ARK: Survival Evolved

ARK: Survival Evolved

SCP Evolved Mod
Showing 171-180 of 186 entries
< 1 ... 16  17  18  19 >
Update: Jan 27, 2021 @ 5:03pm

- Added "turret mode" to many SCP\'s, even ones that technically shouldnt "have turret mode"

TURRET MODE SCP\'S:
- 682 (lizard variant)
- 1471-A
- 745
- SCP-610 (all variants that are tameable)
- Others that i cannot recall right now


- SCP-093 properly added to SCP repellant
- SCP-682 AI update, again


- SCP\'s should be able to use saddles now correctly, the saddles should work now. And SCP\'s should use the saddles of the creatures they are made from, exceptions being the ones that well, arent normally using a saddle or ones like 939 where i felt like they shouldnt use a saddle.

Only outliers with the saddle are:

SCP-682 (lizard) - uses mosasaurus saddle rather than sarco
SCP-745 - no saddle, because velonasaurs
SCP-939 - no saddle, because ravager
SCP-096 - this one should be very obvious, just think
SCP-999 - you cant even ride this one
SCP-2662 - king titan has no saddle
SCP-610-Humanoid - forest titan has no saddle
SCP-2317-K - already tough enough, doesnt need a saddle to make it from teetering on edge of balance to overpowered...


Tamed SCP 939 shouldnt run away when low on health now (didnt i already say this one? i dont recall)

- SCP 1471 damage multiplier increased from 4x to 7x on SCP-610 and its variants. Damage reduction taken from them is now 50% rather than 20%. Since it seems she still loses 90% of the time in a 1 v 1 to the humanoid variants so thats worrying.
- Increased SCP-610 Xeno Fem\'s torpidity.
- increased hitboxes on SCP-093 humanoids headbash so that it can hit under it now.
- made SCP 1471 aggro range much much farther now.
- made SCP 1471 tame better on flesh that hates.
- SCP 745 should properly target vehicles now.

Update: Jan 26, 2021 @ 6:41pm

- Buffed 096\'s rage buff, lasts longer and makes his damage slightly higher, made scream cooldown twice as long to make up for it.
- made 096\'s use their other attacks when an AI, also increased knockback resistance
- buffed 682\'s base damage but nerfed damage on his sideways lunges
- buffed ultimate 682\'s damage by 2x due to slow attack speed.
- increased hitbox on ultimate 682\'s attacks
- made 682\'s special attacks cooldowns last longer on AI
- unnerfed the time duration on 682\'s regen buff when eating corpses so that you actually get a chance to stack it
- buffed both 2317-K\'s level ups on hp from 0.13 to 0.19 like normal creatures
- buffed scarlet king\'s hp by 25K
- scarlet king, and 2317-K no longer spawn higher than the server limit
- massive buffs to scarlet king\'s attacks.
- made a few of scarlet king\'s attacks slightly faster and made his attack range better
- changed damage type on some attacks so stuns dont last as long
- gave scarlet king his own AI
- made 682\'s idle a lie down animation rather than bipedal, might try to fix the bipedal one if i get motivation for it.
- made tamed 939 not run when low on health
- changed 682\'s ai a bit
- made scarlet king\'s projectiles gravity less
- made scarlet king\'s projectiles more powerful, one shot fireball cooldown is nerfed while triple shot increased
- increased cooldown on scarlet kings other attacks so that he uses his base attacks more
- SCP-2317-K projectiles AOE increased, gravity decreased, damage increased, direct damage no longer kills players off their mounts
- made huge slam from SCP-2317 around the same as the fireball slam, I have no idea why i made it barely do more than his basic hits
- SCP-2317-K can now use the punch attack while moving
- SCP-2317-K boss variant now uses same AI as scarlet king
- made knockback on some attacks like SCP-2317-K\'s spin higher.
- made a few SCP\'s damage types from damage stone carnivore to explosion no harvest.
- hopefully fixed the high pitched music when scarlet king dies
- fixed SCP repellant range
- changed AI for SCP-1471-A targetting range to be farther
- If your riding on an SCP-610 of any variant you shouldnt get targetted by SCP-610 wild variants anymore
- added SCP-093 humanoids to the SCP repellant
- On SCP-610\'s you should be able to taunt to now give yourself the blood-therhood buff if you cryopodded them to reactivate it.
- SCP-096 torpor increased
- HUGE nerf to SCP 939 alphas health, they will also no longer spawn as babies in the wild
- added taunt to SCP-4975
- added blood throw to SCP-610 humanoids
- increased hitboxes on SCP-093 humanoids main attack, and increased knockback on its slap attack
- slightly increased overall size on SCP-093 humanoids
- properly made clthulu\'s stomps hit twice
- Scarlet King should be strong enough to where 999 is almost mandatory to win now

Update: Jan 25, 2021 @ 1:46pm

- Added 682, 939, 999, 745, and 1471 and 3000 chibis
- added alpha SCP 939
- kill alpha 939 for 939 chibi
- kill 745 for 745 chibi
- kill 1471 for 1471 chibi
- kill 682 for 682 and 999 chibi
- kill 3000 for 3000 chibi

- Fixed 682
- Fixed Everything
- Upped the spawns on the SCP\'s
- removed 939 spawning with clthulu oversight

Update: Jan 25, 2021 @ 10:12am

- Added buffs to each SCP with their class
- Made it so that when SCP096 has his rage buff he is immune to most debuffs like bleed and etc which slow him down
- Fixed SCP 1000 throwing two rocks
- increased SCP 1000 rock size
- Removed Swipe Attack from scarlet king, added two fireball attacks instead
- fixed the scarlet king\'s lightning attack not doing damage
- increased the damage reflection % on the boss variant of SCP-2317-K
- made tamed SCP-2317-K no longer drop the food required to tame them
- Buffed SCP level ups, should scale more simalier to normal ark creatures now
- Changed a few spawns, some scp\'s should also spawn in the jungle now
- Added new animations to SCP 250 as well as some changes to its attacks, updated sounds for 250 as well
- Changed around some sounds and death sounds etc for some SCP\'s
- SCP-250 no longer drops anything regarding meat. Will now only drop dinosaur bones.
- Fixed Scarlet King not giving you exp upon dying
- Fixed SCP 682 Ultimate form not giving XP upon dying
- Made Scarlet king actually drop stuff now, even though it is only the same drops as 682, will be changed in the future
- increased damage on boss variant of SCP 2317-K\'s lightning, their lightning also scales with their melee damage % now
- Disabled mating on almost all SCP\'s that i forgot to disable them for.

New SCP\'s:
- SCP-3602 (currently a bit of a reskin of mesopithecus but without the poop projectiles and has slightly better damage)
- SCP-4975 (See Discussions for more information)
- SCP-093 Giants (See Discussions for more information)

Update: Jan 23, 2021 @ 4:44pm

- Added new attack to SCP 999
- Added tameable variant of the SCP 2317-K
- Made the new SCP ultimate form temporarily tameable

New SCPs:
- Scarlet King
- Really WIP version of SCP 1762 which is kinda just a small wyvern right now

Update: Jan 22, 2021 @ 8:45pm

- Nerfed SCP 3000\'s speed a tiny bit
- fixed SCP 682\'s projectiles not working on servers
- fixed SCP\'s stuttering on servers when turning
- disabled aim offset for clthulu so his face goes through his chest less, sorry that he cant look around anymore.....
- added roar to SCP 3000.
- Added intimidation to alot of the SCP\'s roars now, SCP610-Dominum and SCP-1000 will now inflict intimidation with their roars
- Added flashes of light to 745
- made SCP 745 use headbutt more
- Fixed 1000\'s taming
- Removed SCP 682\'s roar
- Changed 682\'s tail whip to C.
- Made 2662 left click usable while moving
- made SCP-2317-K drop devourer\'s meal, will be used later for an upcoming tameable SCP-2317-K
- Buffed SCP 250\'s base health from 590 to 600
- Fixed Physics asset for 250 therefor fixing its ragdoll


Added New SCP\'s:
- SCP 1471-A "MALO"
- SCP 682 "Ultimate Form."

Ultimate form is not tameable, eventually they will be summonable via killing 682 and harvesting resources till you can summon one, or it will be an admin only spawnable if i cant get eggs to work (i cant get eggs to work right now but i might be overlooking something) MALO is a passive tame.


Added New Items:
- SCP repellant

Update: Jan 21, 2021 @ 3:51am

- New Attack for SCP 682, use Q to use
- Added thunder milk and thunder cheese cake as harvestable resources from SCP 594\'s inventory
- Fixed SCP 3000 mindwipes, removed the other items you cant get from it, can harvest 2 different types of Y909, one for players and one for dinos
- Changed SCP 3000 colors
- New custom animation for SCP 3000 bite due to the old one being glitchy as an additive
- increased SCP 594 AOE and damage
- Made SCP 939\'s head colors better and match better with the other parts of it
- New TLC for SCP 1000, with a new model and a few new abilities and changes
- Nerfed Clthulu\'s Torpor
- Added new double head attack to SCP 745

Update: Jan 18, 2021 @ 2:23pm

- 682 should only do whiplash damage when sprinting now
- Figured out the issue with the AI, 096, 939, 610 and 745 AI
- increased AI 939\'s attack range on all attacks
- increased 745\'s base health by around 20 hp
- buffed all SCP level ups for health a tiny bit
- nerfed 999\'s base health
- made flesh that hates item stack up to 99 rather than 40
- made 745 able to use their claw attack in the water as well
- increased knockback on 1000\'s smash attack and decreased hitboxes on punch and arm thrust
- 2662 should be less glitchy when turning now
- increased damage on all of 2317-K\'s attacks, this is his final buff
- fixed 250 being able to breed even though they shouldnt, also in case you thought you couldv\'e exploited this before i just fixed it, you have to make custom eggs for creatures, so 250 just layed carno eggs because they didnt have a custom egg type
- nerfed 745\'s damage
- fixed hitboxes on 2662\'s four claw swipe being off so that the first hit actually registered during the second swipe, this should be fixed now

- added SCP-594, see info and spawncodes for more information

Update: Jan 17, 2021 @ 4:12pm

- Spawnrate nerfs to all SCP\'s
- Test, may have accidently done something wrong as the spawns needed recompiling, if mod isnt working or if scp\'s arent spawning please tell me so i can revert the version of the mod
- Made SCP 682\'s healing regen stack the more he eats

Update: Jan 16, 2021 @ 9:19pm

- Made 682 have a passive tail trample damage
- made 2317-K have trample damage, and reflect 10% of incoming damage back on attackers
- made 682's roar not additive anymore, due to animation issues