Stellaris

Stellaris

Transformers: War for Cybertron Ships & Portraits
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Opdatering: 19. dec. 2022 kl. 11:23

Opdatering: 19. dec. 2022 kl. 10:44

Bugfixes:

- Fixed an issue with the Great Upgrade ascension perk that gave dark energon dependence for users that had energon dependence. Now the ascension perk will correctly identify whether you have either dependency trait and will now work with transformers that don't use either trait.

Features:

- Added two new relics to the mod:
1. The Matrix of Leadership - Granted to players that use the Autobot civic.
2. The Dark Spark - A dark relic of Cybertron. Unlocks a special Terrorcon army type that can revive both organic and mechanical armies.

- A new event has been added for players that use Dark Energon to corrupt Cybertron.

- Added new technology: Automated Energon Harvesting to unlock both the energon/dark energon harvester buildings.

Opdatering: 6. dec. 2022 kl. 11:21

Opdatering: 4. dec. 2022 kl. 9:56

Opdatering: 30. nov. 2022 kl. 21:54

-Updated to 3.6.0
- Updated pop categories for energon/dark energon pops.
- Increased energon upkeep for cybertronian pops that use the energon dependence trait to balance out the lowered energy upkeep.
- Increased the energon crystals upkeep for cybertronian energon refiners. Dark energon upkeep remains unchanged.
- Replaced alloy cost and upkeep with living metal and energon for cybertronian armor. Also added armor hardening to the aux component.

- Replaced alloy and energy cost with energon for cybertronian shields.

- Added dark matter cost and upkeep for Dark Energon utilities (Uses dark matter instead of Dark Energon for compatibility with the Unicron mod).

- Cybertronian Thrusters and Reactors will now appear on the new frigate class.

Opdatering: 19. nov. 2022 kl. 23:43

- Added a new negative trait: Dark Energon Dependency that can only be used from the Corrupted Cybertronian Colony origin.

- This new trait will act similar to the energon dependency trait but with different modifiers and a requirement for pops to use dark energon as upkeep. However, dark energon users will need additional upkeep than regular energon due to its narcotic nature.

- Added a 50% reduction in energy upkeep for energon/dark energon dependent pops.

- Reduced the number of cybertronian energon/dark energon refiner jobs from 2 to 1 on cybertronian refinery districts. Increased housing to 3.

- Increased the number of cybertronian dark energon refiner jobs from 1 to 2 on Dark Energon refinery buildings.

- Added small bonus modifiers for cybertronians on cybertronian worlds.

- Added small bonus modifiers for dark energon users on Corrupted Cybertronian worlds.

- Fixed all errors regarding cybertronian planetary entities in the error log.

- Misc. error log fixes.

Let me know what you think about the changes.

Opdatering: 18. okt. 2022 kl. 18:02

Opdatering: 15. okt. 2022 kl. 15:19

Opdatering: 1. okt. 2022 kl. 9:33

Opdatering: 26. sep. 2022 kl. 16:43

1. Updated and adjusted the Fall of Cybertron origin's modifiers and added an edict to help with your first colony.
- Added a special cybertronian deposit for the first colonized colony for this origin.

2. Updated the War for Cybertron origin's modifiers.

3. Added 3 new buildings for cybertronian empires: Energon Harvester, Dark Energon Harvester, and Cyber-Matter Harvester. Each building is an automated structure that produces energon, dark energon, and living metal for a large amount of energon crystals, dark energon crystals, and alloys respectively.
- The Energon Harvester will require the energon mining 3 research while its dark energon counterpart will need dark energon mining research. The Cybermatter Harvester will need living metal research.
- Each building is limited to 1 per planet.

4. Added three new edicts for using living metal as a cybertronian empire.
- Cybermatter construction - increases the pop assembly speed, reduces upkeep, and increases army health.
- Cybermatter building construction - reduces structure costs and increases build speed.
- Cybermatter ship armor - increases ship hull/armor and adds a small hull/armor regeneration modifier.