc.
- Increased knockback on gojirans charge
- Increased armor on WIP gojirans armor.
- Slightly decreased Okeanos\'s attack interval for attacks.
- Fixed more casting issues in the graphs.
- Behemoths single arm slam\'s rare animation now hits 3 times.

Update: Jul 8, 2021 @ 7:57am

- Gojiran and kaitan will come to eachothers aid if attacked in the wild

- Being clawed by kaitan or rammed by gojiran now inflict a variation of the trike stun debuff as well

- nerfed arachne acid damage from 10 to 5. Arachne should be immune to most poisons now

- Attempted to fix some AI issues

- Boss variant of titania now has much higher gravity than the normal titania, so that she wont fly as far when force landing.

- fixed titanias poison, should no longer AOE damage the rider and allies, debuffs are applied in a single damagetype. Damage and tick damage increased

- arachne only summons 10 minions at a time now (previously did 15) Max minion count remains the same

- fixed a bug where arachne still used reaper projectiles rather than her own

- Okeanos's minions no longer use gender, making them far less tanky during the boss fight (Mate boost grants 33% damage and resistance)

- Typhoon\s slam attack now deals base 200 damage nonscale with melee to a grabbed target, inflicting them with a stunned debuff.