Zombie Panic! Source

Zombie Panic! Source

Chimesofdoom
目前顯示第 1-6 項,共 6 項
更新:2024 年 10 月 7 日 @ 下午 12:09
CIA Man 發表

Chimesofdoom R3A
-Fixed fog performance issues

更新:2023 年 12 月 14 日 @ 下午 12:50
CIA Man 發表

Chimesofdoom R3
-Cleaned up all info_player entities that had obsolete data on them.
-All light entities HDR scale were changed to the new standard (.5).
-Changed some of the lights flicker to normal to reduce stutter.
-Added block lights to some rooms which have the flicker intact.
-Replaced AS balancer with static randomizer.
-Changed some zombie spawns and their values.
-Removed global HDR limitations.
-Changed soundscape values.
-Increased vent size.

更新:2021 年 8 月 17 日 @ 下午 3:52

-Put custom content inside the map
-Material fixes

更新:2020 年 12 月 30 日 @ 上午 11:19

-Fixed some light sources being too bright compared to the original v2 map version
-Slightly increased some sound volumes and their reach
-Moved the fire in the cinema area slightly forward
-Ammo and weapon spawns have been decreased
-Props fade out at certain distance now
-Bugged radio music has been replaced
-Added some hint/skip brushes

更新:2020 年 12 月 17 日 @ 下午 5:17

-Fixed some spots lacking playerclips (Thanks Pikouchu and Text for testing!)

更新:2020 年 12 月 17 日 @ 上午 8:56

Initial Release