Rivals of Aether

Rivals of Aether

Chara
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Update: May 13, 2021 @ 1:48pm

v0.41

Update: May 13, 2021 @ 10:05am

v0.40

~ Portrait animation sorta

-- Fstrong trip if slide off ledge

~ Fstrong endlag varies base on slide distant

- Dstrong is unusable while a Save is active

~ Dspecial selfdamage removed, ending hitbox got severely weaker

- Dspecial cant be ledge cancel

+ Nair landing lag 10 -> 8

- Heartbrake does 5 self damage instead of 2

++ When in heartbrake, the attack bar is protected

Update: May 12, 2021 @ 11:20am

v0.39


vfx QoL update


- getting parried get rid of Dstrong save state

Update: May 3, 2021 @ 10:55am

v0.38

Update: Apr 27, 2021 @ 7:04am

v0.37

Update: Apr 26, 2021 @ 4:16pm

v0.36

- nerf to Nspecial tanking damage
-- nerf to Nspecial damage formular

+ the bone inherit player horizontal speed upon being created (mainly so recovery become less awkard)

Update: Apr 13, 2021 @ 5:07pm

v0.35


some visual bug fix

Update: Apr 5, 2021 @ 12:11pm

v0.34


revert nspec, projectile dont end it

Update: Apr 4, 2021 @ 6:38pm

v0.33

- get hit by projectile while nspec is active no longer grant buff. But offer a counter with own Fspecial then out Nspec on a longer cooldown.

Update: Apr 4, 2021 @ 4:13pm

v0.32


Mostly Nspec change this patch:

* Heartless (nspec 2): Is now a state that make Chara movement become abnormal while the bar is paused

* After Parry, you enter Heartless state with attack bar set to middle

----

X got hit end Nspecial

* Got hit by projectile hitbox will make Chara enter Heartless state for extended period.

* Got hit by melee hitbox will block the damage of the hit.
But the freeze stun Chara have to suffer is much worsen than before
(more punishable than a parry stun for comparision)