Stellaris

Stellaris

Project Strike [Archived]
目前顯示第 1-10 項,共 12 項
< 1  2 >
更新:2021 年 2 月 25 日 @ 下午 10:27

Changes:
- Added Collision boxes to all models

更新:2021 年 2 月 15 日 @ 下午 4:12

Changes:
- Added Reaper Shipset support. No new models were added but instead used existing models rescaled to strikecraft sizes.

更新:2021 年 2 月 14 日 @ 下午 1:28

Changes:
- X3 Boron files fixed to avoid ship selection glitch

更新:2021 年 2 月 14 日 @ 下午 1:08

Changes:
- X3 Boron Shipset Initial compatibility

更新:2021 年 1 月 26 日 @ 下午 5:04

Changes:
- Fixed Machine shipset Missile Mech locators.
- Fixed TGEF Shipset Mech gun barrel texture.

更新:2021 年 1 月 20 日 @ 下午 1:57

Changes:
- Fixed shoulder cannon for Machine Mech model appearing inside out.

更新:2021 年 1 月 16 日 @ 下午 10:07

Changes:
- Added mech models for Fallen Empire and its colored variants including Machine variant (Missile variant not included as I figured Fallens don't need to have a separate design for missiles and normal mechas)
- These won't spawn or be visible unless someone makes a patch or personal edits on their modlist for Fallens to spawn them in the game for Fallen Empires. I would include my own patch for it but I feel it overrides too many vanilla files that it may break compatibility all around.

更新:2021 年 1 月 10 日 @ 下午 3:38

Changes:
- Cost adjustments for thrusters from Extra Ship Components mod

更新:2021 年 1 月 10 日 @ 下午 3:32

Changes:
- Extra Ship Components 3.0 support for Thruster and Reactors
- Added 2 new hull research to let strike groups survive late game. (Requires Strikecraft tech to appear)

更新:2021 年 1 月 2 日 @ 上午 1:14

Changes:
- Added Missile Strikegroup and Missile Mecha Strikegroup sections.
- Added models for all supported shipsets for the missile strikegroup and mecha strikgroups.
- Remodeled WSG mecha model and added support for the blue and red variant.