Zombie Panic! Source

Zombie Panic! Source

Chimesofdoom
Menampilkan1-6 dari 6 kiriman
Pembaruan: 7 Okt 2024 @ 12:09pm
berdasarkan CIA Man

Chimesofdoom R3A
-Fixed fog performance issues

Pembaruan: 14 Des 2023 @ 12:50pm
berdasarkan CIA Man

Chimesofdoom R3
-Cleaned up all info_player entities that had obsolete data on them.
-All light entities HDR scale were changed to the new standard (.5).
-Changed some of the lights flicker to normal to reduce stutter.
-Added block lights to some rooms which have the flicker intact.
-Replaced AS balancer with static randomizer.
-Changed some zombie spawns and their values.
-Removed global HDR limitations.
-Changed soundscape values.
-Increased vent size.

Pembaruan: 17 Agu 2021 @ 3:52pm

-Put custom content inside the map
-Material fixes

Pembaruan: 30 Des 2020 @ 11:19am

-Fixed some light sources being too bright compared to the original v2 map version
-Slightly increased some sound volumes and their reach
-Moved the fire in the cinema area slightly forward
-Ammo and weapon spawns have been decreased
-Props fade out at certain distance now
-Bugged radio music has been replaced
-Added some hint/skip brushes

Pembaruan: 17 Des 2020 @ 5:17pm

-Fixed some spots lacking playerclips (Thanks Pikouchu and Text for testing!)

Pembaruan: 17 Des 2020 @ 8:56am

Initial Release