Zombie Panic! Source

Zombie Panic! Source

Chimesofdoom
1-6 van 6 items weergegeven
Update: 7 okt 2024 om 12:09
door CIA Man

Chimesofdoom R3A
-Fixed fog performance issues

Update: 14 dec 2023 om 12:50
door CIA Man

Chimesofdoom R3
-Cleaned up all info_player entities that had obsolete data on them.
-All light entities HDR scale were changed to the new standard (.5).
-Changed some of the lights flicker to normal to reduce stutter.
-Added block lights to some rooms which have the flicker intact.
-Replaced AS balancer with static randomizer.
-Changed some zombie spawns and their values.
-Removed global HDR limitations.
-Changed soundscape values.
-Increased vent size.

Update: 17 aug 2021 om 15:52

-Put custom content inside the map
-Material fixes

Update: 30 dec 2020 om 11:19

-Fixed some light sources being too bright compared to the original v2 map version
-Slightly increased some sound volumes and their reach
-Moved the fire in the cinema area slightly forward
-Ammo and weapon spawns have been decreased
-Props fade out at certain distance now
-Bugged radio music has been replaced
-Added some hint/skip brushes

Update: 17 dec 2020 om 17:17

-Fixed some spots lacking playerclips (Thanks Pikouchu and Text for testing!)

Update: 17 dec 2020 om 8:56

Initial Release