Hearts of Iron IV

Hearts of Iron IV

EaW/OWB - Balefire Blues [OLD]
Showing 21-30 of 35 entries
< 1  2  3  4 >
Update: Mar 11, 2021 @ 7:39am

Update: Mar 8, 2021 @ 12:04pm

Update: Mar 8, 2021 @ 9:36am

Sweet Home Appleloosa 1.1

Added
• Focus tree and content for Old Appleloosa
• Focus tree and content for the Lightning Scavengers
• Several new icons for Tribals and Settlers
• Portrait for Councilor Harbinger
• Two new advisors for the Manehattan Raiders
• Complete Russian translation for RED

Changed
• Many buildings now have scaling costs (Building up a single state to max is much less efficient now)
• Lowered Infrastructure cost to compensate for scaling
• Increased Civ and Mil cost to prevent late-game inflation
• Lowered Airport cost to make them usable by smaller nations
• Neigvarro Settlement Decisions now give dynamic modifiers
• NCR's expansion has been slowed to give the Appleloosan countries more time
• Updated General Featherfall's Portrait
• Event pictures for many Enclave and NCR events
• Stats on some NCR generals have been tweaked
• Generators produce 40% more electricity
• Tanks require 30% more fuel
• Increased APC combat width from 2 to 3
• Updated a FSR general portrait
• Various Localization fixes, additions, and revisions
• Law icons have been ponified
• Event GUI has been changed to not be as long

Fixed
• Neocastle dying prematurely no longer locks Tornado out of his tree
• Fixed Winsome randomly kicking their faction members
• MAS not properly checking if they have puppeted specific nations
• NCR volunteers sometimes not arriving
• General Gallant Aegis not appearing for the NCR
• Rad Fishers no longer decimate when annexed into the NCR
• NCR no longer declares wars if it was puppeted
• Fixed APCs not consuming fuel

Update: Feb 1, 2021 @ 8:45am

Lightbringer 1.0.5

Added
• Completed russian translation for the Neighvarro Enclave, Shattered Hoof/NCR, and Generic Tribals
• 3D Model for Wasteland Ponies
• New voice lines for settler nations
• New decision allowing Stable 2 to open their country
• New icons for various sub-ideologies (Ranger Isolationism, Enclave Bureaucracy, etc.)
• One new loading screen
• New portrait for Steel Shackles
• More new GFX for some generic settler and raider national spirits
• New focus icon for the Unity
• New river crossings in Summerfield and New Mareway
• New flags for the Jasmine Raiders and Fetlock

Changed
• Splendid Valley's population has been lowered
• Various MAS leaders names have been changed
• Talons have been buffed for urban combat
• Made the Swampy Coast swampier
• Terrain and Color map improvements

Fixed
• Sun-Above-Clouds' portrait now shows up
• Fixed graphical issue with OWB's new loading screen
• Too many bug fixes to name
• Lots of localization fixes

Update: Dec 24, 2020 @ 8:59am

Update: Dec 23, 2020 @ 2:46pm

Update: Dec 23, 2020 @ 11:04am

Update: Dec 10, 2020 @ 2:02pm

Lightbringer 1.0.3

• Unity decisions (both the Hope Border War and Black Book Raid) are now functional
• Unit Details menu no longer has unreadable yellow text
• Added a tracker for the Lightbringer Event Chain in the decisions menu
• Adjusted times on multiple Tenpony focuses
• Tenpony's Library decisions now have a shorter cooldown
• Tenpony's Library decisions will no longer disappear for the duration of their cooldown
• Pegasi divisions air attack has been nerfed
• Similarly, the Dark Magic research for Unicorn companies has also been nerfed
• Raider nations now get the Settler Advisors if they change ideologies
• Tweaks to the Generic Raider tree
• Canterlot Alicorns can no longer be puppeted
• The frontline bug on multiple river crossings has been fixed
• Red Eye's army tree has been tweaked to not have 70 day focuses
• The New Unity tree has been tweaked to give an improved experience
• New Unity now has a portrait
• The Alicorn Attache mechanic for the RED/UNI alliance has been fixed to not give both the upgrade and downgrade missions at the same time
• Generic Tribal focus tree has been rebalanced alongside various bugfixes
• Added region lore to the welcome screen for the Appleloosa region
• Manehattan Steel Rangers' tree has been expanded to include an early war with the Manehattan Raiders
• Various tweaks and fixes to the Manehattan Contingent's focus tree
• Sweet Dreams and Platinum Depths will still be available if you go down Red Eye's industry tree
• Added a Feral Ghoul horde in the Cloudsdale Ruins
• Fixed Flying Alicorns disappearing when added to an airbase
• Various nations (NCR, Red Eye, Neighvarro, etc) will load a generic focus tree if they are puppeted
• Made the Lightbringer event chain more user friendly (you can now easily avoid getting Red Eye killed in the "Kingdom of the Blind" event)
• Canterlot Alicorns and Crystal Caverns now have proper starting laws
• Lots of localization tweaks and fixes
• Expanded the Russian translation

Update: Dec 5, 2020 @ 10:10pm

Lightbringer 1.0.2

• Grim Star's portrait should now work
• New Mango's gliders no longer have a changeling name
• Icons for National Spirits for Grim Star's path are no longer invisible
• Chief Grim Star now properly gets rid of the Twilight Society
• A focus in MAS has a description now
• Improved tooltips for Shattered Hoof
• Dehumanization of localization
• Changelog in the Welcome Screen now works properly
• Black Book Raid decision for the Unity actually works (for real this time)
• Antistes now isn't a one-time advisor
• Tribal Focus Tree has been re-balanced along with various localization improvements
• Fixed Unicorn Support Companies to now no longer be useless
• Added Unicorn Support Companies to the MAS's units
• Unity will no longer use Spec-ops for garrisons
• Manehattan Ruins welcome screen lore has been redone
• Various localization improvements
• Two new river crossings across the Mare River
• Lightbringer Chain has been fixed

Update: Dec 4, 2020 @ 8:38pm

1.0.1 Lightbringer Hotfix

• Events related to the Lightbringer Balefire Bomb for New Appleloosa and Red Eye now have localization
• Unity's Black Book decisions should now be fixed
• The river crossing near Green Crossing has been slightly moved and should now be functional
• Unity now has Stable Society instead of the placeholder dummy idea
• Red Eye should now not be able to be locked out of his tree because the Unity died too soon
• Littlepip can't talk to Red Eye even if he's already dead now
• NCR's Stable Excavation decisions should now have localization
• Fixed a tooltip in the Generic Tribal Tree
• Canterlot Ghoul leaders should now only be in Stable City (with the exception of Steelhooves)
• Fixed broken provinces
• Chief Grim Star no longer has the Twilight Society national spirit after he takes over
• Fixed GFX for Grim Star advisor