XCOM 2
MEC Troopers For LWOTC
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Opdatering: 3. okt. 2021 kl. 13:56

- MEC Reaper rework. Lots of changes.

  • Preservation and Lead The Target at Squaddie are replaced by Rescue Protocol and Snap Shot (this works with Heavy Cannons).
  • Priority Target at LCPL replaced by Lead The Target. Remote Start replaced by Bandolier.
  • Bull Rush at CPL replaced by Detonation Shot.
  • Blinding Protocol at SGT replaced by Resupply.
  • Rescue Protocol at TSGT replaced by Surprise. Neutralize replaced by Winter Protocol.
  • Disabling Shot and Deadeye have traded spots (Deadeye can be used with Snap Shot, Disabling Shot cannot).
  • Brutalize Protocol at MSGT replaced by Lightfoot.
  • A few XCOM deck changes, mostly in Tier 1.

Opdatering: 2. okt. 2021 kl. 11:02

- MEC Protectors and MEC Hellions can now equip the proper Spark Shields and no longer equip the human versions.

Opdatering: 1. okt. 2021 kl. 11:05

- Chemthrower abilities should now properly benefit from bonus length/width/radius when used with an Incinerator. (Thanks to Iridar and RustyDios for helping me with code!)

Opdatering: 30. sep. 2021 kl. 7:23

- Potential fix for the Incinerator family not getting extra range with Chemthrower abilities,

Opdatering: 28. sep. 2021 kl. 2:09

- Lead The Target in MEC Sniper's Tier 2 XCOM deck has been replaced by Recharge (Lead The Target is in their main tree).

Opdatering: 20. sep. 2021 kl. 12:49

- Technicals and Juggernauts now have the option of becoming a MEC Hellion.

Opdatering: 6. sep. 2021 kl. 3:51

- Some changes to abilities of some MEC Trooper classes.

MEC Templar

  • Chaining Discharge at MSGT replaced with a new ability, Unchained, which removes Chaining Jolt's cooldown entirely.
  • Whiteout Protocol at GSGT replaced with Chaining Discharge. Whiteout Protocol is now in the Tier 3 XCOM deck.
  • Quickburn is now in the Tier 2 XCOM deck, and its position at SSGT has been filled by Singe.
MEC Sniper
  • Holo Targeting at SGT has been replaced by This One's Mine.
  • This One's Mine at CPL has been replaced by Lead The Target.
  • Skirmisher at CPL has been replaced by Biggest Booms.
MEC Skirmisher
  • Death From Above at TSGT has been replaced by Overclock Core.

Note that you'll need Iridar's [WOTC] Supercharge and Singe Abilities mod going forward.

Opdatering: 31. aug. 2021 kl. 10:06

- MEC Trooper stats no longer vary based on difficulty.

- MEC Troopers now start with 30 Defense, 1 Armor, and 12 HP (same as a SPARK in LWOTC)

- MEC Trooper individual build cost has been lowered to 40 Supplies and 1 Elerium Core.

Opdatering: 22. aug. 2021 kl. 16:18

- A bunch of changes to MEC Templar ability tree.

  • Mark Target at LCPL has been replaced by Hidden Reserves.

  • Tenebrous Form at SGT has been replaced by Shiver.

  • Tenebrous Reflect at SSGT has been replaced by Counterstrike.

  • Counterstrike's old spot at TSGT has been filled by Resilience (Shadow Ops).

  • Volatic Arc at GSGT has been replaced by Whiteout Protocol.

  • Many XCOM deck swaps. Notably, Mark Target which was at LCPL is now in the Tier 1 XCOM deck.
- This mod no longer messes with Voltaic Arc, as I could never actually get this feature to do exactly what I wanted it to.

Make sure you have Mitzruti's Perk Pack DLC Extension for this mod going forward.

Opdatering: 20. aug. 2021 kl. 7:45

- Potential fix for Voltaic Arc ability icon duplicating itself in tactical.