Arma 3
Cold War Rearmed III
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Update: Jun 23, 2021 @ 11:55am

FIXED : M163 Texture screw-up
FIXED : Missing objects in the FIA uniform crate
FIXED : Several faulty config entries
FIXED : Added old OH-58 class name to new one for backward compatibility

Update: Jun 22, 2021 @ 11:06am

ADDED : 8 fresh Lada colors from the '80s
ADDED : 8 fresh Mini Cooper colors from the '80s
ADDED : Added US grenade vests (Thanks to Service and Supply Team)
ADDED : AH-1S Cobra with dynamic loadout feature
ADDED : Cessna 172 (Thanks joker006)
ADDED : Dark Vest and Backpack for the Nomex Blackops
ADDED : Even more uniforms, vests and headgear variants
ADDED : Littlebird Helicopters
ADDED : M1 Abrams tank
ADDED : Police Jeep from the old days
ADDED : Radio backpacks and operators for all factions
ADDED : UH-60s with M2, M240 and 4x ESSS
ADDED : Unified US vehicles texture sets (Summer/Winter MERDC, Woodland, Olive Drab)
CHNGD : Added items like silencers to Special weapon crates
CHNGD : Winter MERDC is the default texture for US Army vehicles
CHNGD : Officer (Night) have Rifles with grenade launchers and 4 illumination grenades
CHNGD : OH-58 model replaced with a splendid new one
CHNGD : Old style map icons removed from buildings, still a work in progress
CHNGD : Reworked US backpack family
CHNGD : Truck 5t (Empty) set to hidden as it serves no real purpose
CHNGD : Units have no more binoculars by default, Officers have M16 rifles as in OFP
CHNGD : Binoculars added to Jeeps and supply crates to counter the above change
CHNGD : V-80 pilot can eject from the helicopter
FIXED : Civilians had no radio items, hence no bikb conversation possible
FIXED : Hidden selection bug on US BDU boots
FIXED : Military Command HQ: Doors were not animated
FIXED : Resistance soldiers had invisible launcher in first person
FIXED : RPT warning about Redeye launcher mass missmatch
FIXED : Several rpt warnings caused by the AH-1S

Update: Apr 6, 2021 @ 6:27am

ADDED : Bicycle now has lights (thanks Urban)
ADDED : Land Rovers for the FIA
ADDED : M67 Recoiless rifle
ADDED : M76 helmet for the FIA
ADDED : Option to enable/disable Spotlight in Addon Options (thanks Freddo)
ADDED : Soviet M83 Uniform
ADDED : T-64B and BV tanks (thanks vilas)
ADDED : UAZ-451 (thanks vilas)
FIXED : Duplicate grave objects removed
FIXED : Motorcycle lights (thanks Urban)
FIXED : No more modern glasses (or any glasses at all)

Update: Feb 6, 2021 @ 9:10am

ADDED : APS Pistol
ADDED : Even more FIA uniform texture variants
ADDED : L1A1 rifle
ADDED : MERDC camo for some US vehicles
ADDED : Mini Cooper, courtesy of vilas
ADDED : MT-LB varians (Repair, MedEvac, SA-13) for USSR and FIA factions
ADDED : Skoda Rapid, courtesy of vilas
ADDED : Static Konkurs ATGM
ADDED : Upon request - OH-58. Be warned: It's anything but streamlined, optimized or beautiful
CHNGD : Completely new FIA uniforms and textures
CHNGD : Completely reworked M72 LAW model from CWR2 with new animations unfolding and workable front and rear sights.
CHNGD : Reworked RPG-75 projectile so its more accurate. Hits closer to where you aim instead of falling short often.
CHNGD : Various rifle optics tweaks
FIXED : Patrol boat crew/cargo leaving now in a more orderly manner
FIXED : Soviet M1984 uniform

Update: Jan 19, 2021 @ 7:35am

ADDED : 'Flashpoint Remix' track by Bushlurker
ADDED : FIA Ural trucks
ADDED : M113A1 APCs
ADDED : Natick LBV 1986, courtesy of Brazilian Armed Forces Mod Team
ADDED : Ural-375 HQ truck
CHNGD : Balaclavas are CUP models now, no more nasty APEX advertisments
CHNGD : Correct preview for Rifleman (Vz.58)
CHNGD : Improved the Scud launch script (tanks to LorenLuke)
CHNGD : L-39 loadout can be customized
CHNGD : New Soviet and FIA tanker uniforms
CHNGD : New scopes for the XMS, crosshair and red dot
CHNGD : US Army uniforms replaced with new models by sinmercardo
CHNGD : Weapons and supply crates have binoculars added
FIXED : Angelina wasn't unable to bring up weapon optics
FIXED : FIA uniforms should no more turn white at far distances
FIXED : Small visual glitch with M939 fuel truck
FIXED : US webbing and pistol belt armor/penetration values fixed

Update: Jan 19, 2021 @ 7:04am

ADDED : 'Flashpoint Remix' track by Bushlurker
ADDED : FIA Ural trucks
ADDED : M113A1 APCs
ADDED : Natick LBV 1986, courtesy of Brazilian Armed Forces Mod Team
ADDED : Ural-375 HQ truck
CHNGD : Balaclavas are CUP models now, no more nasty APEX advertisments
CHNGD : Correct preview for Rifleman (Vz.58)
CHNGD : Improved the Scud launch script (tanks to LorenLuke)
CHNGD : L-39 loadout can be customized
CHNGD : New Soviet and FIA tanker uniforms
CHNGD : New scopes for the XMS, crosshair and red dot
CHNGD : US Army uniforms replaced with new models by sinmercardo
CHNGD : Weapons and supply crates have binoculars added
FIXED : Angelina wasn't unable to bring up weapon optics
FIXED : FIA uniforms should no more turn white at far distances
FIXED : Small visual glitch with M939 fuel truck
FIXED : US webbing and pistol belt armor/penetration values fixed

Update: Dec 16, 2020 @ 5:27am

ADDED : FIA Rifleman (Vz.58)
ADDED : Fully animated Angelina (with minor bugs left), thanks to maxjoiner
ADDED : Music tracks from the old days
CHNGD : AH-1 using the UH-1 sound set now
CHNGD : Bus now has interior lights, thanks to Urban for this nice addition
CHNGD : We use CUP weapons and magazines now where possible, no more duplicated weapons or empty launchers
FIXED : Sopwith Camel has correct pilots - this time for real!
FIXED : Unable to spawn groups in Zeus
FIXED : Minor glitches in configs

Update: Dec 12, 2020 @ 1:50pm

ADDED : FIA / RUS Mechanized infantry editor group with MT-LB
CHNGD : AH-1 wreck is now in our own category
CHNGD : M16A2 replaced with M16A1E1
FIXED : Editor groups now have icons as in A3
FIXED : RPG-75 wasn't loaded, hence useless :-)
FIXED : Sopwith Camel had wrong pilot class, causing crash
FIXED : Sopwith Camel was hovering over ground

Update: Dec 11, 2020 @ 5:20am

2020-12-12 : Initial Release