DayZ
Namalsk Island
Showing 21-30 of 41 entries
< 1  2  3  4  5 >
Update: Sep 7, 2022 @ 6:33am

Added: Content of Update 3 (new and updated locations)
Fixed: Uneven terrain beneath a shed between north coast and Jalovisko
Fixed: Terrain in the floor of a shed north of Vorkuta power station
Fixed: Camera clipping in Athena-2 ground level
Fixed: Camera clipping in Seraja main building
Fixed: Uneven terrain beneath a shed south of Brensk rail tunnel exit
Fixed: Incorrect collisions in the door frame of Athena-3 tunnel exit
Fixed: Misplaced Lantia scaffolding next to Athena-3
Fixed: Camera clipping in Sebjan mine factory
Fixed: Collision issues in Sebjan mine shaft tower

Update: Aug 25, 2022 @ 6:41am

Added: Countdown to Phoenix event (phase 4)

Update: Jun 14, 2022 @ 5:34am

Fixed: Incorrect storageCategory on Misc_cargo_cont_net1 (medical drop object)
Fixed: Camera clipping exploit in Sebjan mine factory
Fixed: Missing window frames on small barracks
Fixed: Gap in a wall of a factory in Sebjan mine
Fixed: Items could be placed below the floor in various places in the Athena-2 surface floor

Update: Apr 19, 2022 @ 5:22am

Changed: Wood harvesting data from Namalsk-specific trees and bushes has been moved from script to config data (1.17 memory usage optimization)

Update: Nov 23, 2021 @ 5:41am

Changed: Increased strength of the night mode for NVG scopes (not goggles)
Changed: All particles are now handled by the newly introduced particle manager
Fixed: Misplaced deerstand on the western side of the Ledjanaja
Fixed: An ugly pipe work next to Vorkuta
Fixed: A floating trees next to Athena Research Institute
Fixed: A glitch that allowed player to enter an area behind the stairs in Athena-2 secondary entrance
Fixed: Doors to the toilet at the military guardshed (winter variant) were not functioning properly
Fixed: It was not possible to throw anything through a hole in an inner wall in land_dum_ras
Fixed: It was possible to vault through a gate in the chemical factory
Fixed: Camera clipping at the exterior part of the SKAT-12 submarine
Fixed: Camera clipping in the reception area of Athena Research Institute (allowing player to look into the underground parts)
Fixed: A glitch that allowed player to deploy traps under floor in the upper parts Athena Research Institute main building
Fixed: A glitch that allowed player to deploy traps under floor in the upper parts of Athena 2 (secondary entrance stairs)
Fixed: Wrong path for a deep map texture in the sea materials

Update: Sep 29, 2021 @ 7:05am

Tweaked: Staircase collisions in Athena-3 east cooling tower
Fixed: Issues with Lantia teleport glitch caused by climbing/vaulting next to wormhole in Athena-3 chamber
Fixed: Camera clipping issue in Athena Research Institute
Fixed: Glitch in the 3rd floor of Athena-2

Update: Aug 24, 2021 @ 6:07am

Fixed: Number of object placement issues, re-introduced with last update due to loss of data

Update: Aug 19, 2021 @ 6:09am

Added: Keyhole area

Update: Jul 13, 2021 @ 4:12am

Fixed: Compatibility update for 1.13

Update: Mar 25, 2021 @ 7:06am

Added: Tunnel train and barriers at the tunnel canals exits
Added: Brensk fisherman's hideout
Changed: Tunnel canals exit ladder rooms to reduce water camping
Fixed: Floating deerstands of Tara island
Fixed: Floating concrete blocks in Tara railway station
Fixed: Wall collision in a3 13th floor
Fixed: Camera clipping issues in a2 3rd floor
Fixed: Collision issue in Sebjan factory